Magnetism
Magnetism | |
---|---|
Category | Common Pyromancy |
Effect Type | Ranged/Utility |
FP Cost | 10 |
Slots Used | 1 |
Sell Price | 100 |
Requirements | |
Intelligence | Faith |
0 | 0 |
Lore
Heretical pyromancy discovered by pyromancers during a great pilgrimage.
Create magnetic field around target enemy and pull them closer to the caster.
Only works against weak enemies.
Nature itself responds to the flame, as to why, it is unknown.
Effect
Create magnetic field around target enemy and pull them closer to the caster.
Spell Ascension
Refined Magnetism
FP consumption reduced to 0.
Acquisition
Merchants
- Sold by Cornyx of the Great Swamp for 10,000 Souls.
Treasure
- Starting equipment of the Ashen Pyromancer class.
Information here is accurate for version 2.15.
page revision: 5, last edited: 14 Feb 2022 20:39