Iron Flesh | |
---|---|
Category | Common Pyromancy |
Effect Type | Self/Buff |
FP Cost | 100 |
Slots Used | 2 |
Sell Price | 100 |
Requirements | |
Intelligence | Faith |
0 | 0 |
Lore
Pyromancy that internalizes flame.
Iron flesh boosts physical absorptions by 75%, but reduces elemental absorption by 100%.
Slows movement, but grants 65 attack deflection and prevents stagger from most attacks.
Lasts 15 seconds.
Fatigues focus, increasing FP consumption costs by 25% while active.
Effect duration can be extended.
Not advisable for walking in marshlands, perhaps
resulting in its obsolescence in the Great Swamp.
Effect
Increases Physical absorption by 75% and Aux. resistances by 45. Reduces Magic, Fire, Lightning and Dark absorption by 100%. Increases melee Deflection by 65 and slows movement. Lasts 15 seconds.
Fatigues focus, increasing FP consumption costs by 25% while active.
Spell Ascension
Lingering Iron Flesh
Increases duration to 30 seconds.
Acquisition
- Sold by Cornyx of the Great Swamp for 6,000 Souls after giving him the Carthus Pyromancy Tome.
Showcase
Notes
- Effect Duration can be extended.
Information here is accurate for version 2.15.