Souls are gained through various activities, and are the main currency of Dark Souls III. The most common method of gaining Souls is to kill enemies.

Enemies will drop 20% extra Souls if they are killed in one hit.

The Soul Items you pick up around the world will change once you enter NG+, granting more Souls than the Soul Items in NG. They are unnaffected by Soul boosting equipment.

Soul Gain-Affecting Items / Effects

Item / Effect Soul Gain
Greed shield infusion +10%
Tarnished Coin +15%
Tarnished Silver Coin +30%
Scythe of Want +20%
Mendicant's Staff +20%
Shield of the Hunted +20%
Shield of Want +20%
Immortal Dragon Greatshield +20%
Armor of Favor Set +15%
Courtier Set +20%
Firelink Set +15%
Jailer Set +20%
Giant Slave Helmet +5%
Mask of Sin +5%
Ludleth's Crown +25%
Black Tearstone Ring +25%
Covetous Silver Serpent Ring +25/30/35/40%
Ring of Woe +20%
Rosaria's Fingers +10%
Curse +30%
Curse of Pride +20%
Curse of Wrath +20%
Curse of Gluttony +20%
Curse of Vulnerability +20%
Curse of Agony +20%
Trial of Perseverance +5% per wave


  • Refer to New Game + for the Soul drop multipliers added to enemies.

Information here is accurate for version 1.71.

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