Souls are gained through various activities, and are the main currency of Dark Souls III. The most common method of gaining Souls is to kill enemies.

Enemies will drop 20% extra Souls if they are killed in one hit.

The Soul Items you pick up around the world will change once you enter NG+, granting more Souls than the Soul Items in NG. They are unnaffected by Soul boosting equipment.

Soul Gain-Affecting Items / Effects

Item / Effect Soul Gain
Greed shield infusion +10%
Tarnished Coin +15%
Tarnished Silver Coin +30%
Scythe of Want +20%
Mendicant's Staff +20%
Shield of the Hunted +20%
Shield of Want +20%
Immortal Dragon Greatshield +20%
Armor of Favor Set +15%
Courtier Set +20%
Fire Keeper Set +20%
Firelink Set +15%
Jailer Set +20%
Giant Slave Helmet +5%
Jester's Gloves +2.5%
Mask of Sin +5%
Ludleth's Crown +5%
Black Tearstone Ring +25%
Covetous Silver Serpent Ring +25/30/35/40%
Ring of Woe +20%
Company of Champions +10%
Rosaria's Fingers +10%
Curse of Enfeeblement +10%
Curse of Frailty +5%
Curse of Fortitude +10%
Curse of Gluttony +5%
Curse of Obscurity +5%
Curse of Pride +10%
Curse of Simplicity +5%
Curse of Vitality +10%
Curse of Wrath +5%
Mark of Canis +10%
Mark of Piscis +10%
Mark of Sanguis +5%
The Trial of Perseverance +5% per wave


  • Refer to New Game + for the Soul drop multipliers added to enemies.

Information here is accurate for version 1.79.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License