Souls

Souls are gained through various activities, and are the main currency of Dark Souls III. The most common method of gaining Souls is to kill enemies.

Enemies will drop 20% extra Souls if they are killed in one hit.

The Soul Items you pick up around the world will change once you enter NG+, granting more Souls than the Soul Items in NG. They are unnaffected by Soul boosting equipment.

Soul Gain-Affecting Items / Effects

Item / Effect Soul Gain
Lucky weapon infusion +10%
Greed shield infusion +10%
Tarnished Coin +15%
Tarnished Silver Coin +30%
Scythe of Want +20%
Mendicant's Staff +20%
Shield of the Hunted +20%
Shield of Want +20%
Immortal Dragon Greatshield +20%
Aristocrat's Mask +10%
Courtier's Wig +10%
Crown of Illusions +10%
Fire Keeper Mask +10%
Helm of Favor +10%
Ludleth's Crown +10%
Mask of Sin +10%
Salvador's Hat +10%
Thief Mask +10%
Black Tearstone Ring +30%
Covetous Silver Serpent Ring +25/30/35/40%
Ring of Woe +20%
Company of Champions +10%
Rosaria's Fingers +10%
Curse of Enfeeblement +15%
Curse of Frailty +10%
Curse of Fortitude +15%
Curse of Gluttony +10%
Curse of Impermanence +10%
Curse of Obscurity +15%
Curse of Pride +15%
Curse of Simplicity +10%
Curse of Vitality +15%
Curse of Wrath +10%
Mark of Attraction +5%
Mark of the Dog +10%
Mark of the Crab +10%

Notes

  • Refer to New Game + for the Soul drop multipliers added to enemies.

Information here is accurate for version 1.84.

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