Souls
Souls are gained through various activities, and are the main currency of Dark Souls III. The most common method of gaining Souls is to kill enemies.
Enemies will drop 20% extra Souls if they are killed in one hit.
There are also Soul Items you pick up around the world and Interaction Points that grant Souls upon activation. They are unaffected by Soul boosting equipment.
Soul Gain-Affecting Items / Effects
Item / Effect | Soul Gain |
---|---|
Lucky weapon infusion | +10% |
Greed shield infusion | +10% |
Tarnished Coin | +5% |
Cursed Tarnished Coin | +10% |
Scythe of Want | +20% |
Mendicant's Staff | +20% |
Shield of the Hunted | +20% |
Shield of Want | +20% |
Immortal Dragon Greatshield | +20% |
Charlatan Set | +10% |
Courtier Set | +10% |
Fire Keeper Set | +10% |
King's Set | +10% |
Lapp's Set | +10% |
Robe of the Great Lord | +2.5% |
Blindfold Mask | +2.5% |
Bracelet of the Great Lord | +2.5% |
Anklet of the Great Lord | +2.5% |
Jester's Cap | +2.5% |
Jester's Robes | +2.5% |
Jester's Gloves | +2.5% |
Barrel | +2.5% |
Hollow Head | +2.5% |
Mask of Sin | +2.5% |
Covetous Silver Serpent Ring | +25/30/35/40/45/50% |
Ravenous Chalice | +30% |
Rosaria's Fingers | +10~+30% |
Curse of Enfeeblement | +15% |
Curse of Frailty | +10% |
Curse of Fortitude | +15% |
Curse of Gluttony | +10% |
Curse of Impermanence | +10% |
Curse of Obscurity | +15% |
Curse of Pride | +15% |
Curse of Simplicity | +10% |
Curse of Vitality | +15% |
Curse of Wrath | +10% |
Curse of Attraction | +5% |
Soul Coalescence | +30% |
Boon of the Deep | +10% |
Malus of the Wyvern | -50% |
Notes
- Refer to New Game + for the Soul drop multipliers added to enemies.
Information here is accurate for version 2.15.
page revision: 88, last edited: 14 Feb 2022 16:32