Souls are gained through various activities, and are the main currency of Dark Souls III. The most common method of gaining Souls is to kill enemies.

Enemies will drop 20% extra Souls if they are killed in one hit.

The Soul Items you pick up around the world will change once you enter NG+, granting more Souls than the Soul Items in NG. They are unnaffected by Soul boosting equipment.

Soul Gain-Affecting Items / Effects

Item / Effect Soul Gain
Lucky weapon infusion +10%
Greed shield infusion +10%
Tarnished Coin +15%
Tarnished Silver Coin +30%
Scythe of Want +20%
Mendicant's Staff +20%
Shield of the Hunted +20%
Shield of Want +20%
Immortal Dragon Greatshield +20%
Charlatan Set +10%
Courtier Set +10%
Fire Keeper Set +10%
King's Set +10%
Lapp's Set +10%
Robe of the Great Lord +2.5%
Blindfold Mask +2.5%
Bracelet of the Great Lord +2.5%
Anklet of the Great Lord +2.5%
Jester's Cap +2.5%
Jester's Robes +2.5%
Jester's Gloves +2.5%
Barrel +2.5%
Hollow Head +2.5%
Mask of Sin +2.5%
Covetous Silver Serpent Ring +25/30/35/40/45/50%
Ravenous Chalice +30%
Company of Champions +10%
Rosaria's Fingers +10%
Curse of Enfeeblement +15%
Curse of Frailty +10%
Curse of Fortitude +15%
Curse of Gluttony +10%
Curse of Impermanence +10%
Curse of Obscurity +15%
Curse of Pride +15%
Curse of Simplicity +10%
Curse of Vitality +15%
Curse of Wrath +10%
Curse of Attraction +5%
Hard Mode -75%


  • Refer to New Game + for the Soul drop multipliers added to enemies.

Information here is accurate for version 2.00.

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