Sorcery

Sorceries are one of the four available Spell types in Dark Souls III, the other ones being Miracles, Pyromancies and Hexes.
Casting sorceries requires a Sorcery Tool, as well as sufficient Intelligence.

Most sorceries can be learned from the sorcery trainer Orbeck of Vinheim.

For more information about spells check here.

Common Sorceries

Spell Int. Fth. Slots FP Effect Type Effect Description Acquisition
Aural Decoy
Aural Decoy Image
20 0 1 200 Ranged/Utility

Distract foes with a distant sound, making them ignore the player. Lasts for 3 seconds.

Ascended Effect: Extends duration to 6 seconds.

Blinding Light
Blinding Light Image
20 0 1 200 AOE/Utility

Creates a flash of golden light, knocking nearby enemies that can be knocked down.

Ascended Effect: Costs 100 FP to cast.

Cast Light
Cast Light Image
10 0 1 500 Buff/Self/Utility

Cast light to illuminate surroundings, following you for 120 seconds.

Ascended Effect: Costs 0 FP to cast.

Chameleon
Chameleon Image
20 0 1 800 Buff/Self/Utility

Transform into something inconspicuous, becoming one of the objects found in the current level.

Ascended Effect: Costs 0 FP to cast.

Crystal Magic Weapon
Crystal Magic Weapon Image
60 0 2 800 Self/Buff

Reinforces right weapon with crystal, adding 80 Magic damage to it for 30 seconds.

Ascended Effect: Extends duration to 300 seconds.

Frozen Weapon
Frozen Weapon Image
30 0 1 500 Self/Buff/Utility

Imbue right-hand weapon with frost, adding 30 Frost build up to it for 60 seconds.

Ascended Effect: Increases Frost effect to 60.

Great Magic Shield
Great Magic Shield Image
60 0 2 800 Self/Buff/Utility

Greatly reinforces left shield with magic, adding 100% absorption and 10% stability to main shield for 30 seconds.

Ascended Effect: Extends duration to 60 seconds.

Great Magic Weapon
Great Magic Weapon Image
40 0 1 600 Self/Buff

Greatly reinforce right weapon with magic, adding 60 Magic damage to it for 60 seconds.

Ascended Effect: Reduces Sorcery FP consumption by 20% and extends duration to 90 seconds.

Hidden Body
Hidden Body Image
40 0 1 800 Self/Buff/Utility

Turns body nearly invisible, hiding the player for 60 seconds, reducing enemy sight by 90%.

Ascended Effect: Reduces enemy sight by 100%.

Hidden Weapon
Hidden Weapon Image
20 0 1 500 Self/Buff/Utility

Turns right weapon invisible, hiding it for 120 seconds.

Ascended Effect: Extends duration to 300 seconds.

Magic Shield
Magic Shield Image
30 0 1 500 Self/Buff/Utility

Reinforces left shield with magic, adding 30% absorption (70% against Magic damage) and 5% stability to main shield for 60 seconds.

Ascended Effect: Extends duration to 180 seconds.

Magic Weapon
Magic Weapon Image
20 0 1 500 Buff/Self

Reinforces right weapon with magic, adding 40 Magic damage to it for 90 seconds.

Ascended Effect: Increases max FP by 20%.

Pestilent Mist
Pestilent Mist Image
40 0 1 200 Offensive/Ranged/Utility

Inflicts 15 Curse build up and removes 0.2% HP per tick. Lasts 15 seconds.

Ascended Effect: Extends duration to 30 seconds.

Repair
Repair Image
40 0 1 1,000 Buff/Self/Utility

Restores 50 durability to currently equipped weapons and armor.

Ascended Effect: Increases restored durability to 100.

Shockwave
Shockwave Image
20 0 1 200 Utility/Ranged

Fires forth a shockwave that knocks down any foe not resistant to knockdowns.

Ascended Effect: Gains much better tracking.

Snap Freeze
Snap Freeze Image
20 0 1 200 Debuff/Ranged/AoE

Summons patch that deals 15 Frost build up per tick. Lasts 5 seconds.

Ascended Effect: Extends duration to 10 seconds.

Spook
Spook Image
20 0 1 800 Buff/Self/Utility

Mask noise of caster and prevent Fall Damage, reducing enemy listen by 90% for 60 seconds.

Ascended Effect: Reduces enemy listen by 100%.

Twisted Wall of Light
Twisted Wall of Light Image
30 0 1 200 Buff/Self/Utility

Distort light in order to Deflect spells, lasting 2 seconds.

Ascended Effect: Costs 100 FP to cast.

Unleash Magic
Unleash Magic Image
60 0 2 500 Buff/Debuff/Self

Increases potency of Magic and Dark damage by 20% for 30 seconds but reduces absorption by 100%.

Ascended Effect: Reduces absorption debuff to 25%.

Magic Sorceries

Spell Int. Fth. Slots FP Effect Type Effect Description Acquisition
Blizzard
Blizzard Image
30 0 1 50 Offensive/Debuff/AOE

Summon multiple spots of frost in vicinity, dealing 60 Frost and 400 Magic damage upon impact.

Ascended Effect: Expands area of effect.

Crystal Hail
Crystal Hail Image
40 0 1 350 Offensive/Ranged/Homing/AOE

Cast cascade of small crystal soulmasses from sky, dealing 100 Magic damage per bullet.

Ascended Effect: Emits the projectiles in a tighter cone.

Crystal Soul Spear
Crystal Soul Spear Image
60 0 2 350 Offensive/Ranged

Fires a piercing crystal soul spear, dealing 500 Magic damage.

Ascended Effect: Gains much better tracking and speed.

Crystal Storm
Crystal Storm Image
40 0 1 50 Offensive/AOE

Summon forth a storm of crystals, dealing 400 Magic damage upon explosion.

Ascended Effect: Expands area of effect.

Farron Dart
Farron Dart Image
10 0 1 120 Offensive/Ranged

Fires a soul dart at the target, dealing 180 Magic damage.

Ascended Effect: Gains much better tracking.

Farron Flashsword
Farron Flashsword Image
10 0 1 100 Offensive

Attack with a sword formed from souls, dealing 200 Magic damage upon impact.

Ascended Effect: Increases Poise Damage.

Farron Hail
Farron Hail Image
20 0 1 100 Offensive/Ranged/AOE

Fires a cascade of soul darts at the target, dealing 150 Magic damage on each wave.

Ascended Effect: Gains much better tracking.

Homing Crystal Soulmass
Homing Crystal Soulmass Image
50 0 2 400 Offensive/Ranged

Summon five homing crystal soulmasses that follow the player. Each soulmass deals 150 Magic damage upon impact.

Ascended Effect: Hits reduce target Magic absorption by 20% for 10 seconds.

Homing Soulmass
Homing Soulmass Image
30 0 1 250 Offensive/Ranged

Summons five floating orbs above the player, which will automatically attack the closest enemy, dealing 100 Magic damage each when hitting.

Ascended Effect: Hits reduce target Magic absorption by 20% for 10 seconds.

Old Moonlight
Old Moonlight Image
60 0 2 300 Offensive/Ranged

Conceive old moonlight sword and attack.

The sword itself deals 200 Magic damage, with the uncharged projectile dealing 400 Magic damage, rising to 800 when held and charged.

Ascended Effect: Charged cast deals much more Poise Damage and causes stagger to floor animation.

Orbs of Judgment
Orbs of Judgment Image
40 0 1 300 Offensive/Ranged/Homing

Fire six orbs of judgment that seek foe and deal 100 Magic damage each.

Ascended Effect: The orbs start and move much quicker.

Scattering Crystal Orb
Scattering Crystal Orb Image
30 0 1 350 Offensive/Ranged/AOE

Summon orb that fires soul arrows, dealing 100 Magic damage per bullet.

Ascended Effect: Emits more bullets.

Scattering Soul Orb
Scattering Soul Orb Image
20 0 1 250 Offensive/Ranged/AOE

Summon orb that fires soul darts, dealing 50 Magic damage per bullet.

Ascended Effect: Emits more bullets.

Soul Arrow
Soul Arrow Image
20 0 1 180 Offensive/Ranged

Fires a soul arrow towards the target, dealing 300 Magic damage.

Ascended Effect: Gains much better tracking.

Soul Geyser
Soul Geyser Image
50 0 2 400 Offensive/Ranged/Homing

Fire three soul spears that pierce for 250 Magic damage per bullet.

Ascended Effect: Gains much better tracking and a tighter spread.

Soul Greatsword
Soul Greatsword Image
30 0 1 200 Offensive

Attack with a greatsword formed from souls, dealing 400 Magic damage.

Ascended Effect: Costs 160 FP to cast.

Soul Spear
Soul Spear Image
40 0 1 280 Offensive/Ranged

Fires a soul spear, dealing 400 Magic damage.

Ascended Effect: Gains much better tracking and speed.

Soul Stream
Soul Stream Image
60 0 2 800 Offensive/Ranged

Fire torrential volley of souls, dealing 200 Magic damage per tick, then knocks down the target.

Ascended Effect: Reduces Stamina consumption to 40.

Soul Wave
Soul Wave Image
30 0 1 200 Offensive/Ranged

Fire soul wave that pierces enemies, dealing 250 Magic damage.

Ascended Effect: Gains tracking.

White Dragon Breath
White Dragon Breath Image
50 0 2 360 Offensive/Ranged

Emits crystal breath of Seath the Scaleless, dealing 500 Magic damage (100 for the reduced AoE) and 60 Curse build up.

Ascended Effect: Extends the length of the breath.

Information here is accurate for version 1.84.

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