Sorcery

Sorceries are one of the three available Spell types in Dark Souls III, the other ones being Miracles and Pyromancies.
Casting sorceries requires a Spell Tool, as well as sufficient Intelligence.

Most sorceries can be learned from the sorcery trainers Orbeck of Vinheim and Karla, with some basic ones being sold by Astrologer Lillian at a higher price.

Sorcery Ascension is performed by Magician Quilon.
Dark Sorcery Ascension is performed by Sinner Argith.

For more information about spells check here.

Sorcery Showcase

Common Sorceries

Spell Int. Fth. Slots FP Effect Type Effect Description Acquisition
Aural Decoy
Aural Decoy Image
20 0 1 30 Ranged/Utility

Distract foes with a distant sound, making them ignore the player. Lasts for 3 seconds.

Blinding Light
Blinding Light Image
20 0 1 30 AOE/Utility

Creates a flash of golden light, knocking nearby enemies that can be knocked down.

Cast Light
Cast Light Image
10 0 1 30 Buff/Self/Utility

Cast light to illuminate surroundings, following you for 120 seconds.

Chameleon
Chameleon Image
20 0 1 100 Buff/Self/Utility

Transform into something inconspicuous, becoming one of the objects found in the current level and reducing enemy sight by 100%, but only while standing still.

Crystal Magic Weapon
Crystal Magic Weapon Image
60 0 2 100 Self/Buff

Reinforces right weapon with crystal, adding 75 Magic damage to it for 30 seconds.
Fatigues focus, increasing FP consumption costs by 25% while active.

Frozen Weapon
Frozen Weapon Image
30 0 1 50 Self/Buff/Utility

Imbue right-hand weapon with frost, adding 30 Frost build up to it for 60 seconds.
Fatigues focus, increasing FP consumption costs by 15% while active.

Great Magic Shield
Great Magic Shield Image
60 0 2 75 Self/Buff/Utility

Greatly reinforces left shield with magic, adding 100% absorption and 10% stability to main shield for 30 seconds.
Fatigues focus, increasing FP consumption costs by 25% while active.

Great Magic Weapon
Great Magic Weapon Image
40 0 1 75 Self/Buff

Greatly reinforce right weapon with magic, adding 60 Magic damage to it for 60 seconds.
Fatigues focus, increasing FP consumption costs by 25% while active.

Hidden Body
Hidden Body Image
40 0 1 100 Self/Buff/Utility

Turns body nearly invisible, hiding the player for 60 seconds, reducing enemy sight by 100%.
Fatigues focus, increasing FP consumption costs by 25% while active.

Hidden Weapon
Hidden Weapon Image
20 0 1 50 Self/Buff/Utility

Turns right weapon invisible and reduces enemy target priority of player by 0.5 for 120 seconds.
Fatigues focus, increasing FP consumption costs by 10% while active.

Magic Shield
Magic Shield Image
30 0 1 50 Self/Buff/Utility

Reinforces left shield with magic, adding 30% absorption (70% against Magic damage) and 5% stability to main shield for 60 seconds.
Fatigues focus, increasing FP consumption costs by 25% while active.

Magic Weapon
Magic Weapon Image
20 0 1 50 Buff/Self

Reinforces right weapon with magic, adding 50 Magic damage to it for 90 seconds.
Fatigues focus, increasing FP consumption costs by 25% while active.

Numbness
Numbness Image
37 12 1 120 Buff/Self

Increases absorption by 35% for 60 seconds, but reduces camera FOV to 20.
Fatigues focus, increasing FP consumption costs by 15% while active.

Pestilent Mist
Pestilent Mist Image
40 0 1 80 Offensive/Ranged/Utility

Reduces Magic, Fire, Lightning and Dark absorption by 50% for 10 seconds on contact and inflicts 15 Curse per tick. The cloud lasts 5 seconds.

Repair
Repair Image
10 0 1 150 Buff/Self/Utility

Restores 50 durability to currently equipped weapons and armor.

Repel
Repel Image
30 10 1 30 Buff/Self

Increases all absorptions to 100% for 2 seconds.

Shockwave
Shockwave Image
20 0 1 30 Utility/Ranged

Fires forth a shockwave that knocks down any foe not resistant to knockdowns.

Snap Freeze
Snap Freeze Image
20 0 1 100 Debuff/Ranged/AoE

Summons patch that deals 40 Frost build up per tick. Lasts 5 seconds.

Spook
Spook Image
20 0 1 100 Buff/Self/Utility

Mask noise of caster and prevent Fall Damage, reducing enemy listen by 100% for 60 seconds.
Fatigues focus, increasing FP consumption costs by 25% while active.

Teleport
Teleport Image
30 0 1 30 Utility/Self

Teleport in the direction of travel.
Lack of movement will result in no change of position.

Twisted Wall of Light
Twisted Wall of Light Image
30 0 1 20 Buff/Self/Utility

Distort light in order to Deflect spells, lasting 2 seconds.

Unleash Magic
Unleash Magic Image
60 0 2 100 Buff/Debuff/Self

Reduces FP consumption of Sorceries by 90%, but reduces max HP by 90%.
Lasts 12 seconds.

Whisper of Despair
Whisper of Despair Image
22 7 1 50 Debuff/Ranged

Cast projectile towards foe, dealing massive Stamina Damage and inflicting 50 Curse build up.

Magic Sorceries

Spell Int. Fth. Slots FP Effect Type Effect Description Acquisition
Blizzard
Blizzard Image
50 0 1 3 Offensive/Debuff/AOE

Summon multiple spots of frost in vicinity, dealing 60 Frost and 200 Magic damage upon impact.

Crystal Hail
Crystal Hail Image
40 0 1 80 Offensive/Ranged/Homing/AOE

Cast cascade of small crystal soulmasses from sky, dealing 25 Magic damage per bullet.

Crystal Orb
Crystal Orb Image
30 0 2 100 Offensive/Ranged/Homing

Cast a crystal orb that pursues the target enemy and deals 250 Magic damage.

Crystal Soul Spear
Crystal Soul Spear Image
30 0 2 100 Offensive/Ranged

Fires a piercing crystal soul spear, dealing 250 Magic damage.

Crystal Storm
Crystal Storm Image
50 0 1 3 Offensive/AOE

Summon forth a storm of crystals, dealing 200 Magic damage upon explosion.

Discs of Dorthinus
Discs of Dorthinus Image
40 0 2 120 Offensive/AOE/Debuff

Emit discs of Dorthinus, dealing 150 Magic damage and 50 Frost per tick.

Farron Dart
Farron Dart Image
10 0 1 20 Offensive/Ranged

Fires a soul dart at the target, dealing 70 Magic damage.

Farron Flashsword
Farron Flashsword Image
10 0 1 30 Offensive

Attack with a sword formed from souls, dealing 100 Magic damage upon impact.

Farron Hail
Farron Hail Image
40 0 1 35 Offensive/Ranged/AOE

Fires a cascade of soul darts at the target, dealing 70 Magic damage on each wave.

Frigid Orbs
Frigid Orbs Image
50 0 2 120 Offensive/AOE/Debuff

Cast erratic frost orbs that last 5 seconds and deal 40 Magic damage and 10 Frost per hit.

Frigid Tumult
Frigid Tumult Image
20 0 1 30 Offensive/Debuff

Create powerful, giant frost explosion in hand, dealing 120 Magic damage (30 for the reduced AoE) and 50 Frost.

Frozen Chaos
Frozen Chaos Image
30 0 2 100 Offensive/Ranged/Debuff

Cast frostfire that scorches vicinity, dealing 250 Magic damage (50 for reduced AoE) and 80 Frost.

Hail of Blades
Hail of Blades Image
50 0 2 120 Offensive/Ranged/AOE/Debuff

Cast cascade of frozen blades from sky, dealing 50 Magic damage and 50 Frost each.

Homing Crystal Soulmass
Homing Crystal Soulmass Image
40 0 2 100 Offensive/Ranged

Summon five homing crystal soulmasses that follow the player. Each soulmass deals 50 Magic damage upon impact.

Homing Soulmass
Homing Soulmass Image
20 0 1 75 Offensive/Ranged

Summons five floating orbs above the player, which will automatically attack the closest enemy, dealing 40 Magic damage each on impact.

Ice Burn
Ice Burn Image
20 0 1 70 Offensive/Ranged/Debuff/AOE

Fire ice that burns on contact, dealing 175 Magic damage and 70 Frost.

Old Moonlight
Old Moonlight Image
60 0 2 80 Offensive/Ranged

Conceive old moonlight sword and attack.

The sword itself deals 200 Magic damage, with the uncharged projectile dealing 250 Magic damage, rising to 350 when held and charged.

Orbs of Judgment
Orbs of Judgment Image
30 0 1 60 Offensive/Ranged/Homing

Fire six orbs of judgment that seek foe and deal 35 Magic damage each.

Path of Frost
Path of Frost Image
50 0 2 80 Offensive/Ranged/Debuff

Emit chilling path of frost, dealing 250 Magic damage and 30 Frost per tick.

Piercing Ice
Piercing Ice Image
10 0 1 40 Offensive/Ranged/Debuff

Fire piercing ice, dealing 125 Magic damage and 50 Frost.

Rime
Rime Image
40 0 2 80 Offensive/Utility/AOE/Debuff

Emit rime of frost, dealing 100 Magic, 80 Frost and knocking back enemies.

Rupturing Frostfire
Rupturing Frostfire Image
40 0 1 80 Offensive/AOE/Debuff

Cast orb that contains an uncontrolable frostfire force, which breaks loose after 5 seconds, dealing 275 Magic damage and 40 Frost on impact.

Scattering Crystal Orb
Scattering Crystal Orb Image
30 0 1 80 Offensive/Ranged/AOE

Summon orb that fires soul arrows, dealing 40 Magic damage per bullet.

Scattering Soul Orb
Scattering Soul Orb Image
20 0 1 50 Offensive/Ranged/AOE

Summon orb that fires soul darts, dealing 25 Magic damage per bullet.

Soul Arrow
Soul Arrow Image
10 0 1 40 Offensive/Ranged

Fires a soul arrow towards the target, dealing 125 Magic damage.

Soul Eruption
Soul Eruption Image
20 0 1 100 Offensive/Homing/Ranged/AOE

Emit eruption of soulmasses, dealing 80 Magic damage per hit.

Soul Geyser
Soul Geyser Image
60 0 2 120 Offensive/Ranged/Homing

Fire eight soul spears that pierce for 50 Magic damage per bullet.

Soul Greatsword
Soul Greatsword Image
20 0 1 50 Offensive

Attack with a greatsword formed from souls, dealing 200 Magic damage.

Soul Instability
Soul Instability Image
50 0 2 120 Offensive/Ranged/AOE

Release a soul orb that creates a vortex of fierce energies, dealing 50 Magic damage every 0.7 second for 5 seconds.

Soul Spear
Soul Spear Image
20 0 1 70 Offensive/Ranged

Fires a soul spear, dealing 175 Magic damage.

Soul Stream
Soul Stream Image
60 0 2 120 Offensive/Ranged

Fire torrential volley of souls, dealing 80 Magic damage per tick, then knocks down the target.

Soul Wave
Soul Wave Image
10 0 1 40 Offensive/Ranged

Fire soul wave that pierces enemies, dealing 70 Magic damage.

White Dragon Breath
White Dragon Breath Image
30 0 2 75 Offensive/Ranged

Emits crystal breath of Seath the Scaleless, dealing 275 Magic damage (50 for the reduced AoE) and 60 Curse build up.

Dark Sorceries

Spell Int. Fth. Slots FP Effect Type Effect Description Acquisition
Abyssal Edge
Abyssal Edge Image
22 7 1 50 Offensive

Strike with blade formed of humanity's darkness, dealing 200 Dark damage and 30 Curse build up.

Affinity
Affinity Image
30 10 2 100 Offensive/Ranged/Homing

Summons five black, hovering orbs that will pursue the closest enemy, and explode on contact, dealing 60 Dark damage and 10 Curse each on impact.

Cascading Deep
Cascading Deep Image
30 10 2 80 Offensive/Ranged/Homing

Cast cascade of darkened soul sediment from sky, dealing 25 Dark damage and 10 Curse build up per impact.

Climax
Climax Image
30 10 1 70 Offensive/Ranged

Fire powerful soul dreg, dealing 225 Dark damage, 20 Curse and launching up enemies to the air.

Dark Bead
Dark Bead Image
45 15 2 80 Offensive

Fire 7 darkened soul sediment forward, dealing 50 Dark damage each.

Dark Edge
Dark Edge Image
8 2 1 30 Offensive

Strike with blade formed of humanity's darkness, dealing 100 Dark damage and 10 Curse build up.

  • Sold by Karla for 4,000 Souls.
Deep Barb
Deep Barb Image
8 2 1 30 Offensive/Ranged/Homing

Hurl darkened soul sediment, dealing 70 Dark damage and 10 Curse build up.

  • Sold by Karla for 5,000 Souls.
Deep Soul
Deep Soul Image
8 2 1 50 Offensive/Ranged/Homing

Fire darkened soul sediment, dealing 120 Dark damage and 20 Curse build up.

  • Sold by Karla for 5,000 Souls.
Dreg Torrent
Dreg Torrent Image
15 5 1 80 Offensive/Ranged/Homing/AOE

Summon darkened soul sediment-spitting orb, dealing 25 Dark damage and 10 Curse build up per bullet.

Great Deep Soul
Great Deep Soul Image
15 5 1 75 Offensive/Ranged/Homing

Fire powerful darkened soul sediment, dealing 175 Dark damage and 30 Curse build up.

Great Soul Dregs
Great Soul Dregs Image
22 7 2 100 Offensive/Ranged/Homing

Fires great dark soul dregs, dealing 250 Dark damage upon impact and 40 Curse build up.

Surging Deep
Surging Deep Image
22 7 1 20 Offensive/Homing/Ranged

Emit a constat stream of darkened soul sediment, dealing 80 Dark damage and 8 Curse build up per bullet.

Writhing Deep
Writhing Deep Image
30 10 1 80 Offensive/Ranged/Utility

Hurl homing soul sediment clump that writhes and explodes. Deals 135 Dark damage on impact (275 for the explosion) and 30 Curse.

Yearning Dregs
Yearning Dregs Image
37 12 1 5 Offensive/AoE

Summon multiple dark soul sediment spots is vicinity, dealing 200 Dark damage and 60 Curse build up upon impact.

Information here is accurate for version 2.15.

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