Sorcery

Sorceries are one of the three available Spell types in Dark Souls III, the other ones being Miracles and Pyromancies.
Casting sorceries requires a staff, as well as sufficient Intelligence.

Most sorceries can be learned from the sorcery trainer Orbeck of Vinheim.

List of Sorceries

Spell Int. Fth. Slots FP Effect Type Effect Description Acquisition
Aural Decoy
Aural Decoy Image
18 0 1 300 Ranged/Utility

Distract foes with a distant sound, making them ignore the player. Lasts for 3 seconds.

Ascended Effect: Extends duration to 6 seconds.

Blinding Light
Blinding Light Image
20 0 1 100 AOE/Utility

Creates a flash of golden light, knocking nearby enemies that can be knocked down.

Ascended Effect: Costs 50 FP to cast.

Blizzard
Blizzard Image
30 0 1 50 Offensive/Debuff/AOE

Summon multiple spots of frost in vicinity, dealing 100 Frost and 400 Magic damage upon impact.

Ascended Effect: Expands area of effect.

Cast Light
Cast Light Image
10 0 1 500 Buff/Self/Utility

Cast light to illuminate surroundings, following you for 120 seconds.

Ascended Effect: Costs 250 FP to cast.

Chameleon
Chameleon Image
20 0 1 500 Buff/Self/Utility

Transform into something inconspicuous, becoming one of the objects found in the current level.

Ascended Effect: Costs 250 FP to cast.

Crystal Hail
Crystal Hail Image
20 0 1 500 Offensive/Ranged/Homing/AOE

Cast cascade of small crystal soulmasses from sky, dealing 150 Magic damage upon impact.

Ascended Effect: Emits the projectiles in a tighter cone.

Crystal Magic Weapon
Crystal Magic Weapon Image
40 0 1 800 Self/Buff

Reinforces right weapon with crystal, adding 80 Magic damage to it for 30 seconds.

Ascended Effect: Extends duration to 90 seconds.

Crystal Soul Spear
Crystal Soul Spear Image
40 0 1 500 Offensive/Ranged

Fires a piercing crystal soul spear, dealing 800 Magic damage.

Ascended Effect: Gains much better tracking and speed.

Crystal Storm
Crystal Storm Image
50 0 1 50 Offensive/AOE

Summon forth a storm of crystals, dealing 500 Magic damage upon explosion.

Ascended Effect: Expands area of effect.

Farron Dart
Farron Dart Image
0 0 1 100 Offensive/Ranged

Fires a soul dart at the target, dealing 100 Magic damage.

Ascended Effect: Gains much better tracking.

Farron Flashsword
Farron Flashsword Image
10 0 1 50 Offensive

Attack with a sword formed from souls, dealing 150 Magic damage upon impact.

Ascended Effect: Costs 10 FP to cast.

Farron Hail
Farron Hail Image
15 0 1 100 Offensive/Ranged/AOE

Fires a cascade of soul darts at the target, dealing 150 Magic damage each.

Ascended Effect: Gains much better tracking.

Frozen Weapon
Frozen Weapon Image
20 0 1 500 Self/Buff/Utility

Imbue right-hand weapon with frost, adding 40 Frost to it for 60 seconds.

Ascended Effect: Increases Frost effect to 80.

Great Magic Shield
Great Magic Shield Image
30 0 1 800 Self/Buff/Utility

Greatly reinforces left shield with magic, adding 100% absorption and 10% stability to main shield for 30 seconds.

Ascended Effect: Extends duration to 60 seconds.

  • Irithyll Dungeon - In the Irithyll Dungeon, go down the first set of stairs and head to the dead end to your left. It is in the closed cell and is a drop from the Infested Corpse.
Great Magic Weapon
Great Magic Weapon Image
30 0 1 600 Self/Buff

Greatly reinforce right weapon with magic, adding 60 Magic damage to it for 60 seconds.

Ascended Effect: Reduces Sorcery and Dark Sorcery FP consumption by 20% and extends duration to 90 seconds.

Hidden Body
Hidden Body Image
20 0 1 500 Self/Buff/Utility

Turns body nearly invisible, hiding the player for 30 seconds, reducing enemy sight by 100%.

Ascended Effect: Extends duration to 60 seconds.

Hidden Weapon
Hidden Weapon Image
10 0 1 500 Self/Buff/Utility

Turns right weapon invisible, hiding it for 120 seconds.

Ascended Effect: Extends duration to 300 seconds.

Homing Crystal Soulmass
Homing Crystal Soulmass Image
40 0 1 500 Offensive/Ranged

Summon homing crystal soulmasses that follow the player. Each soulmass deals 125 Magic damage upon impact.

Ascended Effect: Hits reduce target Magic absorption by 20% for 10 seconds.

Homing Soulmass
Homing Soulmass Image
20 0 1 250 Offensive/Ranged

Summons five floating orbs above the player, which will automatically attack the closest enemy, dealing 80 Magic damage each when hitting.

Ascended Effect: Hits reduce target Magic absorption by 20% for 10 seconds.

Magic Shield
Magic Shield Image
20 0 1 500 Self/Buff/Utility

Reinforces left shield with magic, adding 30% absorption (70% against Magic damage) and 5% stability to main shield for 60 seconds.

Ascended Effect: Extends duration to 180 seconds.

Magic Weapon
Magic Weapon Image
20 0 1 400 Buff/Self

Reinforces right weapon with magic, adding 40 Magic damage to it for 90 seconds.

Ascended Effect: Increases max FP by 20%.

Old Moonlight
Old Moonlight Image
40 0 1 500 Offensive/Ranged

Conceive old moonlight sword and attack.

The sword itself deals 200 Magic damage, with the uncharged projectile dealing 500 Magic damage, rising to 800 when held and charged.

Ascended Effect: Charged cast deals much more Poise Damage and causes stagger to floor animation.

Orbs of Judgment
Orbs of Judgment Image
30 0 1 500 Offensive/Ranged/Homing

Fire multiple orbs of judgment that seek foe and deal 150 Magic damage each.

Ascended Effect: The orbs start and move much quicker.

Pestilent Mist
Pestilent Mist Image
25 0 1 300 Offensive/Ranged/Utility

Inflicts 10 Curse build up and removes 0.2% HP per tick. Lasts 5 seconds.

Ascended Effect: Extends duration to 10 seconds.

Repair
Repair Image
20 0 1 1,000 Buff/Self/Utility

Restores 50 durability to currently equipped weapons and armor.

Ascended Effect: Increases restored durability to 100.

Scattered Farron Dart
Scattered Farron Dart Image
10 0 1 150 Offensive/Ranged/AOE

Fire scattering of soul darts, dealing 80 Magic damage per bullet.

Ascended Effect: Gains much better tracking.

Scattered Soul Arrow
Scattered Soul Arrow Image
20 0 1 250 Offensive/Ranged/AOE

Fire scattering of soul arrows, dealing 150 Magic damage per bullet.

Ascended Effect: Gains much better tracking.

Shockwave
Shockwave Image
10 0 1 100 Utility/Ranged

Fires forth a shockwave that knocks down any foe not resistant to knockdowns.

Ascended Effect: Gains much better tracking.

Snap Freeze
Snap Freeze Image
20 0 1 300 Debuff/Ranged/AoE

Summons patch that deals 20 Frost per tick. Lasts 5 seconds.

Ascended Effect: Extends duration to 10 seconds.

Soul Arrow
Soul Arrow Image
15 0 1 200 Offensive/Ranged

Fires a soul arrow towards the target, dealing 250 Magic damage.

Ascended Effect: Gains much better tracking.

Soul Geyser
Soul Geyser Image
50 0 1 600 Offensive/Ranged/Homing

Fire 4 soul spears that pierce for 300 Magic damage, splitting into 4 smaller soul spears that pierce for 300 Magic damage.

Ascended Effect: Gains much better tracking and a tighter spread.

Soul Greatsword
Soul Greatsword Image
25 0 1 300 Offensive

Attack with a greatsword formed from souls, dealing 500 Magic damage.

Ascended Effect: Costs 250 FP to cast.

Soul Spear
Soul Spear Image
30 0 1 300 Offensive/Ranged

Fires a soul spear, dealing 400 Magic damage.

Ascended Effect: Gains much better tracking and speed.

Soul Stream
Soul Stream Image
40 0 1 800 Offensive/Ranged

Fire torrential volley of souls, dealing 300 Magic damage per tick, then knocks down the target.

Ascended Effect: Stream lasts for 3 seconds (normally 1).

Soul Wave
Soul Wave Image
20 0 1 200 Offensive/Ranged

Fire soul wave that pierces enemies, dealing 300 Magic damage.

Ascended Effect: Gains tracking.

Spook
Spook Image
18 0 1 500 Buff/Self/Utility

Mask noise of caster and prevent Fall Damage, reducing enemy listen by 100% for 30 seconds.

Ascended Effect: Extends duration to 60 seconds.

Twisted Wall of Light
Twisted Wall of Light Image
15 0 1 200 Buff/Self/Utility

Distort light in order to Deflect spells, lasting 2 seconds.

Ascended Effect: Costs 100 FP to cast.

Unleash Magic
Unleash Magic Image
40 0 1 500 Buff/Debuff/Self

Increases potency of Magic and Dark damage by 20% for 30 seconds but reduces absorption by 100%.

Ascended Effect: Reduces absorption debuff to 25%.

White Dragon Breath
White Dragon Breath Image
40 0 1 400 Offensive/Ranged

Emits crystal breath of Seath the Scaleless, dealing 500 [200] Magic damage and 30 Curse build up.

Ascended Effect: Extends the length of the breath.

Information here is accurate for version 1.71.

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