Prisoner's Chain
Prisoner's Chain | |
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2.0 |
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150 |
Lore
Portion of a steel chain used to restrain Gundyr.
Increases Vigor, Endurance, and Vitality by 5 but
reduces absorption by 10%.
A prisoner is one who has staked everything on a belief, a proclivity most apparent in the greatest of champions.
Effect
Ring Version | Effect |
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Prisoner's Chain | Increases Vigor, Endurance and Vitality by 5 but reduces absorption by 10%. |
Prisoner's Chain +1 | Increases Vigor, Endurance and Vitality by 10 but reduces absorption by 10%. |
Prisoner's Chain +2 | Increases Vigor, Endurance and Vitality by 15 but reduces absorption by 10%. |
Prisoner's Chain +3 | Increases Vigor, Endurance and Vitality by 20 but reduces absorption by 10%. |
Prisoner's Chain +4 | Increases Vigor, Endurance and Vitality by 25 but reduces absorption by 10%. |
Prisoner's Chain +5 | Increases Vigor, Endurance and Vitality by 30 but reduces absorption by 10%. |
Acquisition
Firelink Shrine - Transposed from the Soul of Champion Gundyr.
Ring Version | Playthrough | Acquisition |
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Prisoner's Chain | New Game | Firelink Shrine - Transposed from the Soul of Champion Gundyr. |
Prisoner's Chain +1 | New Game +1 | Obtained through Affixing. |
Prisoner's Chain +2 | New Game +2 | Obtained through Affixing. |
Prisoner's Chain +3 | New Game +3 | Obtained through Affixing. |
Prisoner's Chain +4 | New Game +4 | Obtained through Affixing. |
Prisoner's Chain +5 | New Game +5 | Obtained through Affixing. |
Information here is accurate for version 1.87.
page revision: 16, last edited: 06 Oct 2020 10:01