Carthus Bloodring
Carthus Bloodring
Carthus Bloodring Image
Weight Weight 0.5
Sell Price Sell Price 500

Lore

Ring worn by warriors of the sand kingdom, Carthus.

Shifts evasion class downwards and obscures rolling,
but increases evasive stamina costs by 200%.

The sword technique of Carthus allows for
fluid movement with a curved sword. Masters
of the technique are said to dazzle their
opponents by moving as weightlessly as a
grain of sand.

Effect

Shifts evasion class down one tier and obscures rolling but increases evasion Stamina Consumption by 200%.

Ring Version Effect
Carthus Bloodring Shifts evasion class down one tier and obscures rolling but increases evasion Stamina Consumption by 200%.
Carthus Bloodring +1
Carthus Bloodring +2
Carthus Bloodring +3
Carthus Bloodring +4
Carthus Bloodring +5

Acquisition

Catacombs of Carthus - By the second large mass of rolling skeletons, at the end of the hallway with all the slimes, where the ball U-turns.

Ring Version Playthrough Acquisition
Carthus Bloodring New Game Catacombs of Carthus - By the second large mass of rolling skeletons, at the end of the hallway with all the slimes, where the ball U-turns.
Carthus Bloodring +1 New Game +1
Carthus Bloodring +2 New Game +2
Carthus Bloodring +3 New Game +3
Carthus Bloodring +4 New Game +4
Carthus Bloodring +5 New Game +5

Notes

Changes evasion actions based on Equipment Load:

  • With more than 100% Equipment Load: Fat roll and slow backstep.
  • With less than 100% Equipment Load: Normal roll and backstep.
  • with less than 70% Equipment Load: Fast Roll and backflip.

It doesn't change other animations, this means a character with more than 100% Equipment Load will be able to use fat rolls and slow backsteps, but will be forced to slow walk.



Information here is accurate for version 1.76.

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