Pyromancy

Pyromancies are on of the three available Spell types in Dark Souls III, the other ones being Sorceries and Miracles.
Casting pyromancies requires a Pyromancy Flame, as well as sufficient Intelligence and Faith.

Most pyromancies can be learned from the spell trainer Cornyx of the Great Swamp.

List of Pyromancies

Spell Int. Fth. Slots FP Effect Type Effect Description Acquisition
Acid Surge
Acid Surge Image
0 0 1 600 Debuff/Utility/AOE/Ranged

Emit acid cloud that lasts 6 seconds and corrodes enemies, dealing 5 + 0.05% HP damage and reducing 1 Durability per tick.

Ascended Effect: Lasts 12 seconds.

Boulder Heave
Boulder Heave Image
0 0 1 500 Offensive/Ranged

Spew a boulder from one's mouth, dealing 800 (250) Physical damage.

Ascended Effect: Increases Poise Damage and shoots further.

Bursting Fireball
Bursting Fireball Image
0 0 1 250 Offensive/Ranged/AOE

Hurl a bursting fireball, dealing 120 [100] Fire damage.

Ascended Effect: Impacts leave lava pools.

Carthus Beacon
Carthus Beacon Image
0 0 1 500 Buff/Self

Boosts attack whilst attacking persists. Starts at 15%, increases to 30% with unbroken attacking. Lasts 30 seconds.

Ascended Effect: Extends duration to 60 seconds.

Carthus Flame Arc
Carthus Flame Arc Image
0 0 1 500 Buff/Self

Reinforce right weapon with flame, adding 80 Fire damage for 60 seconds.

Ascended Effect: Increases Stamina Damage by 100%.

Cataclysm
Cataclysm Image
0 0 1 600 Offensive/Ranged/Homing/AOE

Release flaming chaos orbs from sky, dealing 800 Fire damage.

Ascended Effect: Emits more orbs.

Chaos Bed Vestiges
Chaos Bed Vestiges Image
0 0 1 500 Offensive/Ranged

Hurl chaos flame that scorches vicinity, dealing 800 [100] Fire damage.

Ascended Effect: Increases Poise Damage.

Chaos Storm
Chaos Storm Image
0 0 1 75 Offensive/AOE

Erect multiple chaos fire pillars in vicinity, dealing 600 [350] Fire damage.

Ascended Effect: Expands area of effect.

Earthfall
Earthfall Image
0 0 1 600 Offensive/Ranged/AOE

Call down boulders from the sky, dealing 800 Physical damage per bullet.

Ascended Effect: Emits more boulders.

Earthquake
Earthquake Image
0 0 1 75 Offensive/AOE

Wretch earth in multiple locations in vicinity, dealing 600 Physical damage.

Ascended Effect: Expands area of effect.

Fire Orb
Fire Orb Image
0 0 1 250 Offensive/Ranged

Hurl giant fire orb, dealing 400 (200) Fire damage.

Ascended Effect: Impact leaves lava pool.

Fire Surge
Fire Surge Image
0 0 1 50 Offensive

Emit a constant stream of fire, dealing 150 Fire damage.

Ascended Effect: Hits more often.

Fire Whip
Fire Whip Image
0 0 1 50 Offensive

Sweep foes with fire whip, dealing 100 Fire damage per tick.

Ascended Effect: Costs 25 FP per tick.

Fireball
Fireball Image
0 0 1 100 Offensive/Ranged

Hurl fireball, dealing 300 (200) Fire damage.

Ascended Effect: Impact leaves lava pool.

Firestorm
Firestorm Image
0 0 1 50 Offensive/AOE

Erect multiple fire pillars in vicinity, dealing 500 Fire damage.

Ascended Effect: Expands area of effect.

Flame Fan
Flame Fan Image
0 0 1 100 Offensive/Utility

Make a large sweep with a fan of flame, dealing 200 Fire damage.

Ascended Effect: Costs 50 FP to cast.

Flash Sweat
Flash Sweat Image
0 0 1 500 Self/Buff

Intense sweating increases fire damage absorption.

Ascended Effect: Increases Fire absorption by 50%.

Floating Chaos
Floating Chaos Image
0 0 1 500 Offensive/Ranged/Homing

Summons fire-spitting chaos orb, dealing 150 Fire damage per bullet.

Ascended Effect: Emits more fireballs.

Great Chaos Fire Orb
Great Chaos Fire Orb Image
0 0 1 400 Offensive/Ranged

Hurl giant chaos fire orb, dealing 500 [100] [350] Fire damage.

Ascended Effect: Extends the duration of the lava pool to 8 seconds.

Great Combustion
Great Combustion Image
0 0 1 400 Offensive

Create powerful, giant flame in hand, dealing 600 [200] Fire damage.

Ascended Effect: Deals more Poise Damage and causes stagger to floor animation.

Heave Earth
Heave Earth Image
0 0 1 500 Offensive/Ranged

Heave earth from the ground, dealing 600 Physical damage.

Ascended Effect: Costs 400 FP to cast.

Immolation
Immolation Image
0 0 1 400 Offensive/AOE

Immolate oneself, causing 100 Fire damage to nearby foes and burning 1% HP every second for 15 seconds.

Ascended Effect: Burns oneself for 0.25% damage.

Iron Flesh
Iron Flesh Image
0 0 1 500 Self/Buff

Increases Physical absorption by 40% and Aux. resistances by 50. Reduces Lightning absorption by 60%. Increases melee Deflection by 65 and slows movement. Lasts 17 seconds.

Ascended Effect: Extends duration to 30 seconds.

Lingering Chaos
Lingering Chaos Image
0 0 1 75 Offensive/Ranged/Utility

Throw lingering chaos orb that explodes on contact, dealing 400 Fire damage.

Ascended Effect: Extends duration to 20 seconds.

Poison Mist
Poison Mist Image
0 0 1 400 Debuff/Utility/AOE/Ranged

Summons patch of poison that lasts 6 seconds and deals 25 Poison build up per tick.

Ascended Effect: Lasts 12 seconds.

Power Within
Power Within Image
0 0 1 500 Self/Buff/Debuff

Increases damage by 20% and Stamina Recovery by 30 for 30 seconds. Lose 1% HP per second whilst active.

Ascended Effect: Lose 0.25% per second.

Profaned Flame
Profaned Flame Image
0 0 1 300 Offensive/Ranged

Engulf foes at range and burn them to ashes, dealing 400 Fire damage.

Ascended Effect: Emits a secondary flame.

Profuse Sweat
Profuse Sweat Image
0 0 1 500 Self/Buff

Increases Poison, Toxic, Bleed, Frost and Curse resistance by 200 for 60 seconds.

Ascended Effect: Increases resistances by 400.

Rapport
Rapport Image
0 0 1 1,000 Debuff/Ranged

Charm the enemy, making them a temporary ally for 30 seconds.

Ascended Effect: Extends duration to 60 seconds and boosts converted enemy power by 20%.

Rockflesh
Rockflesh Image
0 0 1 500 Self/Buff

Grants rockflesh, increases absorption by 30% and prevents staggering, but slows movement for 30 seconds.

Ascended Effect: Extends duration to 60 seconds.

Sacred Flame
Sacred Flame Image
0 0 1 300 Offensive

Flame burrows inside foes and ignites, dealing Fire damage based on weapon damage.

Ascended Effect: Costs 250 FP to cast.

Seething Chaos
Seething Chaos Image
0 0 1 400 Offensive/Ranged/Utility

Hurl chaos clump that seethes and explodes, dealing 300 (600) Fire damage.

Ascended Effect: Increases Poise Damage.

Toxic Mist
Toxic Mist Image
0 0 1 500 Debuff/Utility/AOE/Ranged

Summons patch of poison that lasts 6 seconds and deals 10 Toxic build up per tick.

Ascended Effect: Lasts 12 seconds.

Warmth
Warmth Image
0 0 1 750 Buff/AOE

Summons healing orb that heals self, allies and foes for 30 HP per second. Lasts 60 seconds.

Ascended Effect: Only affects self and allies.

Information here is accurate for version 1.71.

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