Pyromancies are on of the three available Spell types in Dark Souls III, the other ones being Sorceries and Miracles.
Casting pyromancies requires a Spell Tool.
Most pyromancies can be learned from the pyromancy trainers Cornyx of the Great Swamp and Karla, with some basic ones being sold by Astrologer Lillian at a higher price.
Pyromancy Ascension is performed by Helia of the Lake.
Dark Pyromancy Ascension is performed by Sinner Argith.
Conjurations cannot be Ascended.
For more information about spells check here.
Pyromancy Showcase
Common Pyromancies
Spell | Effect Type | Effect Description | Acquisition | ||||
---|---|---|---|---|---|---|---|
Acid Surge |
0 | 0 | 1 | 100 | Debuff/Utility/AOE/Ranged |
Reduces Physical absorption by 50% for 10 seconds on contact and reduces 1 durability per tick. The cloud lasts 6 seconds. |
|
Banishing Ritual |
0 | 0 | 1 | 50 | Utility |
Banish all active conjured allies. |
|
Black Flame Arc |
25 | 25 | 1 | 100 | Self/Buff |
Reinforce right weapon with flame, adding 75 Dark damage for 60 seconds. |
|
Bubble Wall |
0 | 0 | 1 | 50 | Utility |
Create a wall of bubbles that impedes trespassing of weak enemies for 5 seconds. |
|
Carthus Beacon |
0 | 0 | 1 | 100 | Buff/Self |
Boosts all damage dealt whilst attacking persists. Starts at 15%, increases to 30% with unbroken attacking. Lasts 30 seconds. |
|
Carthus Flame Arc |
0 | 0 | 2 | 150 | Buff/Self |
Reinforce right weapon with flame, adding 75 Fire damage for 60 seconds. |
|
Drizzle |
0 | 0 | 1 | 150 | Utility |
Randomly makes enemies fall to their knees for 10 seconds. |
|
Ferverous Ritual |
0 | 0 | 1 | 100 | Buff/Utility |
Grant boon to active Conjured allies, increasing their damage by 20% and increasing stamina recovery by 30. |
|
Flash Sweat |
0 | 0 | 1 | 100 | Self/Buff |
Intense sweating increases fire damage absorption by 30% for 30 seconds. |
|
Iron Flesh |
0 | 0 | 2 | 100 | Self/Buff |
Increases Physical absorption by 75% and Aux. resistances by 45. Reduces Magic, Fire, Lightning and Dark absorption by 100%. Increases melee Deflection by 65 and slows movement. Lasts 15 seconds. |
|
Magnetism |
0 | 0 | 1 | 10 | Ranged/Utility |
Create magnetic field around target enemy and pull them closer to the caster. |
|
Major Restoration Ritual |
0 | 0 | 1 | 100 | Buff/Utility |
Restore 50% of the health of active Conjured allies over 1 second. |
|
Mark of Attraction |
0 | 0 | 1 | 50 | Utility |
Mark an enemy, drawing the ire of all conjured allies for 10 seconds. |
|
Minor Restoration Ritual |
0 | 0 | 1 | 50 | Buff/Utility |
Restore 20% of the health of active Conjured allies over 1 second. |
|
Poison Mist |
0 | 0 | 1 | 60 | Debuff/Utility/AOE/Ranged |
Summons patch of poison that lasts 6 seconds and deals 25 Poison build up per tick. |
|
Power Within |
0 | 0 | 2 | 100 | Self/Buff/Debuff |
Boosts all damage dealt by 20% and Stamina Recovery by 30 for 30 seconds. Lose 1% HP per second whilst active. |
|
Profuse Sweat |
0 | 0 | 1 | 100 | Self/Buff |
Increases Poison, Toxic, Bleed, Frost and Curse resistance by 200 for 60 seconds. |
|
Pungent Blade |
20 | 20 | 1 | 100 | Self/Buff/Utility |
Imbue right-hand weapon with poison, adding 40 Poison to it for 60 seconds. |
|
Rapport |
0 | 0 | 2 | 150 | Debuff/Ranged |
Charm the enemy, making them a temporary ally for 30 seconds. |
|
Rockflesh |
0 | 0 | 2 | 100 | Self/Buff |
Grants rockflesh, increases absorption by 30% and prevents staggering, but slows movement for 30 seconds. |
|
Sacred Flame |
0 | 0 | 1 | 75 | Offensive |
Flame burrows inside foes and ignites, dealing damage based on the Spell Tool used to cast it. |
|
Sacrificial Ritual |
0 | 0 | 1 | 100 | Buff/Utility/Self |
Sacrifice self, reducing max HP by 99%. |
|
Toxic Mist |
0 | 0 | 1 | 80 | Debuff/Utility/AOE/Ranged |
Summons patch of poison that lasts 6 seconds and deals 10 Toxic build up per tick. |
|
Warmth |
0 | 0 | 2 | 150 | Buff/AOE |
Summons healing orb that heals self, allies and foes for 30 HP per second. Lasts 60 seconds. |
|
Physical Pyromancies
Spell | Effect Type | Effect Description | Acquisition | ||||
---|---|---|---|---|---|---|---|
Boulder Heave |
0 | 0 | 1 | 75 | Offensive/Ranged |
Spew a boulder from one's mouth, dealing 200 Strike Damage and 100 from the AoE. |
|
Earthfall |
0 | 0 | 2 | 120 | Offensive/Ranged/AOE |
Call down boulders from the sky, dealing 40 Strike Damage. |
|
Earthquake |
0 | 0 | 1 | 5 | Offensive/AOE |
Wretch earth in multiple locations in vicinity, dealing 180 Standard Damage. |
|
Fecal Expulsion |
0 | 0 | 1 | 50 | Debuff/Ranged/AoE |
Spew fecal matter from one's mouth, expelling 5 dung pies, dealing 20 Standard Damage and inflicting 25 Toxic build up per bullet. |
|
Geyser |
0 | 0 | 1 | 75 | Offensive/Utility |
Set-up a water trigger that lasts for 15 seconds and explodes with enemy contact, dealing 200 Standard Damage. |
|
Heave Earth |
0 | 0 | 2 | 75 | Offensive/Ranged |
Heave earth from the ground, dealing 250 Standard Damage. |
|
Maelstrom |
0 | 0 | 2 | 100 | Offensive/AOE |
Summon whirlpool of water that deals 35 Standard Damage per tick for 5 seconds. |
|
Pulsating Mud |
0 | 0 | 1 | 50 | Offensive/Debuff |
Create pool of pulsating mud that quickly grows in intensity, dealing 50, 50 and 100 Standard Damage and 10 Poison on each hit. |
|
Throw Dust |
0 | 0 | 1 | 30 | Offensive/AOE/Utility |
Create particles of dust in hand and throw at enemy, causing 80 Slash Damage and reducing enemy Physical absorption by 10% for 10 seconds. |
|
Fire Pyromancies
Spell | Effect Type | Effect Description | Acquisition | ||||
---|---|---|---|---|---|---|---|
Bursting Fireball |
0 | 0 | 1 | 50 | Offensive/Ranged/AOE |
Hurl a bursting fireball, dealing 40 Fire damage. Leveling Intelligence increases the amount of fireballs shot, capping at 31 Intelligence and shooting 15 fireballs in total. |
|
Cataclysm |
0 | 0 | 2 | 120 | Offensive/Ranged/Homing/AOE |
Release flaming chaos orbs from sky, dealing 40 Fire damage. |
|
Chaos Beam |
0 | 0 | 2 | 100 | Offensive/Ranged |
Shoots a chaos beam, dealing 40 Fire damage per tick. |
|
Chaos Bed Vestiges |
0 | 0 | 2 | 100 | Offensive/Ranged |
Hurl chaos flame that scorches vicinity, dealing 250 Fire damage (50 for reduced AoE). |
|
Chaos Storm |
0 | 0 | 2 | 5 | Offensive/AOE |
Erect multiple chaos fire pillars in vicinity, dealing 200 Fire damage, and lava pools deal additional 100 Fire damage. |
|
Dance of Fire |
0 | 0 | 2 | 100 | Offensive/AOE |
Cast flame in a sweeping motion across a targeted area, dealing 250 Fire damage. |
|
Fire Orb |
0 | 0 | 1 | 50 | Offensive/Ranged |
Hurl giant fire orb, dealing 160 Fire damage (50 for reduced AoE). |
|
Fire Surge |
0 | 0 | 1 | 10 | Offensive |
Emit a constant stream of fire, dealing 40 Fire damage. |
|
Fire Whip |
0 | 0 | 2 | 5 | Offensive |
Sweep foes with fire whip, dealing 40 Fire damage per tick. |
|
Fireball |
0 | 0 | 1 | 30 | Offensive/Ranged |
Hurl fireball, dealing 100 Fire damage (50 for reduced AoE). |
|
Firestorm |
0 | 0 | 1 | 3 | Offensive/AOE |
Erect multiple fire pillars in vicinity, dealing 180 Fire damage. |
|
Flame Fan |
0 | 0 | 1 | 25 | Offensive/Utility |
Make a large sweep with a fan of flame, dealing 100 Fire damage. |
|
Floating Chaos |
0 | 0 | 2 | 80 | Offensive/Ranged/Homing |
Summons fire-spitting chaos orb, dealing 25 Fire damage per bullet. |
|
Great Chaos Fire Orb |
0 | 0 | 2 | 80 | Offensive/Ranged |
Hurl giant chaos fire orb, dealing 220 Fire damage (90 for reduced AoE), and the lava pool deals an additional 90 Fire damage. |
|
Great Combustion |
0 | 0 | 1 | 40 | Offensive |
Create powerful, giant flame in hand, dealing 150 Fire damage (50 for reduced AoE). |
|
Immolation |
0 | 0 | 1 | 50 | Offensive/AOE |
Immolate oneself for 25% HP, leaving a trail of fire in your wake for 15 seconds that deals 50 Fire damage per tick. Also boosts Fire absorption by 50% for its duration. |
|
Lingering Chaos |
0 | 0 | 1 | 50 | Offensive/Ranged/Utility |
Throws a lingering chaos orb that explodes on contact, dealing 100 Fire damage. |
|
Profaned Flame |
0 | 0 | 2 | 80 | Offensive/Ranged |
Engulf foes at range and burn them to ashes, dealing 300 Fire damage. |
|
Seething Chaos |
0 | 0 | 1 | 80 | Offensive/Ranged/Utility |
Hurl chaos clump that seethes and explodes, dealing 135 (275) Fire damage. |
|
Dark Pyromancies
Spell | Effect Type | Effect Description | Acquisition | ||||
---|---|---|---|---|---|---|---|
Black Fire Orb |
10 | 10 | 1 | 60 | Offensive/Ranged |
Hurl a black fireball, dealing 160 Dark damage (80 for reduced AoE) and 30 Toxic build up. |
|
Black Fire Scatter |
10 | 10 | 1 | 60 | Offensive/Ranged/AOE |
Hurl an exploding black fireball, dealing 40 Dark damage and 10 Toxic build up. Leveling Intelligence increases the amount of fireballs shot, capping at 31 Intelligence and shooting 15 fireballs in total. |
|
Black Fire Vestiges |
15 | 15 | 2 | 100 | Offensive/Ranged/AOE |
Hurl black fire flame that scorches vicitnity, dealing 225 Dark damage (150 for reduced AoE) and 40 Toxic build up. |
|
Black Fireball |
5 | 5 | 1 | 40 | Offensive/Ranged |
Fire black fireball, dealing 100 Dark damage (50 for reduced AoE) and 20 Toxic build up. |
|
Black Flame |
15 | 15 | 1 | 60 | Offensive |
Create giant, black flame in hand, dealing 150 Dark damage (50 for reduced AoE) and 20 Toxic build up. |
|
Black Serpent |
5 | 5 | 1 | 75 | Offensive/Ranged/Homing |
Release undulating black flame that runs along the ground, dealing 160 Dark damage and 30 Toxic build up. |
|
Black Star |
30 | 30 | 2 | 120 | Offensive/Ranged/AOE |
Create a star that emits a beam of black fire, dealing 40 Dark damage per tick, followed by an explosion with an additional 275 Dark damage. |
|
Dark Dance |
15 | 15 | 2 | 75 | Offensive/Ranged/Homing |
Unleashes four large masses of Dark, dealing 50 Dark damage per bullet and 10 Toxic build up. |
|
Mournful Flames |
20 | 20 | 1 | 100 | Offensive/Ranged/AOE |
Hurl balls of black fire dealing 100 Dark damage, upon impact black flames seek foes, dealing 200 Dark damage and 40 Toxic build up. |
|
Recollection |
25 | 25 | 2 | 80 | Offensive/Ranged/Homing |
Summons black fire-spitting orb, dealing 25 Dark damage per bullet and 10 Toxic build up. |
|
Conjurations
Spell | Effect Type | Effect Description | Acquisition | ||||
---|---|---|---|---|---|---|---|
Conjure Gargoyle |
0 | 0 | 3 | 120 | Utility |
Conjure friendly gargoyle to assist in battle. |
|
Conjure Hollow |
0 | 0 | 1 | 50 | Utility |
Conjure friendly hollow to assist in battle. |
|
Conjure Hound |
0 | 0 | 1 | 50 | Utility |
Conjure friendly hound to assist in battle. |
|
Conjure Knight |
0 | 0 | 3 | 120 | Utility |
Conjure friendly black knight to assist in battle. |
|
Conjure Lycanthrope |
0 | 0 | 2 | 80 | Utility |
Conjure friendly lycanthrope to assist in battle. |
|
Conjure Sentinel |
0 | 0 | 2 | 80 | Utility |
Conjure friendly sentinel of Lothric to assist in battle. |
|
Conjure Skeleton |
0 | 0 | 1 | 50 | Utility |
Conjure friendly skeleton to assist in battle. |
|
Conjure Warrior |
0 | 0 | 2 | 80 | Utility |
Conjure friendly warrior of Carthus to assist in battle. |
|
Conjure Watcher |
0 | 0 | 3 | 120 | Utility |
Conjure friendly abyss watcher to assist in battle. |
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Information here is accurate for version 2.15.