Pyromancies are on of the four available Spell types in Dark Souls III, the other ones being Sorceries, Miracles and Hexes.
Casting pyromancies requires a Pyromancy Tool.
Most pyromancies can be learned from the spell trainer Cornyx of the Great Swamp.
For more information about spells check here.
Pyromancy Showcase
Common Pyromancies
Spell | ![]() |
![]() |
![]() |
![]() |
Effect Type | Effect Description | Acquisition |
---|---|---|---|---|---|---|---|
Acid Surge![]() |
0 | 0 | 1 | 30 | Debuff/Utility/AOE/Ranged |
Emit acid cloud that lasts 6 seconds and corrodes enemies, dealing 5 + 0.05% HP damage and reducing 1 Durability per tick. Ascended Effect: increases duration to 12 seconds. |
|
Carthus Beacon![]() |
0 | 0 | 1 | 40 | Buff/Self |
Boosts attack whilst attacking persists. Starts at 15%, increases to 30% with unbroken attacking. Lasts 30 seconds. Ascended Effect: increases duration to 60 seconds. |
|
Carthus Flame Arc![]() |
0 | 0 | 2 | 50 | Buff/Self |
Reinforce right weapon with flame, adding 75 Fire damage for 60 seconds. Ascended Effect: increases Stamina Damage by 100%. |
|
Fecal Expulsion![]() |
0 | 0 | 1 | 15 | Debuff/Ranged/AoE |
Spew fecal matter from one's mouth, expelling 8 dung pies, inflicting 30 Toxic build up per bullet. Ascended Effect: emit an additional four projectiles. |
|
Flash Sweat![]() |
0 | 0 | 1 | 30 | Self/Buff |
Intense sweating increases fire damage absorption. Ascended Effect: increases Fire absorption by 50%. |
|
Iron Flesh![]() |
0 | 0 | 2 | 30 | Self/Buff |
Increases Physical absorption by 75% and Aux. resistances by 45. Reduces Magic, Fire, Lightning and Dark absorption by 100%. Increases melee Deflection by 65 and slows movement. Lasts 15 seconds. Ascended Effect: increases duration to 30 seconds. |
|
Poison Mist![]() |
0 | 0 | 1 | 20 | Debuff/Utility/AOE/Ranged |
Summons patch of poison that lasts 6 seconds and deals 30 Poison build up per tick. Ascended Effect: increases duration to 12 seconds. |
|
Power Within![]() |
0 | 0 | 2 | 50 | Self/Buff/Debuff |
Increases damage by 20% and Stamina Recovery by 30 for 30 seconds. Lose 1% HP per second whilst active. Ascended Effect: reduces the HP loss to 0.5% HP per second. |
|
Profuse Sweat![]() |
0 | 0 | 1 | 25 | Self/Buff |
Increases Poison, Toxic, Bleed, Frost and Curse resistance by 200 for 60 seconds. Ascended Effect: increases resistance boost to 400. |
|
Rapport![]() |
0 | 0 | 2 | 100 | Debuff/Ranged |
Charm the enemy, making them a temporary ally for 30 seconds. Ascended Effect: increases duration to 60 seconds and boosts allied enemy damage by 20%. |
|
Rockflesh![]() |
0 | 0 | 2 | 50 | Self/Buff |
Grants rockflesh, increases absorption by 30% and prevents staggering, but slows movement for 30 seconds. Ascended Effect: increases duration to 60 seconds. |
|
Toxic Mist![]() |
0 | 0 | 1 | 25 | Debuff/Utility/AOE/Ranged |
Summons patch of poison that lasts 6 seconds and deals 15 Toxic build up per tick. Ascended Effect: increases duration to 12 seconds. |
|
Warmth![]() |
0 | 0 | 2 | 100 | Buff/AOE |
Summons healing orb that heals self, allies and foes for 30 HP per second. Lasts 60 seconds. Ascended Effect: only affects self and allies. |
|
Fire Pyromancies
Spell | ![]() |
![]() |
![]() |
![]() |
Effect Type | Effect Description | Acquisition |
---|---|---|---|---|---|---|---|
Bursting Fireball![]() |
0 | 0 | 1 | 15 | Offensive/Ranged/AOE |
Hurl a bursting fireball, dealing 200 Fire damage. Ascended Effect: emits an additional fireball. |
|
Cataclysm![]() |
0 | 0 | 2 | 50 | Offensive/Ranged/Homing/AOE |
Release flaming chaos orbs from sky, dealing 200 Fire damage. Ascended Effect: increases emitted projectile rate to 4 per second. |
|
Chaos Bed Vestiges![]() |
0 | 0 | 2 | 30 | Offensive/Ranged |
Hurl chaos flame that scorches vicinity, dealing 400 Fire damage (100 for reduced AoE). Ascended Effect: increases projectile speed to 38 m/s. |
|
Chaos Storm![]() |
0 | 0 | 2 | 10 | Offensive/AOE |
Erect multiple chaos fire pillars in vicinity, dealing 400 Fire damage, and lava pools deal additional 150 Fire damage. Ascended Effect: increases emitter radius to 30 meters. |
|
Fire Orb![]() |
0 | 0 | 1 | 15 | Offensive/Ranged |
Hurl giant fire orb, dealing 300 Fire damage (100 for reduced AoE). Ascended Effect: increases projectile homing to 40 degrees. |
|
Fire Surge![]() |
0 | 0 | 1 | 5 | Offensive |
Emit a constant stream of fire, dealing 80 Fire damage. Ascended Effect: reduces hit cooldown to 0.3 seconds. |
|
Fire Whip![]() |
0 | 0 | 1 | 4 | Offensive |
Sweep foes with fire whip, dealing 100 Fire damage per tick. Ascended Effect: reduces hit cooldown to 0.05 seconds. |
|
Fireball![]() |
0 | 0 | 1 | 10 | Offensive/Ranged |
Hurl fireball, dealing 200 Fire damage (50 for reduced AoE). Ascended Effect: increases projectile speed to 30 m/s. |
|
Firestorm![]() |
0 | 0 | 1 | 5 | Offensive/AOE |
Erect multiple fire pillars in vicinity, dealing 300 Fire damage. Ascended Effect: increases emitter radius to 30 meters. |
|
Flame Fan![]() |
0 | 0 | 1 | 10 | Offensive/Utility |
Make a large sweep with a fan of flame, dealing 150 Fire damage. Ascended Effect: increases Poise Damage to 20. |
|
Floating Chaos![]() |
0 | 0 | 2 | 30 | Offensive/Ranged/Homing |
Summons fire-spitting chaos orb, dealing 80 Fire damage per bullet. Ascended Effect: increases emitted projectile rate to 10 per second. |
|
Great Chaos Fire Orb![]() |
0 | 0 | 2 | 25 | Offensive/Ranged |
Hurl giant chaos fire orb, dealing 400 Fire damage (100 for reduced AoE), and the lava pool deals an additional 150 Fire damage. Ascended Effect: reduces lava hit cooldown to 0.5 seconds. |
|
Great Combustion![]() |
0 | 0 | 1 | 25 | Offensive |
Create powerful, giant flame in hand, dealing 350 Fire damage (100 for reduced AoE). Ascended Effect: increases Poise Damage to 50. |
|
Immolation![]() |
0 | 0 | 1 | 30 | Offensive/AOE |
Immolate oneself for 25% HP, leaving a trail of fire in your wake for 15 seconds that deals 50 Fire damage per tick. Also boosts Fire absorption by 50% for its duration. Ascended Effect: increases duration to 30 seconds. |
|
Lingering Chaos![]() |
0 | 0 | 1 | 15 | Offensive/Ranged/Utility |
Throws a lingering chaos orb that explodes on contact, dealing 200 Fire damage. Ascended Effect: increases duration to 30 seconds. |
|
Profaned Flame![]() |
0 | 0 | 1 | 25 | Offensive/Ranged |
Engulf foes at range and burn them to ashes, dealing 350 Fire damage. Ascended Effect: emits a secondary flame. |
|
Sacred Flame![]() |
0 | 0 | 1 | 15 | Offensive |
Flame burrows inside foes and ignites, dealing damage based on the Spell Tool used to cast it. Ascended Effect: none. |
|
Seething Chaos![]() |
0 | 0 | 1 | 25 | Offensive/Ranged/Utility |
Hurl chaos clump that seethes and explodes, dealing 200 (400) Fire damage. Ascended Effect: increases Poise Damage to 100. |
|
Physical Pyromancies
Spell | ![]() |
![]() |
![]() |
![]() |
Effect Type | Effect Description | Acquisition |
---|---|---|---|---|---|---|---|
Boulder Heave![]() |
0 | 0 | 2 | 25 | Offensive/Ranged |
Spew a boulder from one's mouth, dealing 300 Physical damage and 100 from the AoE. Ascended Effect: increases projectile speed to 16 m/s. |
|
Earthfall![]() |
0 | 0 | 2 | 50 | Offensive/Ranged/AOE |
Call down boulders from the sky, dealing 200 Physical damage. Ascended Effect: increases emitted projectile rate to 4 per second. |
|
Earthquake![]() |
0 | 0 | 2 | 5 | Offensive/AOE |
Wretch earth in multiple locations in vicinity, dealing 300 Physical damage. Ascended Effect: increases emitter radius to 25 meters. |
|
Heave Earth![]() |
0 | 0 | 1 | 25 | Offensive/Ranged |
Heave earth from the ground, dealing 350 Physical damage. Ascended Effect: emits two additional lines. |
|
Information here is accurate for version 1.91.