New Game

New Game Plus

In Dark Souls III, as in all Dark Souls games, once you complete the story you have the option of entering into New Game + (generally abbreviated NG+; your third playthrough would be NG+2, fourth would be NG+3, etc.).

Cinders also offers the choice to skip your current cycle right at the start of the game with Journey Configuration, this is irreversible.

Enemies become stronger, drop greater amounts of Souls and there are more enemies are present throughout the world, including some stronger versions of them called Primordial Enemies.

Bosses will also have an additional chance to drop Primordial Fragment for each cycle increased up to NG+3, the drop rate for each drop being the same as they have in NG.

There is an unlimited number of New Game + playthroughs the player can enter into, however, enemies stop getting stronger after NG+7 (your 8th playthrough).

The Blade of Champions next to the Firelink Shrine Bonfire can be used to display the current journey and Journey Configuration.

Enemy scaling in New Game + and higher

New Game + scales multiplicatively with the modifiers from NG and the ones from the "Scaling in New Game +" tables further below.

Modifiers from New Game +2 and higher are applied to NG+ after all others.

Playthrough Title Full Title Max HP Max FP Max Stamina Damage All Defenses Aux. Resistances Souls
1st (Journey 1) NG "New Game" See "Enemy scaling in New Game" table
2nd (Journey 2) NG+ "New Game +" x1.75 more than NG Base amount Base amount x1.1 more than NG x1.4 more than NG x1.4 more than NG x2 more than New Game+ table multiplier
3rd (Journey 3) NG+2 "New Game ++" x2 more than NG+ Base amount Base amount x1.2 more than NG+ x1.5 more than NG+ x1.5 more than NG+ x2.2 more than NG+
4th (Journey 4) NG+3 "New Game +++" x2.2 more than NG+ Base amount Base amount x1.3 more than NG+ x1.6 more than NG+ x1.6 more than NG+ x2.4 more than NG+
5th (Journey 5) NG+4 "New Game ++++" x2.4 more than NG+ Base amount Base amount x1.4 more than NG+ x1.7 more than NG+ x1.7 more than NG+ x2.6 more than NG+
6th (Journey 6) NG+5 "New Game +++++" x2.6 more than NG+ Base amount Base amount x1.5 more than NG+ x1.8 more than NG+ x1.8 more than NG+ x2.8 more than NG+
7th (Journey 7) NG+6 "New Game ++++++" x2.8 more than NG+ Base amount Base amount x1.55 more than NG+ x1.9 more than NG+ x1.9 more than NG+ x3 more than NG+
8th (Journey 8) NG+7 "New Game +++++++" x3 more than NG+ Base amount Base amount x1.6 more than NG+ x2 more than NG+ x2 more than NG+ x3.2 more than NG+

Enemy scaling in New Game

Enemies and Bosses in New Game use these multipliers to their base stats in the listed zones.

NG Location Max HP Max FP Max Stamina Damage Defenses Enemy Souls
Cemetery of Ash Base amount Base amount Base amount x2 x0.25 Base amount
High Wall of Lothric Base amount Base amount Base amount x2.05 x0.3 Base amount
Undead Settlement Base amount Base amount x1.1 x2.1 x0.5 Base amount
Road of Sacrifices Base amount Base amount x1.1 x2.15 x0.75 Base amount
Cathedral of the Deep Base amount Base amount x1.2 x2.2 Base amount Base amount
Farron Keep Base amount Base amount x1.2 x2.25 Base amount Base amount
Catacombs of Carthus Base amount Base amount x1.3 x2.3 x1.1 Base amount
Smouldering Lake Base amount Base amount x1.5 x2.3 x1.15 Base amount
Irithyll of the Boreal Valley Base amount Base amount x1.3 x2.4 x1.15 Base amount
Irithyll Dungeon / Profaned Capital Base amount Base amount x1.4 x2.45 x1.15 Base amount
Anor Londo Base amount Base amount x1.5 x2.45 x1.15 Base amount
Lothric Castle Base amount Base amount x1.5 x2.45 x1.15 Base amount
Untended Graves Base amount Base amount x1.75 x2.5 x1.2 Base amount
Grand Archives Base amount Base amount x2 x2.55 x1.2 Base amount
Archdragon Peak Base amount Base amount x2 x2.5 x1.2 Base amount
Kiln of the First Flame Base amount Base amount x2 x2.55 x1.25 Base amount
Painted World of Ariandel Base amount Base amount x1.5 x2.6 x1.25 Base amount
Dreg Heap Base amount Base amount x1.5 x2.6 x1.25 Base amount
The Ringed City Base amount Base amount x2 x2.6 x1.25 Base amount

Scaling in New Game +

Scaling in New Game + for enemies and bosses, and all of them scale multiplicatively with the modifiers from the tables of NG and NG+ and higher.

NG+ Location Max HP Max FP Max Stamina Damage Enemy Souls Boss Souls
Cemetery of Ash Base amount Base amount Base amount Base amount x3 x3
High Wall of Lothric Base amount Base amount Base amount Base amount x3 x3
Undead Settlement Base amount Base amount Base amount Base amount x3 x3
Road of Sacrifices Base amount Base amount Base amount Base amount x3 x3
Cathedral of the Deep Base amount Base amount Base amount Base amount x3 x3
Farron Keep Base amount Base amount Base amount Base amount x3 x3
Catacombs of Carthus Base amount Base amount Base amount Base amount x3 x3
Smouldering Lake Base amount Base amount Base amount Base amount x3 x3
Irithyll of the Boreal Valley Base amount Base amount Base amount Base amount x3 x3
Irithyll Dungeon / Profaned Capital Base amount Base amount Base amount Base amount x3 x3
Anor Londo Base amount Base amount Base amount Base amount x3 x3
Lothric Castle Base amount Base amount Base amount Base amount x3 x3
Untended Graves Base amount Base amount Base amount Base amount x3 x3
Grand Archives Base amount Base amount Base amount Base amount x3 x3
Archdragon Peak Base amount Base amount Base amount Base amount x3 x3
Kiln of the First Flame Base amount Base amount Base amount Base amount x3 x3
Painted World of Ariandel Base amount Base amount Base amount Base amount x3 x3
Dreg Heap Base amount Base amount Base amount Base amount x3 x3
The Ringed City Base amount Base amount Base amount Base amount x3 x3

Notes

  • Starting the next New Game cycle or re-allocating the character stats through Rebirth will remove any buffs previously acquired from Soul Coalescence. They can be obtained again after the change in the same way as the first time.

Information here is accurate for version 2.15.

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