Known Bugs

You can report bugs either by joining the Cinders Discord or by editing this page (you need a Wikidot account to edit the page).

Before reporting a bug:

  • Not all bugs are caused by the mod, check if the bug you want to report is from vanilla first.
  • Check if the "bug" is really a bug, and not something the mod changed to be like that (search in the wiki or ask in Discord if you don't know about it).
  • Check if the bug has already been reported previously in the wiki or Discord (to do a search in Discord press ctrl+f while in the bug-reports channel, then enter the search keyword/s).
  • Make sure you are using the last playest version before reporting a bug.
  • If you are using one of the the Nexus releases, check first if the bug has been fixed in the current playtest, if it isn't then state your mod version with the report (to see the current playtest fixes and changes check the changelog here.
  • Provide as much information as possible about the circumstances around the bug (area where it happens, equipment you were using, does it happen always under the same conditions, etc.).
  • Do not report unhandled exception error crashes unless they always happen under the same circumstances, in this case explain as much as possible the conditions around it.
  • Remember there is a plethora of bugs that can be fixed or not, just reporting a bug doesn't mean it will get fixed, there are cases were this is not possible.

Big Bugs

  • T-Pose Hexer body in the stat menu.
  • Bosses randomly dying when getting invaded during co-op sessions/online.
  • Enemies not reacting to the player and standing until killed.
  • Some weapons don't show the buffs visual effects like the phosephorent pole and the chikage or some are incorrectly displayed like the beast claw.
  • NPC model swapping to the player's during cutscenes.
  • Synchro issues while playing in co-op (lag?)) https://discordapp.com/channels/634519927331749898/634520030998036500/704701405352427520
  • Weird area textures when loading an area (vanilla bug) https://discordapp.com/channels/634519927331749898/634520030998036500/709619278499938356
  • Fire storm spells being able to be casted without meeting the full FP cost (vanilla bug).
  • Aquamarine dagger run WA attack does not trigger when using the dashmaster's string.
  • Screen filled with random menu icons (vanilla bug).
  • Broken stairs in the cathedral of the deep after the first elevator-shortcut (vanilla bug).
  • Fountain objects with no textures.
  • Equipment textures breaking when swapping certain equipment pieces like https://discord.com/channels/634519927331749898/634520030998036500/795256615807877141
  • Boss enemies not dying at the same time as their animation, disabling bonfires when it happens near them.
  • Icons for the mod covenants are blank.
  • Not spawning the red lizzies in the capital by killing the "special" one leaves invisible obstacles at the places where they would be https://discordapp.com/channels/634519927331749898/634520030998036500/705377352103886879
  • Phantom players can obtain unique drops from defeated enemies.
  • Reinforcement menus not loading properly if opened too fast https://discordapp.com/channels/634519927331749898/634520030998036500/710368143301673011.
  • Dashmaster's string restricts rolls to only back-left, forward-left, forward, forward-right and back-right while lock-on on an enemy.
  • Broken bonfire fog when using Devil's Trumpet https://discordapp.com/channels/634519927331749898/634520030998036500/710452755646644274.
  • The player does not correctly hold the Crypt Blacksword.
  • Silver knight straight sword can't do charged R2 attacks.
  • If you use the warp at the smouldering lake that gets you to the upper level with the ballista and then save/quit, then reload, you will appear at the entrance of the catacombs instead of next to the ballista.
  • Attacking Grudore and resting at the bonfire won't reset his position, and he remains targetable as a red enemy while staying passive.
  • Intruders Scarlet and Osvaldo don't spawn.
  • Blocking with a left-handed weapon or shield while having the shiv equipped in the right hand breaks the block animation to a small hop, also happens when two-handing the shiv.
  • Lifehunt Scythe is upside down when used with black flame https://discord.com/channels/634519927331749898/634520030998036500/803375558465290320
  • When equipped in the left hand, some hex tools like caitha's chime use the scaling of the weapon equipped in the right hand when casting spells.
  • Lordran remnants boss fight breaks in the middle of the fight during co-op.
  • The AI of some companions break in certain areas, making them stand still when they detect a nearby enemy.
  • The Dark Wraith in Highwall ignore companions. Normally enemies in idle state (e.g. some Hollows) will be ignored by companions but will retaliate upon attacked, but not this Dark Wraith.
  • Londor pale shade can't cast his spells when summoned as a white phantom near the farron keep perimeter bonfire.
  • After reaching the broken bridge area in the catacombs yoel abruptly dies.
  • If yoel dies at any point without drawing power 5 times, yuria spawns and she has no prompt to talk with.
  • On most greatswords that have an overhead slam for their one handed R2, that R2 can be canceled before it comes out into another attack https://discord.com/channels/634519927331749898/634520030998036500/795877509836832778
  • Using a tome to respawn gael teleports you to the start of the ringed city before the mausoleum lookout bonfire.
  • Eleonora's WA only gives it bleed build up. HP on hit is only enabled when buffed with magic weapon, carthus flame arc and black flame arc.
  • Longstaff of rosaria's WA boosts damage instead of giving +30 luck.
  • Locust arm doesn't drop from any enemy.
  • Using the ring of confusion in the lordran remnants boss arena makes it so that a metalic weapon sound can be heard at intervals a bit faster than once per second, the sound also moves around the place.
  • Key items carry over to NG+ when using the giant tree https://discord.com/channels/634519927331749898/634520030998036500/810583788421775441

Small Bugs

  • Lothric's scythe can't backstab/riposte enemies nor do the plunge attack to kill the Ancient Wyvern.
  • The rare ring of humanity not only prevents critical attacks against the player but it also prevents the player from performing backstabs and ripostes.
  • Boulder giant from CoA in irithyll uses the ball as a diaper during the attack were he grabs and crushes the floor with his hand.
  • Courtier gloves break the sleeves of the garb, and the trousers clip through it.
  • After killing anri and horace in road of sacrifices, anri can't be summoned for the deacons boss fight while horace can be summoned.
  • Hair goes through the Footman's Hood.
  • Hair goes through the frigid valley mask https://discord.com/channels/634519927331749898/634520030998036500/803757829513019392
  • Abyssal greatsword requires twice the amount of hits to proc the effects of the right/left eye rings (probably carthus beacon too?).
  • Abyssal greatsword does the full damage of critical attacks on the first hit and 0 on the second.
  • Equipping the footman's hood with the shadow garb removes the hood (only visually on your character appearance).
  • Some NPCs react to alluring skulls unlike the rest https://discord.com/channels/634519927331749898/634520030998036500/801124920653774918
  • Right now there are 2 ways to give the blood of the dark soul to the painter, one is talking to her and give it through the give blood/friendship/leave menu, the other by pressing triangle and directly give it to her, the menu option works fine, but giving the blood the other way breaks her dialogue and she says nothing.
  • Using Alter appearance with "Rosaria. Mother of Rebirth" makes the character keep the last Emblem item used even if removed with "Cleasing Potion", it also remains without armor.
  • Primordial demon clerics do much less damage than they should with their fire attacks.
  • The black knight at the bottom of the firekeeper tower does not appear when dropping down from the top.
  • Using the ring of confusion makes it possible to lock on npcs like the firekeeper, hawkwood, etc, while they aren't hostile.

Oversights

  • The twin axe winged fatty in high wall has the lothric castle drops (slab/etc).
  • Manikin clothes have clipping issues with the female character model.
  • Hexer's boots cause the default top (when is nothing equipped) to be removed for female characters.
  • Spook and ascended spook's Enemy Listen Reduction have the wrong values.
  • Marvelous zweihander is using the wrong "Attack Element Correct ID" for the holy and enchanted infusions (holy is using the enchanted one and enchanted the holy one).
  • Blades of mercy is using the wrong "Correction Type: Physical" value with all its infusions and uninfused instead of using 0.
  • The affixing table mentions "ring" instead of accessory like the rest of window menus in the confirmation pop-up https://discord.com/channels/634519927331749898/634520030998036500/804059112891351110
  • Hawkwood's Shield and Eastern Iron Shield have the same effects, but the second one adds a buff icon, while the first one doesnt.
  • The king's quarterstaff is sold by andre.
  • Infusing the crystal sage's rapier with holy gives it int scaling and no faith, making it gain no damage from it.
  • Nil blade has higher int/fth scaling with dark infusion than fire infusion instead of being equal.
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