Cinders allows to configure the game with a set of rules that alter the gameplay, these rules can be set before opening the door of the firekeeper tower where the player starts in the Cemetery of Ash.
Standard Mode
Enabled by default, there are no changes to gameplay.
Explorer Mode
Intended as an 'easy mode' for those that want to explore the content in the mod. Activates the following changes:
- Boosts absorptions by 33%.
- Adds 1% HP regen per second.
- Adds 30 Stamina Recovery.
- Reduces Soul gain by 25%.
- Disables Achievements.
- Removes the ability to Affix Accessories.
Wanderer Mode
Wanderer mode activates the following changes:
- Removes the ability to Reinforce equipment.
- Each Boss will grant a Boon, each of them increase damage by 1% and give another buff depending on the boss.
Boss | Boon | Damage Buff | Additional Buffs |
---|---|---|---|
Corrupted Gundyr | Boon of the Fallen | 1% | Boosts Curse resistance by 25% |
Vordt of the Boreal Valley | Boon of the Frigid Knight | 1% | Boosts Frost resistance by 25% |
Curse-rotted Greatwood | Boon of the Rotted Greatwood | 1% | Boosts max HP by 10% |
Crystal Sage | Boon of the Sage | 1% | Boosts max FP by 10% |
Deacons of the Deep | Boon of the Deep | 1% | Increases Souls gained from defeated enemies by 10% |
Abyss Watchers | Boon of the Legion | 1% | Reduces weapon Stamina Consumption by 10% |
High Lord Wolnir | Boon of the High Lord | 1% | Boosts damage against Undead enemies by 10% and prevents skeleton reassembly |
Old Demon King | Boon of the Demon King | 1% | Boosts damage against Demon enemies by 10% |
Pontiff Sulyvahn | Boon of the Pontiff | 1% | Boosts Magic absorption by 10% |
Aldrich, Devourer of Gods | Boon of the Beast | 1% | Boosts Physical, Magic, Fire, Lightning and Dark damage by 10% for 5 seconds after killing an enemy |
Yhorm the Giant | Boon of the Giant | 1% | Reduces Weapon Art FP cost by 10% |
Dancer of the Boreal Valley | Boon of the Dancer | 1% | Reduces Miracle FP cost by 10% |
Oceiros, the Consumed King | Boon of the Consumed | 1% | Reduces Sorcery FP cost by 10% |
Dragonslayer Armour | Boon of the Dragonslayer | 1% | Boosts Physical absorption by 10% |
Ancient Wyvern | Boon of the Wyvern | 1% | Boosts maximum Equipment Load by 10% |
The Nameless King | Boon of the Lost Son | 1% | Boosts Lightning absorption by 10% |
Champion Gundyr | Boon of the Champion | 1% | Boosts damage against Hollow enemies by 10% |
The Twin Princes | Boon of the Twins | 1% | Grants 2% chance to shatter enemy with every attack |
Soul of Cinder | Boon of Cinders | 1% | Grants 10% movement speed |
Sister Friede | Boon of the Ordained | 1% | Boosts Physical, Magic, Fire, Lightning and Dark Defense by 100% whilst below 30% HP |
The Demon Prince | Boon of the Demon Prince | 1% | Boosts Fire absorption by 10% |
Darkeater Midir | Boon of the Darkeater | 1% | Boosts Dark absorption by 10% |
Slave Knight Gael | Boon of the Slave Knight | 1% | Boosts max HP, FP and Stamina by 5% |
Halflight, Spear of the Church | Boon of Judication | 1% | Increases HP recovery effectiveness by 10% |
Prince Dorthinus | Boon of the Fallen Prince | 1% | Increases Stamina Damage by 20% |
Cathedral Guardian | Boon of the Guardian | 1% | Boosts shield stability by 5% |
Mirror Knight | Boon of the Mirror Knight | 1% | Boosts Magic, Fire, Lightning and Dark Defense by 20% |
Aborr | Boon of Aborr | 1% | Boosts Item Discovery by 25 |
Princess Yngvil and Dearest Akseliane | Boon of the Princess | 1% | Boosts Strike Damage by 10% |
Trio of Explorers | Boon of the Explorers | 1% | Increases roll distance by 20% |
Twisted Knight | Boon of the Twisted Knight | 1% | Boosts max Stamina by 10% |
The Fallen Protector and the Fair Maiden | Boon of the Fallen Protector | 1% | Boosts Poison and Toxic resistance by 25% |
The Marauder | Boon of the Marauder | 1% | Boosts Poise by 25% |
The Lordran Remnants | Boon of the Remnants | 1% | Increases Stamina Recovery by 10 |
Mythic Mode
Mythic mode activates the following changes:
- Reduces absorptions by 33%.
- Reduces the resistances against Status Effects by 33%.
- Removes the ability to Reinforce equipment.
- Permanently enables the additional enemy spawns from Curse of Attraction.
- Removes the bonus Soul gain from Curses.
- Enables Magnum Ursus' secret collection.
Starting Location
- This option is available for Standard, Explorer, Wanderer and Mythic modes, and it allows to change the starting game location or randomize it.
Gauntlet Mode
Gauntlet mode activates the following changes:
- Teleports the player to Firelink Shrine and adds 2 weapon tokens, 4 armor tokens, 1 accessory token and the Coiled Sword Fragment as loot in the Shrine.
- Disables bonfire warp to other areas (except the Memories).
- Adds Oathkeeper Xavius, a character that allows to face the next boss, configure the Gauntlet Mode, reset the current progress, reallocate attributes with no cost, and purchase most items, equipment and spells in the game in exchange for a certain amount of Souls and tokens.
- Each boss defeated will drop Souls, their respective Boss Souls, and 1 random token.
- Defeating Soul of Cinder will enable the option to start the next New Game cycle.
Gauntlet Configuration
- This option is available only for Gauntlet mode.
Switch Gauntlet Type
- Allows to choose different gauntlet modes:
- Ordered: The Standard boss order with no changes.
- Random: Bosses are randomly selected, defeated bosses do not appear again until the player is defeated.
- Endless: Standard order with no breaks between bosses.
- Reverse Ordered: The order is switched to fight from the last boss to the first one.
- Reverse Endless: Reversed order with no breaks between bosses.
- Boss Select: The order of the bosses can be choosen individually.
Reset Progress
- This option resets any current progress in gauntlet mode.
Disable/Enable DLC bosses
- Can be used by players who do not own the DLCs.
Onslaught Mode
Same as Gauntlet mode, but includes the features of Wanderer Mode.
Skip Journey
This option can be used to increase the current New Game cycle, irreversible.
Begin Journey
This option confirms the chosen options and disables the Configure, Modify and Skip journey menus until the next NG cycle is started.
Notes
- The changes are irreversible for the rest of the game cycle, once chosen they cannot be undone until the next NG+.
- The Blade of Champions next to the Firelink Shrine Bonfire can be used to display the current journey and Journey Configuration.
- Reinforced equipment and equipment obtained through any game mode are not lost upon starting the next cycle and choosing a different game mode.
- The damage boost from Wanderer mode is only active during the current run and is lost upon starting the next cycle.
- The damage boost from Wanderer mode caps at +25% damage overall.
- Minor bosses or extra enemies added from the Curse of Attraction do not count for the damage boost of Wanderer mode.
- Reviving a boss with their tome to defeat them again does not count for the damage boost of Wanderer mode.
- The chance for activating Shatter from the Boon of the Twins stacks with the Old Man's Gambit and Gower's Ring of Retribution. Their damage does not stack.
- Boon of Cinders stacks with the Censuring Palm, Shiv, Dashmaster's String, Relic of Swiftness and Tailwind.
Information here is accurate for version 2.15.