Notes on Weapon Infusions
Notes on Weapon Infusions
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Maximum Held Max. Held 99
Maximum Stored Max. Stored 999
Buy Price Buy Price -
Sell Price Sell Price 100


A list of the passive effects on infusions:
Magic - Recover FP on hit.
Fire - Deal additional damage over time on hit.
Lightning - Reduce enemy attack on hit.
Dark - Recover HP on hit.
Lucky - Increases item discovery.
Enchanted - Grants FP recovery.
Holy - Grants HP recovery.
Sharp - Reduces weapon stamina consumption.
Blunt - Increases stamina and poise damage.


Read about weapon infusions.




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