HP
Icon | In-Game Description |
---|---|
One's mettle, or will to live. Character dies when this reaches zero. Use the Estus Flask, or rest at a bonfire to replenish. |
Description
HP (i.e. Health Points) controls the living status of the player. Once it reaches zero, the player dies and is returned to the last Bonfire they rested at, losing their Souls.
Ways to restore Health Points and other modifiers:
Item / Effect | Stat Effect |
---|---|
Dark infusion | Absorbs 15 HP on hit. |
Holy infusion | 3 HP every second |
Restoration infusion | 3 HP every second |
Vibrating infusion | 5 HP every second |
Dried Root | 3,000 HP over 300 seconds |
Elizabeth Mushroom | 1,200 HP over 30 seconds |
Estus Flask | 500~1,000 HP on use |
Divine Blessing | 100% HP |
Ember | 100% HP |
Lifegem | 300 HP over 30 seconds |
Old Radiant Lifegem | 900 HP over 30 seconds |
Radiant Lifegem | 600 HP over 30 seconds |
Siegbräu | 100 + 20% HP |
Bloodthirsty Grass Dew | 3 HP every second |
Ancient Dragon Halberd | 50 HP on kill |
Anri's Straight Sword | 2 HP every second |
Arstor's Spear | 100 HP on kill |
Bramd | 50 HP on kill |
Butcher Knife | 1 HP + 0,1% of your max HP on hit |
Chikage | 1% HP on kill |
Lothric's Scythe | 20% HP from restoration sources |
Meat Cleaver | 1.5% HP on hit |
Nil Bow and Blade | 3% + 150 HP with the charged L1 attack |
Old Wolf Curved Sword | 2% + 75 HP with successive attacks |
Priest's Candlestick | 10% HP from restoration sources |
Server | 1.5% HP on hit |
Smough's Great Hammer | 2% HP on hit |
Saint's Talisman | 10% HP from restoration sources |
Elkhorn Round Shield | 1 HP every second |
Ethereal Oak Shield | 1 HP every second |
Prince's Shield | 2 HP every second |
Sanctus | 2 HP every second |
Sunlight Shield | +10% HP recovered from Estus Flask |
Adjudicator's Shield | 10% HP from restoration sources |
Ancient Dragon Greatshield | 2 HP every second |
Armor of the Sun Set | 10% HP from restoration sources |
Black Set | 40 HP on kill |
Dull Gold Set | 10% HP from restoration sources |
Maiden Set | 10% HP from restoration sources |
Prayer Set | 7.5% HP from restoration sources |
Smough's Set | 40 HP on kill |
Vileblood Set | 40 HP on kill |
Winged Knight Set | 10% HP from restoration sources |
Bloodstained Gauntlets | 10 HP on kill |
Crab Helmet | 10 HP on kill |
Crown of Filianore | 2.5% HP from restoration sources |
Gold Ardeo | 10 HP on kill |
Pot | 2.5% HP from restoration sources |
Rosaria's Dress | 2.5% HP from restoration sources |
Aldrich's Ruby | 25% HP on Critical Attack |
Estus Ring | +50/60/70/80/90/100% HP recovered from Estus Flask |
Pontiff's Right Eye | 5%/6%/7%/8%/9%/10% HP with successive attacks |
Ring of the Evil Eye | 100/120/140/160/180/200 HP on kill |
Sun Princess Ring | 3/4/5/6/7/8 HP every second |
Tome of Sunlight | +10/14/18/22/26/30% HP from restoration sources |
Blessed Weapon | Depends on Spell Buff |
Bountiful Light | 10 HP every second |
Bountiful Sunlight | 15 HP every second |
Great Heal | Depends on Spell Buff |
Heal | Depends on Spell Buff |
Heal Aid | Depends on Spell Buff |
Lifehunt Scythe | 10% HP on hit |
Med Heal | Depends on Spell Buff |
Projected Heal | Depends on Spell Buff |
Replenishment | 5 HP every second |
Soothing Sunlight | Depends on Spell Buff |
Warmth | 30 HP every second |
Spears of the Church emblem | 3~7 HP every second |
Way of White | +10~50% HP recovered from Estus Flask |
Boon of Judication | +10% HP from restoration sources |
Malus of the Deep | -25% HP from restoration sources |
Malus of the Consumed | -10 HP every second |
Max HP-Affecting Items / Effects
Effects activated at determined HP thresholds
Item / Effect | Stat Effect | HP Threshold |
---|---|---|
Morion Blade | Boosts damage by 10% | <25% |
Morion Great Blade | Boosts damage by 10% | <25% |
Blue Tearstone Ring | Boosts absorptions by 40% | <25/30/35/40/45/50% |
Lloyd's Sword Ring | Boosts damage by 15% | >99/97/95/93/91/89% |
Lloyd's Shield Ring | Boosts absorptions by 40% | >99/97/95/93/91/89% |
Red Tearstone Ring | Boosts damage by 20% | <25/30/35/40/45/50% |
Runic Seal | Ironskin boosts Physical absorption by 20%, reduces elemental absorptions by 20%, prevents stagger and increases attack deflection by 65 | <50% |
Boon of the Ordained | Boosts Physical, Magic, Fire, Lightning and Dark Defense by 100% | <30% |
Malus of the Darkeater | Reduces all absorptions by 200% | >90% |
Information here is accurate for version 2.15.
page revision: 170, last edited: 14 Feb 2022 16:45