Yorshka's Spear
Yorshka's Spear
Yorshka's Spear Image
General Aux Effects
Physical Damage Type Strike/Thrust Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 1,000 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Pacify Stability 55
Skill FP Cost 150 Durability 25
Spell Buff N/A Weight 6.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 112.2 Physical Absorption 40
Magic Damage 55 Magic Absorption 65
Fire Damage 0 Fire Absorption 60
Lightning Damage 0 Lightning Absorption 60
Dark Damage 0 Dark Absorption 65
Requirements
Strength Requirement 16 Dexterity Requirement 16
Intelligence Requirement 36 Faith Requirement 0

Lore

This treasure, gifted to the Yorshka Church, is enchanted by a soporific spell, and was surreptitiously worshipped by Irithyll slaves.

As a weapon, it is part spear and part hammer, the former allowing thrusting, and the latter allowing strikes.

Skill: Pacify
Raise this spear in prayer and silence enemies struck with each strike for 15 seconds.

Effect

Availability

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 112.2 55 0 0 0 0 0 0 0 40 60 100 0 0
+1 115.26 56.5 0 0 0 0 0 0 0 40 60 100 0 0
+2 118.32 58 0 0 0 0 0 0 0 40 60 100 0 0
+3 121.38 59.5 0 0 0 0 0 0 0 40 60 100 0 0
+4 124.44 61 0 0 0 0 0 0 0 40 60 100 0 0
+5 127.5 62.5 0 0 0 0 0 0 0 40 60 100 0 0
+6 130.56 64 0 0 0 0 0 0 0 40 60 100 0 0
+7 133.62 65.5 0 0 0 0 0 0 0 40 60 100 0 0
+8 136.68 67 0 0 0 0 0 0 0 40 60 100 0 0
+9 139.74 68.5 0 0 0 0 0 0 0 40 60 100 0 0
+10 142.8 70 0 0 0 0 0 0 0 40 60 100 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 112.2 55 0 0 0 40 60 100 0 0 40 82.5 60 60 65 syntax error near `.*1.05`
+1 115.26 56.5 0 0 0 40 60 100 0 0 40 84 60 60 65 syntax error near `.*1.07`
+2 118.32 58 0 0 0 40 60 100 0 0 40 85.5 60 60 65 syntax error near `.*1.09`
+3 121.38 59.5 0 0 0 40 60 100 0 0 40 87 60 60 65 syntax error near `.*1.11`
+4 124.44 61 0 0 0 40 60 100 0 0 40 88.5 60 60 65 syntax error near `.*1.13`
+5 127.5 62.5 0 0 0 40 60 100 0 0 40 90 60 60 65 syntax error near `.*1.15`
+6 130.56 64 0 0 0 40 60 100 0 0 40 91.5 60 60 65 syntax error near `.*1.17`
+7 133.62 65.5 0 0 0 40 60 100 0 0 40 93 60 60 65 syntax error near `.*1.19`
+8 136.68 67 0 0 0 40 60 100 0 0 40 94.5 60 60 65 syntax error near `.*1.21`
+9 139.74 68.5 0 0 0 40 60 100 0 0 40 96 60 60 65 syntax error near `.*1.23`
+10 142.8 70 0 0 0 40 60 100 0 0 40 97.5 60 60 65 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 112.2 55 0 0 0 0 0 0 0 30 45 75 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Other Infusions 112.2 55 0 0 0 0 0 0 0 30 45 75 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 56.1 148.5 0 0 0 0 0 0 0 40 60 200 0 0
+1 57.63 152.55 0 0 0 0 0 0 0 40 60 200 0 0
+2 59.16 156.6 0 0 0 0 0 0 0 40 60 200 0 0
+3 60.69 160.65 0 0 0 0 0 0 0 40 60 200 0 0
+4 62.22 164.7 0 0 0 0 0 0 0 40 60 200 0 0
+5 63.75 168.75 0 0 0 0 0 0 0 40 60 200 0 0
+6 65.28 172.8 0 0 0 0 0 0 0 40 60 200 0 0
+7 66.81 176.85 0 0 0 0 0 0 0 40 60 200 0 0
+8 68.34 180.9 0 0 0 0 0 0 0 40 60 200 0 0
+9 69.87 184.95 0 0 0 0 0 0 0 40 60 200 0 0
+10 71.4 189 0 0 0 0 0 0 0 40 60 200 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 112.2 55 0 0 0 0 0 0 0 40 60 100 0 0
+1 115.26 56.5 0 0 0 0 0 0 0 40 60 100 0 0
+2 118.32 58 0 0 0 0 0 0 0 40 60 100 0 0
+3 121.38 59.5 0 0 0 0 0 0 0 40 60 100 0 0
+4 124.44 61 0 0 0 0 0 0 0 40 60 100 0 0
+5 127.5 62.5 0 0 0 0 0 0 0 40 60 100 0 0
+6 130.56 64 0 0 0 0 0 0 0 40 60 100 0 0
+7 133.62 65.5 0 0 0 0 0 0 0 40 60 100 0 0
+8 136.68 67 0 0 0 0 0 0 0 40 60 100 0 0
+9 139.74 68.5 0 0 0 0 0 0 0 40 60 100 0 0
+10 142.8 70 0 0 0 0 0 0 0 40 60 100 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 112.2 55 0 0 0 0 0 0 0 40 60 100 0 0
+1 115.26 56.5 0 0 0 0 0 0 0 40 60 100 0 0
+2 118.32 58 0 0 0 0 0 0 0 40 60 100 0 0
+3 121.38 59.5 0 0 0 0 0 0 0 40 60 100 0 0
+4 124.44 61 0 0 0 0 0 0 0 40 60 100 0 0
+5 127.5 62.5 0 0 0 0 0 0 0 40 60 100 0 0
+6 130.56 64 0 0 0 0 0 0 0 40 60 100 0 0
+7 133.62 65.5 0 0 0 0 0 0 0 40 60 100 0 0
+8 136.68 67 0 0 0 0 0 0 0 40 60 100 0 0
+9 139.74 68.5 0 0 0 0 0 0 0 40 60 100 0 0
+10 142.8 70 0 0 0 0 0 0 0 40 60 100 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 112.2 55 0 0 0 0 0 0 0 30 45 75 0 0
+1 115.26 56.5 0 0 0 0 0 0 0 30 45 75 0 0
+2 118.32 58 0 0 0 0 0 0 0 30 45 75 0 0
+3 121.38 59.5 0 0 0 0 0 0 0 30 45 75 0 0
+4 124.44 61 0 0 0 0 0 0 0 30 45 75 0 0
+5 127.5 62.5 0 0 0 0 0 0 0 30 45 75 0 0
+6 130.56 64 0 0 0 0 0 0 0 30 45 75 0 0
+7 133.62 65.5 0 0 0 0 0 0 0 30 45 75 0 0
+8 136.68 67 0 0 0 0 0 0 0 30 45 75 0 0
+9 139.74 68.5 0 0 0 0 0 0 0 30 45 75 0 0
+10 142.8 70 0 0 0 0 0 0 0 30 45 75 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.10.

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