Yhorm's Great Machete
Yhorm's Great Machete
Yhorm's Great Machete Image
General Aux Effects
Physical Damage Type Standard Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 1,000 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Warcry (3) Stability 65~80
Skill FP Cost 200 Durability 40
Spell Buff N/A Weight 19.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 191.4 Physical Absorption 55~100
Magic Damage 0 Magic Absorption 45~60
Fire Damage 0 Fire Absorption 40~100
Lightning Damage 0 Lightning Absorption 40~50
Dark Damage 0 Dark Absorption 45~50
Requirements
Strength Requirement 40 Dexterity Requirement 0
Intelligence Requirement 0 Faith Requirement 0

Lore

Great machete wielded long ago by Yhorm the Giant.

Yhorm once lumbered on the frontlines with a greatshield. But one day, in place of his shield, a left-hand notch was added to his machete, enabling the smashing technique that would become the legacy of his later years.

The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.

The appearance and skill of this weapon is affected by the Fire infusion.

Skill: Warcry
Let out a spirited warcry that temporarily boosts attack by 15% for 20 seconds, and enables a crushing strong attack.

Effect

Availability

Moveset

Notes

  • The Guard Absorption and Stability of this weapon scale with stats.
  • Using the Fire infusion on this weapon transforms its appearance and changes the earth burst from the Weapon Art to a fire explosion.
Fire_Yhorms_Machete.jpg

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 191.4 0 0 0 0 0 0 0 0 160 0 0 0 0
+1 196.62 0 0 0 0 0 0 0 0 160 0 0 0 0
+2 201.84 0 0 0 0 0 0 0 0 160 0 0 0 0
+3 207.06 0 0 0 0 0 0 0 0 160 0 0 0 0
+4 212.28 0 0 0 0 0 0 0 0 160 0 0 0 0
+5 217.5 0 0 0 0 0 0 0 0 160 0 0 0 0
+6 222.72 0 0 0 0 0 0 0 0 160 0 0 0 0
+7 227.94 0 0 0 0 0 0 0 0 160 0 0 0 0
+8 233.16 0 0 0 0 0 0 0 0 160 0 0 0 0
+9 238.38 0 0 0 0 0 0 0 0 160 0 0 0 0
+10 243.6 0 0 0 0 0 0 0 0 160 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 191.4 0 0 0 0 160 0 0 0 0 55~100 syntax error near `~60+10)*1.` 40~100 40~50 45~50 syntax error near `.*1.05`
+1 196.62 0 0 0 0 160 0 0 0 0 55~100 syntax error near `~60+10)*1.` 40~100 40~50 45~50 syntax error near `.*1.07`
+2 201.84 0 0 0 0 160 0 0 0 0 55~100 syntax error near `~60+10)*1.` 40~100 40~50 45~50 syntax error near `.*1.09`
+3 207.06 0 0 0 0 160 0 0 0 0 55~100 syntax error near `~60+10)*1.` 40~100 40~50 45~50 syntax error near `.*1.11`
+4 212.28 0 0 0 0 160 0 0 0 0 55~100 syntax error near `~60+10)*1.` 40~100 40~50 45~50 syntax error near `.*1.13`
+5 217.5 0 0 0 0 160 0 0 0 0 55~100 syntax error near `~60+10)*1.` 40~100 40~50 45~50 syntax error near `.*1.15`
+6 222.72 0 0 0 0 160 0 0 0 0 55~100 syntax error near `~60+10)*1.` 40~100 40~50 45~50 syntax error near `.*1.17`
+7 227.94 0 0 0 0 160 0 0 0 0 55~100 syntax error near `~60+10)*1.` 40~100 40~50 45~50 syntax error near `.*1.19`
+8 233.16 0 0 0 0 160 0 0 0 0 55~100 syntax error near `~60+10)*1.` 40~100 40~50 45~50 syntax error near `.*1.21`
+9 238.38 0 0 0 0 160 0 0 0 0 55~100 syntax error near `~60+10)*1.` 40~100 40~50 45~50 syntax error near `.*1.23`
+10 243.6 0 0 0 0 160 0 0 0 0 55~100 syntax error near `~60+10)*1.` 40~100 40~50 45~50 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 191.4 0 0 0 0 0 0 0 0 160 0 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 191.4 0 0 0 0 0 0 0 0 200 0 0 0 0
Other Infusions 191.4 0 0 0 0 0 0 0 0 160 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 95.7 191.4 0 0 0 0 0 0 0 160 0 180 0 0
+1 98.31 196.62 0 0 0 0 0 0 0 160 0 180 0 0
+2 100.92 201.84 0 0 0 0 0 0 0 160 0 180 0 0
+3 103.53 207.06 0 0 0 0 0 0 0 160 0 180 0 0
+4 106.14 212.28 0 0 0 0 0 0 0 160 0 180 0 0
+5 108.75 217.5 0 0 0 0 0 0 0 160 0 180 0 0
+6 111.36 222.72 0 0 0 0 0 0 0 160 0 180 0 0
+7 113.97 227.94 0 0 0 0 0 0 0 160 0 180 0 0
+8 116.58 233.16 0 0 0 0 0 0 0 160 0 180 0 0
+9 119.19 238.38 0 0 0 0 0 0 0 160 0 180 0 0
+10 121.8 243.6 0 0 0 0 0 0 0 160 0 180 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 191.4 0 0 0 0 0 0 0 0 160 0 0 0 0
+1 196.62 0 0 0 0 0 0 0 0 160 0 0 0 0
+2 201.84 0 0 0 0 0 0 0 0 160 0 0 0 0
+3 207.06 0 0 0 0 0 0 0 0 160 0 0 0 0
+4 212.28 0 0 0 0 0 0 0 0 160 0 0 0 0
+5 217.5 0 0 0 0 0 0 0 0 160 0 0 0 0
+6 222.72 0 0 0 0 0 0 0 0 160 0 0 0 0
+7 227.94 0 0 0 0 0 0 0 0 160 0 0 0 0
+8 233.16 0 0 0 0 0 0 0 0 160 0 0 0 0
+9 238.38 0 0 0 0 0 0 0 0 160 0 0 0 0
+10 243.6 0 0 0 0 0 0 0 0 160 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 191.4 0 0 0 0 0 0 0 0 160 0 0 0 0
+1 196.62 0 0 0 0 0 0 0 0 160 0 0 0 0
+2 201.84 0 0 0 0 0 0 0 0 160 0 0 0 0
+3 207.06 0 0 0 0 0 0 0 0 160 0 0 0 0
+4 212.28 0 0 0 0 0 0 0 0 160 0 0 0 0
+5 217.5 0 0 0 0 0 0 0 0 160 0 0 0 0
+6 222.72 0 0 0 0 0 0 0 0 160 0 0 0 0
+7 227.94 0 0 0 0 0 0 0 0 160 0 0 0 0
+8 233.16 0 0 0 0 0 0 0 0 160 0 0 0 0
+9 238.38 0 0 0 0 0 0 0 0 160 0 0 0 0
+10 243.6 0 0 0 0 0 0 0 0 160 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 191.4 0 0 0 0 0 0 0 0 160 0 0 0 0
+1 196.62 0 0 0 0 0 0 0 0 160 0 0 0 0
+2 201.84 0 0 0 0 0 0 0 0 160 0 0 0 0
+3 207.06 0 0 0 0 0 0 0 0 160 0 0 0 0
+4 212.28 0 0 0 0 0 0 0 0 160 0 0 0 0
+5 217.5 0 0 0 0 0 0 0 0 160 0 0 0 0
+6 222.72 0 0 0 0 0 0 0 0 160 0 0 0 0
+7 227.94 0 0 0 0 0 0 0 0 160 0 0 0 0
+8 233.16 0 0 0 0 0 0 0 0 160 0 0 0 0
+9 238.38 0 0 0 0 0 0 0 0 160 0 0 0 0
+10 243.6 0 0 0 0 0 0 0 0 160 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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