Yhorm's Great Machete
Yhorm's Great Machete | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Standard | 0 | ||
0 | |||
1,000 | 0 | ||
Yes | 0 | ||
Combat | |||
Warcry (3) | 65~80 | ||
200 | 40 | ||
N/A | 19.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
191.4 | 55~100 | ||
0 | 45~60 | ||
0 | 40~100 | ||
0 | 40~50 | ||
0 | 45~50 | ||
Requirements | |||
40 | 0 | ||
0 | 0 |
Lore
Great machete wielded long ago by Yhorm the Giant.
Yhorm once lumbered on the frontlines with a greatshield. But one day, in place of his shield, a left-hand notch was added to his machete, enabling the smashing technique that would become the legacy of his later years.
The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.
The appearance and skill of this weapon is affected by the Fire infusion.
Skill: Warcry
Let out a spirited warcry that temporarily boosts attack by 15% for 20 seconds, and enables a crushing strong attack.
Effect
Availability
- Firelink Shrine - Transposed from the Soul of Yhorm the Giant.
Moveset
Notes
- The Guard Absorption and Stability of this weapon scale with stats.
- Using the Fire infusion on this weapon transforms its appearance and changes the earth burst from the Weapon Art to a fire explosion.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 191.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+1 | 196.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+2 | 201.84 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+3 | 207.06 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+4 | 212.28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+5 | 217.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+6 | 222.72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+7 | 227.94 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+8 | 233.16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+9 | 238.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+10 | 243.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 191.4 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 | 55~100 | syntax error near `~60+10)*1.` | 40~100 | 40~50 | 45~50 | syntax error near `.*1.05` |
+1 | 196.62 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 | 55~100 | syntax error near `~60+10)*1.` | 40~100 | 40~50 | 45~50 | syntax error near `.*1.07` |
+2 | 201.84 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 | 55~100 | syntax error near `~60+10)*1.` | 40~100 | 40~50 | 45~50 | syntax error near `.*1.09` |
+3 | 207.06 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 | 55~100 | syntax error near `~60+10)*1.` | 40~100 | 40~50 | 45~50 | syntax error near `.*1.11` |
+4 | 212.28 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 | 55~100 | syntax error near `~60+10)*1.` | 40~100 | 40~50 | 45~50 | syntax error near `.*1.13` |
+5 | 217.5 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 | 55~100 | syntax error near `~60+10)*1.` | 40~100 | 40~50 | 45~50 | syntax error near `.*1.15` |
+6 | 222.72 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 | 55~100 | syntax error near `~60+10)*1.` | 40~100 | 40~50 | 45~50 | syntax error near `.*1.17` |
+7 | 227.94 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 | 55~100 | syntax error near `~60+10)*1.` | 40~100 | 40~50 | 45~50 | syntax error near `.*1.19` |
+8 | 233.16 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 | 55~100 | syntax error near `~60+10)*1.` | 40~100 | 40~50 | 45~50 | syntax error near `.*1.21` |
+9 | 238.38 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 | 55~100 | syntax error near `~60+10)*1.` | 40~100 | 40~50 | 45~50 | syntax error near `.*1.23` |
+10 | 243.6 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 | 55~100 | syntax error near `~60+10)*1.` | 40~100 | 40~50 | 45~50 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 191.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 191.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 200 | 0 | 0 | 0 | 0 |
Other Infusions | 191.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 95.7 | 191.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 180 | 0 | 0 |
+1 | 98.31 | 196.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 180 | 0 | 0 |
+2 | 100.92 | 201.84 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 180 | 0 | 0 |
+3 | 103.53 | 207.06 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 180 | 0 | 0 |
+4 | 106.14 | 212.28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 180 | 0 | 0 |
+5 | 108.75 | 217.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 180 | 0 | 0 |
+6 | 111.36 | 222.72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 180 | 0 | 0 |
+7 | 113.97 | 227.94 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 180 | 0 | 0 |
+8 | 116.58 | 233.16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 180 | 0 | 0 |
+9 | 119.19 | 238.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 180 | 0 | 0 |
+10 | 121.8 | 243.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 180 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 191.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+1 | 196.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+2 | 201.84 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+3 | 207.06 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+4 | 212.28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+5 | 217.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+6 | 222.72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+7 | 227.94 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+8 | 233.16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+9 | 238.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+10 | 243.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 191.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+1 | 196.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+2 | 201.84 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+3 | 207.06 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+4 | 212.28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+5 | 217.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+6 | 222.72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+7 | 227.94 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+8 | 233.16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+9 | 238.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+10 | 243.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 191.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+1 | 196.62 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+2 | 201.84 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+3 | 207.06 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+4 | 212.28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+5 | 217.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+6 | 222.72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+7 | 227.94 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+8 | 233.16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+9 | 238.38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+10 | 243.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 78, last edited: 25 Sep 2022 07:49