Writhing Hammer
Writhing Hammer | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Strike | 0 | ||
0 | |||
1,000 | 0 | ||
Yes | 15 | ||
Combat | |||
Warcry of the Abyss | 60 | ||
150 | 30 | ||
N/A | 7.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
94.6 | 45 | ||
0 | 30 | ||
0 | 25 | ||
0 | 25 | ||
55 | 30 | ||
Requirements | |||
16 | 10 | ||
20 | 20 |
Lore
Hammer of the Four Knights, writhing in dark.
This hammer was made for battle using a mysterious metal, its sharp edge capable of piercing shields and armor easily.
Used to mercilessly crush enemies before one's eyes.
Skill: Warcry of the Abyss
Channel the dormant wrath of the Four Knights, imbuing weapon with black flames. Use strong attacks to unleash the powers of the abyss.
Effect
Availability
Item drop
- Dropped by Corrupted Knight Lloyd.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 94.6 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
+1 | 97.18 | 0 | 0 | 0 | 56.5 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
+2 | 99.76 | 0 | 0 | 0 | 58 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
+3 | 102.34 | 0 | 0 | 0 | 59.5 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
+4 | 104.92 | 0 | 0 | 0 | 61 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
+5 | 107.5 | 0 | 0 | 0 | 62.5 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
+6 | 110.08 | 0 | 0 | 0 | 64 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
+7 | 112.66 | 0 | 0 | 0 | 65.5 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
+8 | 115.24 | 0 | 0 | 0 | 67 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
+9 | 117.82 | 0 | 0 | 0 | 68.5 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
+10 | 120.4 | 0 | 0 | 0 | 70 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 94.6 | 0 | 0 | 0 | 55 | 100 | 50 | 40 | 40 | 0 | 45 | 44 | 25 | 25 | 30 | syntax error near `.*1.05` |
+1 | 97.18 | 0 | 0 | 0 | 56.5 | 100 | 50 | 40 | 40 | 0 | 45 | 44.8 | 25 | 25 | 30 | syntax error near `.*1.07` |
+2 | 99.76 | 0 | 0 | 0 | 58 | 100 | 50 | 40 | 40 | 0 | 45 | 45.6 | 25 | 25 | 30 | syntax error near `.*1.09` |
+3 | 102.34 | 0 | 0 | 0 | 59.5 | 100 | 50 | 40 | 40 | 0 | 45 | 46.4 | 25 | 25 | 30 | syntax error near `.*1.11` |
+4 | 104.92 | 0 | 0 | 0 | 61 | 100 | 50 | 40 | 40 | 0 | 45 | 47.2 | 25 | 25 | 30 | syntax error near `.*1.13` |
+5 | 107.5 | 0 | 0 | 0 | 62.5 | 100 | 50 | 40 | 40 | 0 | 45 | 48 | 25 | 25 | 30 | syntax error near `.*1.15` |
+6 | 110.08 | 0 | 0 | 0 | 64 | 100 | 50 | 40 | 40 | 0 | 45 | 48.8 | 25 | 25 | 30 | syntax error near `.*1.17` |
+7 | 112.66 | 0 | 0 | 0 | 65.5 | 100 | 50 | 40 | 40 | 0 | 45 | 49.6 | 25 | 25 | 30 | syntax error near `.*1.19` |
+8 | 115.24 | 0 | 0 | 0 | 67 | 100 | 50 | 40 | 40 | 0 | 45 | 50.4 | 25 | 25 | 30 | syntax error near `.*1.21` |
+9 | 117.82 | 0 | 0 | 0 | 68.5 | 100 | 50 | 40 | 40 | 0 | 45 | 51.2 | 25 | 25 | 30 | syntax error near `.*1.23` |
+10 | 120.4 | 0 | 0 | 0 | 70 | 100 | 50 | 40 | 40 | 0 | 45 | 52 | 25 | 25 | 30 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 94.6 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 0 | 0 |
Unstable | 94.6 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 15 | 125 | 62.5 | 50 | 50 | 0 |
Other Infusions | 94.6 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 47.3 | 132 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 100 | 50 | 220 | 0 | 0 |
+1 | 48.59 | 135.6 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 100 | 50 | 220 | 0 | 0 |
+2 | 49.88 | 139.2 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 100 | 50 | 220 | 0 | 0 |
+3 | 51.17 | 142.8 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 100 | 50 | 220 | 0 | 0 |
+4 | 52.46 | 146.4 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 100 | 50 | 220 | 0 | 0 |
+5 | 53.75 | 150 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 100 | 50 | 220 | 0 | 0 |
+6 | 55.04 | 153.6 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 100 | 50 | 220 | 0 | 0 |
+7 | 56.33 | 157.2 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 100 | 50 | 220 | 0 | 0 |
+8 | 57.62 | 160.8 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 100 | 50 | 220 | 0 | 0 |
+9 | 58.91 | 164.4 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 100 | 50 | 220 | 0 | 0 |
+10 | 60.2 | 168 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 100 | 50 | 220 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 94.6 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
+1 | 97.18 | 0 | 0 | 0 | 56.5 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
+2 | 99.76 | 0 | 0 | 0 | 58 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
+3 | 102.34 | 0 | 0 | 0 | 59.5 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
+4 | 104.92 | 0 | 0 | 0 | 61 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
+5 | 107.5 | 0 | 0 | 0 | 62.5 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
+6 | 110.08 | 0 | 0 | 0 | 64 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
+7 | 112.66 | 0 | 0 | 0 | 65.5 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
+8 | 115.24 | 0 | 0 | 0 | 67 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
+9 | 117.82 | 0 | 0 | 0 | 68.5 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
+10 | 120.4 | 0 | 0 | 0 | 70 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 94.6 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
+1 | 97.18 | 0 | 0 | 0 | 56.5 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
+2 | 99.76 | 0 | 0 | 0 | 58 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
+3 | 102.34 | 0 | 0 | 0 | 59.5 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
+4 | 104.92 | 0 | 0 | 0 | 61 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
+5 | 107.5 | 0 | 0 | 0 | 62.5 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
+6 | 110.08 | 0 | 0 | 0 | 64 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
+7 | 112.66 | 0 | 0 | 0 | 65.5 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
+8 | 115.24 | 0 | 0 | 0 | 67 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
+9 | 117.82 | 0 | 0 | 0 | 68.5 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
+10 | 120.4 | 0 | 0 | 0 | 70 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 94.6 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
+1 | 97.18 | 0 | 0 | 0 | 56.5 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
+2 | 99.76 | 0 | 0 | 0 | 58 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
+3 | 102.34 | 0 | 0 | 0 | 59.5 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
+4 | 104.92 | 0 | 0 | 0 | 61 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
+5 | 107.5 | 0 | 0 | 0 | 62.5 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
+6 | 110.08 | 0 | 0 | 0 | 64 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
+7 | 112.66 | 0 | 0 | 0 | 65.5 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
+8 | 115.24 | 0 | 0 | 0 | 67 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
+9 | 117.82 | 0 | 0 | 0 | 68.5 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
+10 | 120.4 | 0 | 0 | 0 | 70 | 0 | 0 | 0 | 15 | 100 | 50 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 92, last edited: 14 Feb 2022 17:44