Writhing Hammer
Writhing Hammer
Writhing Hammer Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 1,000 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 15
Combat
Skill Warcry of the Abyss Stability 60
Skill FP Cost 150 Durability 30
Spell Buff N/A Weight 7.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 94.6 Physical Absorption 45
Magic Damage 0 Magic Absorption 30
Fire Damage 0 Fire Absorption 25
Lightning Damage 0 Lightning Absorption 25
Dark Damage 55 Dark Absorption 30
Requirements
Strength Requirement 16 Dexterity Requirement 10
Intelligence Requirement 20 Faith Requirement 20

Lore

Hammer of the Four Knights, writhing in dark.

This hammer was made for battle using a mysterious metal, its sharp edge capable of piercing shields and armor easily.
Used to mercilessly crush enemies before one's eyes.

Skill: Warcry of the Abyss
Channel the dormant wrath of the Four Knights, imbuing weapon with black flames. Use strong attacks to unleash the powers of the abyss.

Effect

Availability

Item drop

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 94.6 0 0 0 55 0 0 0 15 100 50 40 40 0
+1 97.18 0 0 0 56.5 0 0 0 15 100 50 40 40 0
+2 99.76 0 0 0 58 0 0 0 15 100 50 40 40 0
+3 102.34 0 0 0 59.5 0 0 0 15 100 50 40 40 0
+4 104.92 0 0 0 61 0 0 0 15 100 50 40 40 0
+5 107.5 0 0 0 62.5 0 0 0 15 100 50 40 40 0
+6 110.08 0 0 0 64 0 0 0 15 100 50 40 40 0
+7 112.66 0 0 0 65.5 0 0 0 15 100 50 40 40 0
+8 115.24 0 0 0 67 0 0 0 15 100 50 40 40 0
+9 117.82 0 0 0 68.5 0 0 0 15 100 50 40 40 0
+10 120.4 0 0 0 70 0 0 0 15 100 50 40 40 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 94.6 0 0 0 55 100 50 40 40 0 45 44 25 25 30 syntax error near `.*1.05`
+1 97.18 0 0 0 56.5 100 50 40 40 0 45 44.8 25 25 30 syntax error near `.*1.07`
+2 99.76 0 0 0 58 100 50 40 40 0 45 45.6 25 25 30 syntax error near `.*1.09`
+3 102.34 0 0 0 59.5 100 50 40 40 0 45 46.4 25 25 30 syntax error near `.*1.11`
+4 104.92 0 0 0 61 100 50 40 40 0 45 47.2 25 25 30 syntax error near `.*1.13`
+5 107.5 0 0 0 62.5 100 50 40 40 0 45 48 25 25 30 syntax error near `.*1.15`
+6 110.08 0 0 0 64 100 50 40 40 0 45 48.8 25 25 30 syntax error near `.*1.17`
+7 112.66 0 0 0 65.5 100 50 40 40 0 45 49.6 25 25 30 syntax error near `.*1.19`
+8 115.24 0 0 0 67 100 50 40 40 0 45 50.4 25 25 30 syntax error near `.*1.21`
+9 117.82 0 0 0 68.5 100 50 40 40 0 45 51.2 25 25 30 syntax error near `.*1.23`
+10 120.4 0 0 0 70 100 50 40 40 0 45 52 25 25 30 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 94.6 0 0 0 55 0 0 0 15 100 50 40 40 0
Laughing 0 0 0 0 0 0 0 0 15 0 0 0 0 0
Unstable 94.6 0 0 0 55 0 0 0 15 125 62.5 50 50 0
Other Infusions 94.6 0 0 0 55 0 0 0 15 100 50 40 40 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 47.3 132 0 0 0 0 0 0 15 100 50 220 0 0
+1 48.59 135.6 0 0 0 0 0 0 15 100 50 220 0 0
+2 49.88 139.2 0 0 0 0 0 0 15 100 50 220 0 0
+3 51.17 142.8 0 0 0 0 0 0 15 100 50 220 0 0
+4 52.46 146.4 0 0 0 0 0 0 15 100 50 220 0 0
+5 53.75 150 0 0 0 0 0 0 15 100 50 220 0 0
+6 55.04 153.6 0 0 0 0 0 0 15 100 50 220 0 0
+7 56.33 157.2 0 0 0 0 0 0 15 100 50 220 0 0
+8 57.62 160.8 0 0 0 0 0 0 15 100 50 220 0 0
+9 58.91 164.4 0 0 0 0 0 0 15 100 50 220 0 0
+10 60.2 168 0 0 0 0 0 0 15 100 50 220 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 94.6 0 0 0 55 0 0 0 15 100 50 40 40 0
+1 97.18 0 0 0 56.5 0 0 0 15 100 50 40 40 0
+2 99.76 0 0 0 58 0 0 0 15 100 50 40 40 0
+3 102.34 0 0 0 59.5 0 0 0 15 100 50 40 40 0
+4 104.92 0 0 0 61 0 0 0 15 100 50 40 40 0
+5 107.5 0 0 0 62.5 0 0 0 15 100 50 40 40 0
+6 110.08 0 0 0 64 0 0 0 15 100 50 40 40 0
+7 112.66 0 0 0 65.5 0 0 0 15 100 50 40 40 0
+8 115.24 0 0 0 67 0 0 0 15 100 50 40 40 0
+9 117.82 0 0 0 68.5 0 0 0 15 100 50 40 40 0
+10 120.4 0 0 0 70 0 0 0 15 100 50 40 40 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 94.6 0 0 0 55 0 0 0 15 100 50 40 40 0
+1 97.18 0 0 0 56.5 0 0 0 15 100 50 40 40 0
+2 99.76 0 0 0 58 0 0 0 15 100 50 40 40 0
+3 102.34 0 0 0 59.5 0 0 0 15 100 50 40 40 0
+4 104.92 0 0 0 61 0 0 0 15 100 50 40 40 0
+5 107.5 0 0 0 62.5 0 0 0 15 100 50 40 40 0
+6 110.08 0 0 0 64 0 0 0 15 100 50 40 40 0
+7 112.66 0 0 0 65.5 0 0 0 15 100 50 40 40 0
+8 115.24 0 0 0 67 0 0 0 15 100 50 40 40 0
+9 117.82 0 0 0 68.5 0 0 0 15 100 50 40 40 0
+10 120.4 0 0 0 70 0 0 0 15 100 50 40 40 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 94.6 0 0 0 55 0 0 0 15 100 50 40 40 0
+1 97.18 0 0 0 56.5 0 0 0 15 100 50 40 40 0
+2 99.76 0 0 0 58 0 0 0 15 100 50 40 40 0
+3 102.34 0 0 0 59.5 0 0 0 15 100 50 40 40 0
+4 104.92 0 0 0 61 0 0 0 15 100 50 40 40 0
+5 107.5 0 0 0 62.5 0 0 0 15 100 50 40 40 0
+6 110.08 0 0 0 64 0 0 0 15 100 50 40 40 0
+7 112.66 0 0 0 65.5 0 0 0 15 100 50 40 40 0
+8 115.24 0 0 0 67 0 0 0 15 100 50 40 40 0
+9 117.82 0 0 0 68.5 0 0 0 15 100 50 40 40 0
+10 120.4 0 0 0 70 0 0 0 15 100 50 40 40 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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