Wolnir's Holy Sword
Wolnir's Holy Sword | |||
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General | Aux Effects | ||
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Standard | ![]() |
0 |
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0 | ||
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1,000 | ![]() |
0 |
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Yes | ![]() |
0 |
Combat | |||
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Wrath of the Gods (1) | ![]() |
60 |
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150 | ![]() |
30 |
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N/A | ![]() |
8.0 |
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N/A | ![]() |
100 |
Damage | Guard Absorption | ||
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132 | ![]() |
45 |
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0 | ![]() |
35 |
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0 | ![]() |
30 |
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0 | ![]() |
30 |
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0 | ![]() |
45 |
Requirements | |||
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18 | ![]() |
12 |
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0 | ![]() |
38 |
Lore
A holy sword eroded by the Abyss. When Wolnir fell to the Abyss, he was gripped by a fear of true darkness, and pleaded to the gods for the first time.
This holy sword, together with three armlets stripped from the corpses of clerics, gave him some semblance of comfort.
The appearance of this weapon is affected by the Holy infusion.
Effect: Boosts damage against Undead enemies by 5% and prevents skeleton reassembly.
Skill: Wrath of the Gods
Thrust weapon into earth to emit powerful shockwave. The wrath of those swallowed by the Abyss is a thing to be wary of indeed.
Effect
- Bonus damage against Undead enemies: 5%.
Availability
- Firelink Shrine - Transposed from the Soul of High Lord Wolnir.
Moveset
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 132 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
+1 | 135.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
+2 | 139.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
+3 | 142.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
+4 | 146.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
+5 | 150 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
+6 | 153.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
+7 | 157.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
+8 | 160.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
+9 | 164.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
+10 | 168 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 132 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 | 45 | 49.5 | 30 | 30 | 45 | syntax error near `.*1.05` |
+1 | 135.6 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 | 45 | 50.4 | 30 | 30 | 45 | syntax error near `.*1.07` |
+2 | 139.2 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 | 45 | 51.3 | 30 | 30 | 45 | syntax error near `.*1.09` |
+3 | 142.8 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 | 45 | 52.2 | 30 | 30 | 45 | syntax error near `.*1.11` |
+4 | 146.4 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 | 45 | 53.1 | 30 | 30 | 45 | syntax error near `.*1.13` |
+5 | 150 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 | 45 | 54 | 30 | 30 | 45 | syntax error near `.*1.15` |
+6 | 153.6 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 | 45 | 54.9 | 30 | 30 | 45 | syntax error near `.*1.17` |
+7 | 157.2 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 | 45 | 55.8 | 30 | 30 | 45 | syntax error near `.*1.19` |
+8 | 160.8 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 | 45 | 56.7 | 30 | 30 | 45 | syntax error near `.*1.21` |
+9 | 164.4 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 | 45 | 57.6 | 30 | 30 | 45 | syntax error near `.*1.23` |
+10 | 168 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 | 45 | 58.5 | 30 | 30 | 45 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 132 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 132 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 75 | 37.5 | 0 | 125 | 0 |
Other Infusions | 132 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 66 | 132 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 240 | 0 | 0 |
+1 | 67.8 | 135.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 240 | 0 | 0 |
+2 | 69.6 | 139.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 240 | 0 | 0 |
+3 | 71.4 | 142.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 240 | 0 | 0 |
+4 | 73.2 | 146.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 240 | 0 | 0 |
+5 | 75 | 150 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 240 | 0 | 0 |
+6 | 76.8 | 153.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 240 | 0 | 0 |
+7 | 78.6 | 157.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 240 | 0 | 0 |
+8 | 80.4 | 160.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 240 | 0 | 0 |
+9 | 82.2 | 164.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 240 | 0 | 0 |
+10 | 84 | 168 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 240 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 132 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
+1 | 135.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
+2 | 139.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
+3 | 142.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
+4 | 146.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
+5 | 150 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
+6 | 153.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
+7 | 157.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
+8 | 160.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
+9 | 164.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
+10 | 168 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 132 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
+1 | 135.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
+2 | 139.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
+3 | 142.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
+4 | 146.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
+5 | 150 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
+6 | 153.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
+7 | 157.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
+8 | 160.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
+9 | 164.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
+10 | 168 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 132 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
+1 | 135.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
+2 | 139.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
+3 | 142.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
+4 | 146.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
+5 | 150 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
+6 | 153.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
+7 | 157.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
+8 | 160.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
+9 | 164.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
+10 | 168 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 30 | 0 | 100 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 73, last edited: 14 Feb 2022 17:34