Witch's Staff
Witch's Staff
Witch's Staff Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 100 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Spew Fire Stability 60
Skill FP Cost 30(-/50) Durability 20
Spell Buff N/A Weight 6.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 110 Physical Absorption 25
Magic Damage 0 Magic Absorption 20
Fire Damage 66 Fire Absorption 10
Lightning Damage 0 Lightning Absorption 10
Dark Damage 0 Dark Absorption 15
Requirements
Strength Requirement 10 Dexterity Requirement 10
Intelligence Requirement 20 Faith Requirement 20

Lore

One of the battlestaves used in Izalith before its destruction.

Effect: increases Attunement by 5.

Skill: Spew Fire
Anchor staff and use strong attack to spew fire from the tip of the staff.

Effect

Availability

Treasure

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 110 0 66 0 0 0 0 0 0 30 80 30 30 0
+1 113 0 67.8 0 0 0 0 0 0 30 80 30 30 0
+2 116 0 69.6 0 0 0 0 0 0 30 80 30 30 0
+3 119 0 71.4 0 0 0 0 0 0 30 80 30 30 0
+4 122 0 73.2 0 0 0 0 0 0 30 80 30 30 0
+5 125 0 75 0 0 0 0 0 0 30 80 30 30 0
+6 128 0 76.8 0 0 0 0 0 0 30 80 30 30 0
+7 131 0 78.6 0 0 0 0 0 0 30 80 30 30 0
+8 134 0 80.4 0 0 0 0 0 0 30 80 30 30 0
+9 137 0 82.2 0 0 0 0 0 0 30 80 30 30 0
+10 140 0 84 0 0 0 0 0 0 30 80 30 30 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 110 0 66 0 0 30 80 30 30 0 25 33 10 10 15 syntax error near `.*1.05`
+1 113 0 67.8 0 0 30 80 30 30 0 25 33.6 10 10 15 syntax error near `.*1.07`
+2 116 0 69.6 0 0 30 80 30 30 0 25 34.2 10 10 15 syntax error near `.*1.09`
+3 119 0 71.4 0 0 30 80 30 30 0 25 34.8 10 10 15 syntax error near `.*1.11`
+4 122 0 73.2 0 0 30 80 30 30 0 25 35.4 10 10 15 syntax error near `.*1.13`
+5 125 0 75 0 0 30 80 30 30 0 25 36 10 10 15 syntax error near `.*1.15`
+6 128 0 76.8 0 0 30 80 30 30 0 25 36.6 10 10 15 syntax error near `.*1.17`
+7 131 0 78.6 0 0 30 80 30 30 0 25 37.2 10 10 15 syntax error near `.*1.19`
+8 134 0 80.4 0 0 30 80 30 30 0 25 37.8 10 10 15 syntax error near `.*1.21`
+9 137 0 82.2 0 0 30 80 30 30 0 25 38.4 10 10 15 syntax error near `.*1.23`
+10 140 0 84 0 0 30 80 30 30 0 25 39 10 10 15 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 110 0 66 0 0 0 0 0 0 30 80 30 30 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 110 0 66 0 0 0 0 0 0 37.5 100 37.5 37.5 0
Other Infusions 110 0 66 0 0 0 0 0 0 30 80 30 30 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 55 154 0 0 0 0 0 0 0 30 80 180 0 0
+1 56.5 158.2 0 0 0 0 0 0 0 30 80 180 0 0
+2 58 162.4 0 0 0 0 0 0 0 30 80 180 0 0
+3 59.5 166.6 0 0 0 0 0 0 0 30 80 180 0 0
+4 61 170.8 0 0 0 0 0 0 0 30 80 180 0 0
+5 62.5 175 0 0 0 0 0 0 0 30 80 180 0 0
+6 64 179.2 0 0 0 0 0 0 0 30 80 180 0 0
+7 65.5 183.4 0 0 0 0 0 0 0 30 80 180 0 0
+8 67 187.6 0 0 0 0 0 0 0 30 80 180 0 0
+9 68.5 191.8 0 0 0 0 0 0 0 30 80 180 0 0
+10 70 196 0 0 0 0 0 0 0 30 80 180 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 110 0 66 0 0 0 0 0 0 30 80 30 30 0
+1 113 0 67.8 0 0 0 0 0 0 30 80 30 30 0
+2 116 0 69.6 0 0 0 0 0 0 30 80 30 30 0
+3 119 0 71.4 0 0 0 0 0 0 30 80 30 30 0
+4 122 0 73.2 0 0 0 0 0 0 30 80 30 30 0
+5 125 0 75 0 0 0 0 0 0 30 80 30 30 0
+6 128 0 76.8 0 0 0 0 0 0 30 80 30 30 0
+7 131 0 78.6 0 0 0 0 0 0 30 80 30 30 0
+8 134 0 80.4 0 0 0 0 0 0 30 80 30 30 0
+9 137 0 82.2 0 0 0 0 0 0 30 80 30 30 0
+10 140 0 84 0 0 0 0 0 0 30 80 30 30 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 110 0 66 0 0 0 0 0 0 30 80 30 30 0
+1 113 0 67.8 0 0 0 0 0 0 30 80 30 30 0
+2 116 0 69.6 0 0 0 0 0 0 30 80 30 30 0
+3 119 0 71.4 0 0 0 0 0 0 30 80 30 30 0
+4 122 0 73.2 0 0 0 0 0 0 30 80 30 30 0
+5 125 0 75 0 0 0 0 0 0 30 80 30 30 0
+6 128 0 76.8 0 0 0 0 0 0 30 80 30 30 0
+7 131 0 78.6 0 0 0 0 0 0 30 80 30 30 0
+8 134 0 80.4 0 0 0 0 0 0 30 80 30 30 0
+9 137 0 82.2 0 0 0 0 0 0 30 80 30 30 0
+10 140 0 84 0 0 0 0 0 0 30 80 30 30 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 110 0 66 0 0 0 0 0 0 30 80 30 30 0
+1 113 0 67.8 0 0 0 0 0 0 30 80 30 30 0
+2 116 0 69.6 0 0 0 0 0 0 30 80 30 30 0
+3 119 0 71.4 0 0 0 0 0 0 30 80 30 30 0
+4 122 0 73.2 0 0 0 0 0 0 30 80 30 30 0
+5 125 0 75 0 0 0 0 0 0 30 80 30 30 0
+6 128 0 76.8 0 0 0 0 0 0 30 80 30 30 0
+7 131 0 78.6 0 0 0 0 0 0 30 80 30 30 0
+8 134 0 80.4 0 0 0 0 0 0 30 80 30 30 0
+9 137 0 82.2 0 0 0 0 0 0 30 80 30 30 0
+10 140 0 84 0 0 0 0 0 0 30 80 30 30 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

  • Cinders Mod

Information here is accurate for version 2.15.

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