Witch's Staff
Witch's Staff | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Strike | 0 | ||
0 | |||
100 | 0 | ||
Yes | 0 | ||
Combat | |||
Spew Fire | 60 | ||
30(-/50) | 20 | ||
N/A | 6.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
110 | 25 | ||
0 | 20 | ||
66 | 10 | ||
0 | 10 | ||
0 | 15 | ||
Requirements | |||
10 | 10 | ||
20 | 20 |
Lore
One of the battlestaves used in Izalith before its destruction.
Effect: increases Attunement by 5.
Skill: Spew Fire
Anchor staff and use strong attack to spew fire from the tip of the staff.
Effect
- Increases Attunement by 5.
Availability
Treasure
- Found in a Trapped Chest in the Smouldering Lake.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 110 | 0 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
+1 | 113 | 0 | 67.8 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
+2 | 116 | 0 | 69.6 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
+3 | 119 | 0 | 71.4 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
+4 | 122 | 0 | 73.2 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
+5 | 125 | 0 | 75 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
+6 | 128 | 0 | 76.8 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
+7 | 131 | 0 | 78.6 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
+8 | 134 | 0 | 80.4 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
+9 | 137 | 0 | 82.2 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
+10 | 140 | 0 | 84 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 110 | 0 | 66 | 0 | 0 | 30 | 80 | 30 | 30 | 0 | 25 | 33 | 10 | 10 | 15 | syntax error near `.*1.05` |
+1 | 113 | 0 | 67.8 | 0 | 0 | 30 | 80 | 30 | 30 | 0 | 25 | 33.6 | 10 | 10 | 15 | syntax error near `.*1.07` |
+2 | 116 | 0 | 69.6 | 0 | 0 | 30 | 80 | 30 | 30 | 0 | 25 | 34.2 | 10 | 10 | 15 | syntax error near `.*1.09` |
+3 | 119 | 0 | 71.4 | 0 | 0 | 30 | 80 | 30 | 30 | 0 | 25 | 34.8 | 10 | 10 | 15 | syntax error near `.*1.11` |
+4 | 122 | 0 | 73.2 | 0 | 0 | 30 | 80 | 30 | 30 | 0 | 25 | 35.4 | 10 | 10 | 15 | syntax error near `.*1.13` |
+5 | 125 | 0 | 75 | 0 | 0 | 30 | 80 | 30 | 30 | 0 | 25 | 36 | 10 | 10 | 15 | syntax error near `.*1.15` |
+6 | 128 | 0 | 76.8 | 0 | 0 | 30 | 80 | 30 | 30 | 0 | 25 | 36.6 | 10 | 10 | 15 | syntax error near `.*1.17` |
+7 | 131 | 0 | 78.6 | 0 | 0 | 30 | 80 | 30 | 30 | 0 | 25 | 37.2 | 10 | 10 | 15 | syntax error near `.*1.19` |
+8 | 134 | 0 | 80.4 | 0 | 0 | 30 | 80 | 30 | 30 | 0 | 25 | 37.8 | 10 | 10 | 15 | syntax error near `.*1.21` |
+9 | 137 | 0 | 82.2 | 0 | 0 | 30 | 80 | 30 | 30 | 0 | 25 | 38.4 | 10 | 10 | 15 | syntax error near `.*1.23` |
+10 | 140 | 0 | 84 | 0 | 0 | 30 | 80 | 30 | 30 | 0 | 25 | 39 | 10 | 10 | 15 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 110 | 0 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 110 | 0 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 37.5 | 100 | 37.5 | 37.5 | 0 |
Other Infusions | 110 | 0 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 55 | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 180 | 0 | 0 |
+1 | 56.5 | 158.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 180 | 0 | 0 |
+2 | 58 | 162.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 180 | 0 | 0 |
+3 | 59.5 | 166.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 180 | 0 | 0 |
+4 | 61 | 170.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 180 | 0 | 0 |
+5 | 62.5 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 180 | 0 | 0 |
+6 | 64 | 179.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 180 | 0 | 0 |
+7 | 65.5 | 183.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 180 | 0 | 0 |
+8 | 67 | 187.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 180 | 0 | 0 |
+9 | 68.5 | 191.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 180 | 0 | 0 |
+10 | 70 | 196 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 180 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 110 | 0 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
+1 | 113 | 0 | 67.8 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
+2 | 116 | 0 | 69.6 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
+3 | 119 | 0 | 71.4 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
+4 | 122 | 0 | 73.2 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
+5 | 125 | 0 | 75 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
+6 | 128 | 0 | 76.8 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
+7 | 131 | 0 | 78.6 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
+8 | 134 | 0 | 80.4 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
+9 | 137 | 0 | 82.2 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
+10 | 140 | 0 | 84 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 110 | 0 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
+1 | 113 | 0 | 67.8 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
+2 | 116 | 0 | 69.6 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
+3 | 119 | 0 | 71.4 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
+4 | 122 | 0 | 73.2 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
+5 | 125 | 0 | 75 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
+6 | 128 | 0 | 76.8 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
+7 | 131 | 0 | 78.6 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
+8 | 134 | 0 | 80.4 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
+9 | 137 | 0 | 82.2 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
+10 | 140 | 0 | 84 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 110 | 0 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
+1 | 113 | 0 | 67.8 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
+2 | 116 | 0 | 69.6 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
+3 | 119 | 0 | 71.4 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
+4 | 122 | 0 | 73.2 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
+5 | 125 | 0 | 75 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
+6 | 128 | 0 | 76.8 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
+7 | 131 | 0 | 78.6 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
+8 | 134 | 0 | 80.4 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
+9 | 137 | 0 | 82.2 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
+10 | 140 | 0 | 84 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 80 | 30 | 30 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
- Cinders Mod
Information here is accurate for version 2.15.
page revision: 66, last edited: 14 Feb 2022 17:00