Witch's Locks
Witch's Locks | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Slash | 0 | ||
0 | |||
1,000 | 0 | ||
Yes | 0 | ||
Combat | |||
Flame Whip | 50 | ||
100 | 20 | ||
N/A | 3.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
88 | 30 | ||
0 | 15 | ||
66 | 20 | ||
0 | 10 | ||
0 | 15 | ||
Requirements | |||
0 | 20 | ||
16 | 16 |
Lore
A whip fashioned from the black hair of a daughter of the Witch of Izalith, creator of the Flame of Chaos.
The long, shining locks woven together to create this whip are imbued with the essence of fire, which can be channeled through the use of its Skill.
Skill: Flame Whip
Temporarily coat the whip in fire, the self-same fire as that which consumed the Witch herself, it is said.
Effect
Availability
Item drop
- Dropped by Dominatrix Sharron.
Moveset
Notes
- Fire damage of this weapon has no scaling.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 88 | 0 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+1 | 90.4 | 0 | 67.8 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+2 | 92.8 | 0 | 69.6 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+3 | 95.2 | 0 | 71.4 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+4 | 97.6 | 0 | 73.2 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+5 | 100 | 0 | 75 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+6 | 102.4 | 0 | 76.8 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+7 | 104.8 | 0 | 78.6 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+8 | 107.2 | 0 | 80.4 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+9 | 109.6 | 0 | 82.2 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+10 | 112 | 0 | 84 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 88 | 0 | 66 | 0 | 0 | 40 | 100 | 0 | 0 | 0 | 30 | 27.5 | 20 | 10 | 15 | syntax error near `.*1.05` |
+1 | 90.4 | 0 | 67.8 | 0 | 0 | 40 | 100 | 0 | 0 | 0 | 30 | 28 | 20 | 10 | 15 | syntax error near `.*1.07` |
+2 | 92.8 | 0 | 69.6 | 0 | 0 | 40 | 100 | 0 | 0 | 0 | 30 | 28.5 | 20 | 10 | 15 | syntax error near `.*1.09` |
+3 | 95.2 | 0 | 71.4 | 0 | 0 | 40 | 100 | 0 | 0 | 0 | 30 | 29 | 20 | 10 | 15 | syntax error near `.*1.11` |
+4 | 97.6 | 0 | 73.2 | 0 | 0 | 40 | 100 | 0 | 0 | 0 | 30 | 29.5 | 20 | 10 | 15 | syntax error near `.*1.13` |
+5 | 100 | 0 | 75 | 0 | 0 | 40 | 100 | 0 | 0 | 0 | 30 | 30 | 20 | 10 | 15 | syntax error near `.*1.15` |
+6 | 102.4 | 0 | 76.8 | 0 | 0 | 40 | 100 | 0 | 0 | 0 | 30 | 30.5 | 20 | 10 | 15 | syntax error near `.*1.17` |
+7 | 104.8 | 0 | 78.6 | 0 | 0 | 40 | 100 | 0 | 0 | 0 | 30 | 31 | 20 | 10 | 15 | syntax error near `.*1.19` |
+8 | 107.2 | 0 | 80.4 | 0 | 0 | 40 | 100 | 0 | 0 | 0 | 30 | 31.5 | 20 | 10 | 15 | syntax error near `.*1.21` |
+9 | 109.6 | 0 | 82.2 | 0 | 0 | 40 | 100 | 0 | 0 | 0 | 30 | 32 | 20 | 10 | 15 | syntax error near `.*1.23` |
+10 | 112 | 0 | 84 | 0 | 0 | 40 | 100 | 0 | 0 | 0 | 30 | 32.5 | 20 | 10 | 15 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 88 | 0 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 88 | 0 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 125 | 0 | 0 | 0 |
Other Infusions | 88 | 0 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 44 | 143 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 140 | 0 | 0 |
+1 | 45.2 | 146.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 140 | 0 | 0 |
+2 | 46.4 | 150.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 140 | 0 | 0 |
+3 | 47.6 | 154.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 140 | 0 | 0 |
+4 | 48.8 | 158.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 140 | 0 | 0 |
+5 | 50 | 162.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 140 | 0 | 0 |
+6 | 51.2 | 166.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 140 | 0 | 0 |
+7 | 52.4 | 170.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 140 | 0 | 0 |
+8 | 53.6 | 174.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 140 | 0 | 0 |
+9 | 54.8 | 178.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 140 | 0 | 0 |
+10 | 56 | 182 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 140 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 88 | 0 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+1 | 90.4 | 0 | 67.8 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+2 | 92.8 | 0 | 69.6 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+3 | 95.2 | 0 | 71.4 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+4 | 97.6 | 0 | 73.2 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+5 | 100 | 0 | 75 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+6 | 102.4 | 0 | 76.8 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+7 | 104.8 | 0 | 78.6 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+8 | 107.2 | 0 | 80.4 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+9 | 109.6 | 0 | 82.2 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+10 | 112 | 0 | 84 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 88 | 0 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+1 | 90.4 | 0 | 67.8 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+2 | 92.8 | 0 | 69.6 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+3 | 95.2 | 0 | 71.4 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+4 | 97.6 | 0 | 73.2 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+5 | 100 | 0 | 75 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+6 | 102.4 | 0 | 76.8 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+7 | 104.8 | 0 | 78.6 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+8 | 107.2 | 0 | 80.4 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+9 | 109.6 | 0 | 82.2 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+10 | 112 | 0 | 84 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 88 | 0 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+1 | 90.4 | 0 | 67.8 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+2 | 92.8 | 0 | 69.6 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+3 | 95.2 | 0 | 71.4 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+4 | 97.6 | 0 | 73.2 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+5 | 100 | 0 | 75 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+6 | 102.4 | 0 | 76.8 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+7 | 104.8 | 0 | 78.6 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+8 | 107.2 | 0 | 80.4 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+9 | 109.6 | 0 | 82.2 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+10 | 112 | 0 | 84 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 62, last edited: 14 Feb 2022 18:09