Washing Pole
Washing Pole
Washing Pole Image
General Aux Effects
Physical Damage Type Slash/Thrust Bleed Effect 15
Poison Damage 0
Sell Price / Soul Value 500 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Storm's Fury Stability 55
Skill FP Cost 200 Durability 20
Spell Buff N/A Weight 8.5
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 151.8 Physical Absorption 55
Magic Damage 0 Magic Absorption 30
Fire Damage 0 Fire Absorption 25
Lightning Damage 0 Lightning Absorption 25
Dark Damage 0 Dark Absorption 30
Requirements
Strength Requirement 12 Dexterity Requirement 18
Intelligence Requirement 0 Faith Requirement 0

Lore

A stunning, unusually long katana forged in an eastern land.

The extreme length of this blade provides immense range, but also renders the blade extremely fragile.

Skill: Storm's Fury
Imbue the blade with the fury of a storm, boosting damage by 15% and reducing stamina costs by 20% for 30 seconds, then unleash heavy attacks to bring the wrath of a storm upon your foes.

Effect

Availability

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 151.8 0 0 0 0 15 0 0 0 40 80 0 0 0
+1 155.94 0 0 0 0 15 0 0 0 40 80 0 0 0
+2 160.08 0 0 0 0 15 0 0 0 40 80 0 0 0
+3 164.22 0 0 0 0 15 0 0 0 40 80 0 0 0
+4 168.36 0 0 0 0 15 0 0 0 40 80 0 0 0
+5 172.5 0 0 0 0 15 0 0 0 40 80 0 0 0
+6 176.64 0 0 0 0 15 0 0 0 40 80 0 0 0
+7 180.78 0 0 0 0 15 0 0 0 40 80 0 0 0
+8 184.92 0 0 0 0 15 0 0 0 40 80 0 0 0
+9 189.06 0 0 0 0 15 0 0 0 40 80 0 0 0
+10 193.2 0 0 0 0 15 0 0 0 40 80 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 151.8 0 0 0 0 40 80 0 0 0 55 44 25 25 30 syntax error near `.*1.05`
+1 155.94 0 0 0 0 40 80 0 0 0 55 44.8 25 25 30 syntax error near `.*1.07`
+2 160.08 0 0 0 0 40 80 0 0 0 55 45.6 25 25 30 syntax error near `.*1.09`
+3 164.22 0 0 0 0 40 80 0 0 0 55 46.4 25 25 30 syntax error near `.*1.11`
+4 168.36 0 0 0 0 40 80 0 0 0 55 47.2 25 25 30 syntax error near `.*1.13`
+5 172.5 0 0 0 0 40 80 0 0 0 55 48 25 25 30 syntax error near `.*1.15`
+6 176.64 0 0 0 0 40 80 0 0 0 55 48.8 25 25 30 syntax error near `.*1.17`
+7 180.78 0 0 0 0 40 80 0 0 0 55 49.6 25 25 30 syntax error near `.*1.19`
+8 184.92 0 0 0 0 40 80 0 0 0 55 50.4 25 25 30 syntax error near `.*1.21`
+9 189.06 0 0 0 0 40 80 0 0 0 55 51.2 25 25 30 syntax error near `.*1.23`
+10 193.2 0 0 0 0 40 80 0 0 0 55 52 25 25 30 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 151.8 0 0 0 0 15 0 0 0 40 80 0 0 0
Laughing 0 0 0 0 0 15 0 0 0 0 0 0 0 0
Unstable 151.8 0 0 0 0 15 0 0 0 50 100 0 0 0
Other Infusions 151.8 0 0 0 0 15 0 0 0 40 80 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 75.9 165 0 0 0 15 0 0 0 40 80 130 0 0
+1 77.97 169.5 0 0 0 15 0 0 0 40 80 130 0 0
+2 80.04 174 0 0 0 15 0 0 0 40 80 130 0 0
+3 82.11 178.5 0 0 0 15 0 0 0 40 80 130 0 0
+4 84.18 183 0 0 0 15 0 0 0 40 80 130 0 0
+5 86.25 187.5 0 0 0 15 0 0 0 40 80 130 0 0
+6 88.32 192 0 0 0 15 0 0 0 40 80 130 0 0
+7 90.39 196.5 0 0 0 15 0 0 0 40 80 130 0 0
+8 92.46 201 0 0 0 15 0 0 0 40 80 130 0 0
+9 94.53 205.5 0 0 0 15 0 0 0 40 80 130 0 0
+10 96.6 210 0 0 0 15 0 0 0 40 80 130 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 151.8 0 0 0 0 15 0 0 0 40 80 0 0 0
+1 155.94 0 0 0 0 15 0 0 0 40 80 0 0 0
+2 160.08 0 0 0 0 15 0 0 0 40 80 0 0 0
+3 164.22 0 0 0 0 15 0 0 0 40 80 0 0 0
+4 168.36 0 0 0 0 15 0 0 0 40 80 0 0 0
+5 172.5 0 0 0 0 15 0 0 0 40 80 0 0 0
+6 176.64 0 0 0 0 15 0 0 0 40 80 0 0 0
+7 180.78 0 0 0 0 15 0 0 0 40 80 0 0 0
+8 184.92 0 0 0 0 15 0 0 0 40 80 0 0 0
+9 189.06 0 0 0 0 15 0 0 0 40 80 0 0 0
+10 193.2 0 0 0 0 15 0 0 0 40 80 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 151.8 0 0 0 0 15 0 0 0 40 80 0 0 0
+1 155.94 0 0 0 0 15 0 0 0 40 80 0 0 0
+2 160.08 0 0 0 0 15 0 0 0 40 80 0 0 0
+3 164.22 0 0 0 0 15 0 0 0 40 80 0 0 0
+4 168.36 0 0 0 0 15 0 0 0 40 80 0 0 0
+5 172.5 0 0 0 0 15 0 0 0 40 80 0 0 0
+6 176.64 0 0 0 0 15 0 0 0 40 80 0 0 0
+7 180.78 0 0 0 0 15 0 0 0 40 80 0 0 0
+8 184.92 0 0 0 0 15 0 0 0 40 80 0 0 0
+9 189.06 0 0 0 0 15 0 0 0 40 80 0 0 0
+10 193.2 0 0 0 0 15 0 0 0 40 80 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 151.8 0 0 0 0 15 0 0 0 40 80 0 0 0
+1 155.94 0 0 0 0 15 0 0 0 40 80 0 0 0
+2 160.08 0 0 0 0 15 0 0 0 40 80 0 0 0
+3 164.22 0 0 0 0 15 0 0 0 40 80 0 0 0
+4 168.36 0 0 0 0 15 0 0 0 40 80 0 0 0
+5 172.5 0 0 0 0 15 0 0 0 40 80 0 0 0
+6 176.64 0 0 0 0 15 0 0 0 40 80 0 0 0
+7 180.78 0 0 0 0 15 0 0 0 40 80 0 0 0
+8 184.92 0 0 0 0 15 0 0 0 40 80 0 0 0
+9 189.06 0 0 0 0 15 0 0 0 40 80 0 0 0
+10 193.2 0 0 0 0 15 0 0 0 40 80 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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