Warpick
Warpick
Warpick Image
General Aux Effects
Physical Damage Type Thrust Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 100 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Galvanize Stability 55
Skill FP Cost 150 Durability 25
Spell Buff N/A Weight 4.5
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 121 Physical Absorption 45
Magic Damage 0 Magic Absorption 30
Fire Damage 0 Fire Absorption 25
Lightning Damage 0 Lightning Absorption 25
Dark Damage 0 Dark Absorption 30
Requirements
Strength Requirement 12 Dexterity Requirement 10
Intelligence Requirement 0 Faith Requirement 0

Lore

A war hammer with a hard pronged head. Was originally a pickaxe, but was refitted for battle.

This simple but deadly weapon hits heavily with thrust damage, easily puncturing metal armor.

Skill: Galvanize
Temporarily boost stamina recovery speed by 30 for 30 seconds.

Effect

Availability

Merchants

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 121 0 0 0 0 0 0 0 0 140 40 0 0 0
+1 124.3 0 0 0 0 0 0 0 0 140 40 0 0 0
+2 127.6 0 0 0 0 0 0 0 0 140 40 0 0 0
+3 130.9 0 0 0 0 0 0 0 0 140 40 0 0 0
+4 134.2 0 0 0 0 0 0 0 0 140 40 0 0 0
+5 137.5 0 0 0 0 0 0 0 0 140 40 0 0 0
+6 140.8 0 0 0 0 0 0 0 0 140 40 0 0 0
+7 144.1 0 0 0 0 0 0 0 0 140 40 0 0 0
+8 147.4 0 0 0 0 0 0 0 0 140 40 0 0 0
+9 150.7 0 0 0 0 0 0 0 0 140 40 0 0 0
+10 154 0 0 0 0 0 0 0 0 140 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 121 0 0 0 0 140 40 0 0 0 45 44 25 25 30 syntax error near `.*1.05`
+1 124.3 0 0 0 0 140 40 0 0 0 45 44.8 25 25 30 syntax error near `.*1.07`
+2 127.6 0 0 0 0 140 40 0 0 0 45 45.6 25 25 30 syntax error near `.*1.09`
+3 130.9 0 0 0 0 140 40 0 0 0 45 46.4 25 25 30 syntax error near `.*1.11`
+4 134.2 0 0 0 0 140 40 0 0 0 45 47.2 25 25 30 syntax error near `.*1.13`
+5 137.5 0 0 0 0 140 40 0 0 0 45 48 25 25 30 syntax error near `.*1.15`
+6 140.8 0 0 0 0 140 40 0 0 0 45 48.8 25 25 30 syntax error near `.*1.17`
+7 144.1 0 0 0 0 140 40 0 0 0 45 49.6 25 25 30 syntax error near `.*1.19`
+8 147.4 0 0 0 0 140 40 0 0 0 45 50.4 25 25 30 syntax error near `.*1.21`
+9 150.7 0 0 0 0 140 40 0 0 0 45 51.2 25 25 30 syntax error near `.*1.23`
+10 154 0 0 0 0 140 40 0 0 0 45 52 25 25 30 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 121 0 0 0 0 0 0 0 0 105 30 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Other Infusions 121 0 0 0 0 0 0 0 0 105 30 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 60.5 0 132 0 0 0 0 0 0 140 40 190 0 0
+1 62.15 0 135.6 0 0 0 0 0 0 140 40 190 0 0
+2 63.8 0 139.2 0 0 0 0 0 0 140 40 190 0 0
+3 65.45 0 142.8 0 0 0 0 0 0 140 40 190 0 0
+4 67.1 0 146.4 0 0 0 0 0 0 140 40 190 0 0
+5 68.75 0 150 0 0 0 0 0 0 140 40 190 0 0
+6 70.4 0 153.6 0 0 0 0 0 0 140 40 190 0 0
+7 72.05 0 157.2 0 0 0 0 0 0 140 40 190 0 0
+8 73.7 0 160.8 0 0 0 0 0 0 140 40 190 0 0
+9 75.35 0 164.4 0 0 0 0 0 0 140 40 190 0 0
+10 77 0 168 0 0 0 0 0 0 140 40 190 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 121 0 0 0 0 0 0 0 0 140 40 0 0 0
+1 124.3 0 0 0 0 0 0 0 0 140 40 0 0 0
+2 127.6 0 0 0 0 0 0 0 0 140 40 0 0 0
+3 130.9 0 0 0 0 0 0 0 0 140 40 0 0 0
+4 134.2 0 0 0 0 0 0 0 0 140 40 0 0 0
+5 137.5 0 0 0 0 0 0 0 0 140 40 0 0 0
+6 140.8 0 0 0 0 0 0 0 0 140 40 0 0 0
+7 144.1 0 0 0 0 0 0 0 0 140 40 0 0 0
+8 147.4 0 0 0 0 0 0 0 0 140 40 0 0 0
+9 150.7 0 0 0 0 0 0 0 0 140 40 0 0 0
+10 154 0 0 0 0 0 0 0 0 140 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 121 0 0 0 0 0 0 0 0 140 40 0 0 0
+1 124.3 0 0 0 0 0 0 0 0 140 40 0 0 0
+2 127.6 0 0 0 0 0 0 0 0 140 40 0 0 0
+3 130.9 0 0 0 0 0 0 0 0 140 40 0 0 0
+4 134.2 0 0 0 0 0 0 0 0 140 40 0 0 0
+5 137.5 0 0 0 0 0 0 0 0 140 40 0 0 0
+6 140.8 0 0 0 0 0 0 0 0 140 40 0 0 0
+7 144.1 0 0 0 0 0 0 0 0 140 40 0 0 0
+8 147.4 0 0 0 0 0 0 0 0 140 40 0 0 0
+9 150.7 0 0 0 0 0 0 0 0 140 40 0 0 0
+10 154 0 0 0 0 0 0 0 0 140 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 121 0 0 0 0 0 0 0 0 105 30 0 0 0
+1 124.3 0 0 0 0 0 0 0 0 105 30 0 0 0
+2 127.6 0 0 0 0 0 0 0 0 105 30 0 0 0
+3 130.9 0 0 0 0 0 0 0 0 105 30 0 0 0
+4 134.2 0 0 0 0 0 0 0 0 105 30 0 0 0
+5 137.5 0 0 0 0 0 0 0 0 105 30 0 0 0
+6 140.8 0 0 0 0 0 0 0 0 105 30 0 0 0
+7 144.1 0 0 0 0 0 0 0 0 105 30 0 0 0
+8 147.4 0 0 0 0 0 0 0 0 105 30 0 0 0
+9 150.7 0 0 0 0 0 0 0 0 105 30 0 0 0
+10 154 0 0 0 0 0 0 0 0 105 30 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.10.

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