Vordt's Great Hammer
Vordt's Great Hammer
Vordt's Great Hammer Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 1,000 Frost Effect 60
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Frostweave Stability 65~80
Skill FP Cost 100 Durability 40
Spell Buff N/A Weight 16.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 170.5 Physical Absorption 55~100
Magic Damage 0 Magic Absorption 45~70
Fire Damage 0 Fire Absorption 35~60
Lightning Damage 0 Lightning Absorption 35~60
Dark Damage 0 Dark Absorption 45~50
Requirements
Strength Requirement 32 Dexterity Requirement 0
Intelligence Requirement 0 Faith Requirement 0

Lore

Great Hammer wielded by Vordt, the outrider knight of the Boreal Valley. Weapon is imbued with frost, and causes frostbite.

The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.

Skill: Frostweave
Coat weapon and nearby earth with bone-chilling frost.

Effect

Availability

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 170.5 0 0 0 0 0 0 60 0 140 40 0 0 0
+1 175.15 0 0 0 0 0 0 60 0 140 40 0 0 0
+2 179.8 0 0 0 0 0 0 60 0 140 40 0 0 0
+3 184.45 0 0 0 0 0 0 60 0 140 40 0 0 0
+4 189.1 0 0 0 0 0 0 60 0 140 40 0 0 0
+5 193.75 0 0 0 0 0 0 60 0 140 40 0 0 0
+6 198.4 0 0 0 0 0 0 60 0 140 40 0 0 0
+7 203.05 0 0 0 0 0 0 60 0 140 40 0 0 0
+8 207.7 0 0 0 0 0 0 60 0 140 40 0 0 0
+9 212.35 0 0 0 0 0 0 60 0 140 40 0 0 0
+10 217 0 0 0 0 0 0 60 0 140 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 170.5 0 0 0 0 140 40 0 0 0 55~100 syntax error near `~70+10)*1.` 35~60 35~60 45~50 syntax error near `.*1.05`
+1 175.15 0 0 0 0 140 40 0 0 0 55~100 syntax error near `~70+10)*1.` 35~60 35~60 45~50 syntax error near `.*1.07`
+2 179.8 0 0 0 0 140 40 0 0 0 55~100 syntax error near `~70+10)*1.` 35~60 35~60 45~50 syntax error near `.*1.09`
+3 184.45 0 0 0 0 140 40 0 0 0 55~100 syntax error near `~70+10)*1.` 35~60 35~60 45~50 syntax error near `.*1.11`
+4 189.1 0 0 0 0 140 40 0 0 0 55~100 syntax error near `~70+10)*1.` 35~60 35~60 45~50 syntax error near `.*1.13`
+5 193.75 0 0 0 0 140 40 0 0 0 55~100 syntax error near `~70+10)*1.` 35~60 35~60 45~50 syntax error near `.*1.15`
+6 198.4 0 0 0 0 140 40 0 0 0 55~100 syntax error near `~70+10)*1.` 35~60 35~60 45~50 syntax error near `.*1.17`
+7 203.05 0 0 0 0 140 40 0 0 0 55~100 syntax error near `~70+10)*1.` 35~60 35~60 45~50 syntax error near `.*1.19`
+8 207.7 0 0 0 0 140 40 0 0 0 55~100 syntax error near `~70+10)*1.` 35~60 35~60 45~50 syntax error near `.*1.21`
+9 212.35 0 0 0 0 140 40 0 0 0 55~100 syntax error near `~70+10)*1.` 35~60 35~60 45~50 syntax error near `.*1.23`
+10 217 0 0 0 0 140 40 0 0 0 55~100 syntax error near `~70+10)*1.` 35~60 35~60 45~50 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 170.5 0 0 0 0 0 0 60 0 140 40 0 0 0
Laughing 0 0 0 0 0 0 0 60 0 0 0 0 0 0
Unstable 170.5 0 0 0 0 0 0 60 0 175 50 0 0 0
Other Infusions 170.5 0 0 0 0 0 0 60 0 140 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 85.8 170.5 0 0 0 0 0 60 0 140 40 190 0 0
+1 88.14 175.15 0 0 0 0 0 60 0 140 40 190 0 0
+2 90.48 179.8 0 0 0 0 0 60 0 140 40 190 0 0
+3 92.82 184.45 0 0 0 0 0 60 0 140 40 190 0 0
+4 95.16 189.1 0 0 0 0 0 60 0 140 40 190 0 0
+5 97.5 193.75 0 0 0 0 0 60 0 140 40 190 0 0
+6 99.84 198.4 0 0 0 0 0 60 0 140 40 190 0 0
+7 102.18 203.05 0 0 0 0 0 60 0 140 40 190 0 0
+8 104.52 207.7 0 0 0 0 0 60 0 140 40 190 0 0
+9 106.86 212.35 0 0 0 0 0 60 0 140 40 190 0 0
+10 109.2 217 0 0 0 0 0 60 0 140 40 190 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 170.5 0 0 0 0 0 0 60 0 140 40 0 0 0
+1 175.15 0 0 0 0 0 0 60 0 140 40 0 0 0
+2 179.8 0 0 0 0 0 0 60 0 140 40 0 0 0
+3 184.45 0 0 0 0 0 0 60 0 140 40 0 0 0
+4 189.1 0 0 0 0 0 0 60 0 140 40 0 0 0
+5 193.75 0 0 0 0 0 0 60 0 140 40 0 0 0
+6 198.4 0 0 0 0 0 0 60 0 140 40 0 0 0
+7 203.05 0 0 0 0 0 0 60 0 140 40 0 0 0
+8 207.7 0 0 0 0 0 0 60 0 140 40 0 0 0
+9 212.35 0 0 0 0 0 0 60 0 140 40 0 0 0
+10 217 0 0 0 0 0 0 60 0 140 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 170.5 0 0 0 0 0 0 60 0 140 40 0 0 0
+1 175.15 0 0 0 0 0 0 60 0 140 40 0 0 0
+2 179.8 0 0 0 0 0 0 60 0 140 40 0 0 0
+3 184.45 0 0 0 0 0 0 60 0 140 40 0 0 0
+4 189.1 0 0 0 0 0 0 60 0 140 40 0 0 0
+5 193.75 0 0 0 0 0 0 60 0 140 40 0 0 0
+6 198.4 0 0 0 0 0 0 60 0 140 40 0 0 0
+7 203.05 0 0 0 0 0 0 60 0 140 40 0 0 0
+8 207.7 0 0 0 0 0 0 60 0 140 40 0 0 0
+9 212.35 0 0 0 0 0 0 60 0 140 40 0 0 0
+10 217 0 0 0 0 0 0 60 0 140 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 170.5 0 0 0 0 0 0 60 0 140 40 0 0 0
+1 175.15 0 0 0 0 0 0 60 0 140 40 0 0 0
+2 179.8 0 0 0 0 0 0 60 0 140 40 0 0 0
+3 184.45 0 0 0 0 0 0 60 0 140 40 0 0 0
+4 189.1 0 0 0 0 0 0 60 0 140 40 0 0 0
+5 193.75 0 0 0 0 0 0 60 0 140 40 0 0 0
+6 198.4 0 0 0 0 0 0 60 0 140 40 0 0 0
+7 203.05 0 0 0 0 0 0 60 0 140 40 0 0 0
+8 207.7 0 0 0 0 0 0 60 0 140 40 0 0 0
+9 212.35 0 0 0 0 0 0 60 0 140 40 0 0 0
+10 217 0 0 0 0 0 0 60 0 140 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License