Vordt's Great Hammer
Vordt's Great Hammer | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Strike | 0 | ||
0 | |||
1,000 | 60 | ||
Yes | 0 | ||
Combat | |||
Frostweave | 65~80 | ||
100 | 40 | ||
N/A | 16.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
170.5 | 55~100 | ||
0 | 45~70 | ||
0 | 35~60 | ||
0 | 35~60 | ||
0 | 45~50 | ||
Requirements | |||
32 | 0 | ||
0 | 0 |
Lore
Great Hammer wielded by Vordt, the outrider knight of the Boreal Valley. Weapon is imbued with frost, and causes frostbite.
The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.
Skill: Frostweave
Coat weapon and nearby earth with bone-chilling frost.
Effect
Availability
- Firelink Shrine - Transposed from the Soul of Boreal Valley Vordt.
Moveset
Notes
- The Guard Absorption and Stability of this weapon scale with stats.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 170.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
+1 | 175.15 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
+2 | 179.8 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
+3 | 184.45 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
+4 | 189.1 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
+5 | 193.75 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
+6 | 198.4 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
+7 | 203.05 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
+8 | 207.7 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
+9 | 212.35 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
+10 | 217 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 170.5 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 | 55~100 | syntax error near `~70+10)*1.` | 35~60 | 35~60 | 45~50 | syntax error near `.*1.05` |
+1 | 175.15 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 | 55~100 | syntax error near `~70+10)*1.` | 35~60 | 35~60 | 45~50 | syntax error near `.*1.07` |
+2 | 179.8 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 | 55~100 | syntax error near `~70+10)*1.` | 35~60 | 35~60 | 45~50 | syntax error near `.*1.09` |
+3 | 184.45 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 | 55~100 | syntax error near `~70+10)*1.` | 35~60 | 35~60 | 45~50 | syntax error near `.*1.11` |
+4 | 189.1 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 | 55~100 | syntax error near `~70+10)*1.` | 35~60 | 35~60 | 45~50 | syntax error near `.*1.13` |
+5 | 193.75 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 | 55~100 | syntax error near `~70+10)*1.` | 35~60 | 35~60 | 45~50 | syntax error near `.*1.15` |
+6 | 198.4 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 | 55~100 | syntax error near `~70+10)*1.` | 35~60 | 35~60 | 45~50 | syntax error near `.*1.17` |
+7 | 203.05 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 | 55~100 | syntax error near `~70+10)*1.` | 35~60 | 35~60 | 45~50 | syntax error near `.*1.19` |
+8 | 207.7 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 | 55~100 | syntax error near `~70+10)*1.` | 35~60 | 35~60 | 45~50 | syntax error near `.*1.21` |
+9 | 212.35 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 | 55~100 | syntax error near `~70+10)*1.` | 35~60 | 35~60 | 45~50 | syntax error near `.*1.23` |
+10 | 217 | 0 | 0 | 0 | 0 | 140 | 40 | 0 | 0 | 0 | 55~100 | syntax error near `~70+10)*1.` | 35~60 | 35~60 | 45~50 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 170.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 170.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 175 | 50 | 0 | 0 | 0 |
Other Infusions | 170.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 85.8 | 170.5 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 190 | 0 | 0 |
+1 | 88.14 | 175.15 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 190 | 0 | 0 |
+2 | 90.48 | 179.8 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 190 | 0 | 0 |
+3 | 92.82 | 184.45 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 190 | 0 | 0 |
+4 | 95.16 | 189.1 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 190 | 0 | 0 |
+5 | 97.5 | 193.75 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 190 | 0 | 0 |
+6 | 99.84 | 198.4 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 190 | 0 | 0 |
+7 | 102.18 | 203.05 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 190 | 0 | 0 |
+8 | 104.52 | 207.7 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 190 | 0 | 0 |
+9 | 106.86 | 212.35 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 190 | 0 | 0 |
+10 | 109.2 | 217 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 190 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 170.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
+1 | 175.15 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
+2 | 179.8 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
+3 | 184.45 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
+4 | 189.1 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
+5 | 193.75 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
+6 | 198.4 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
+7 | 203.05 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
+8 | 207.7 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
+9 | 212.35 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
+10 | 217 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 170.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
+1 | 175.15 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
+2 | 179.8 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
+3 | 184.45 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
+4 | 189.1 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
+5 | 193.75 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
+6 | 198.4 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
+7 | 203.05 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
+8 | 207.7 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
+9 | 212.35 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
+10 | 217 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 170.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
+1 | 175.15 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
+2 | 179.8 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
+3 | 184.45 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
+4 | 189.1 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
+5 | 193.75 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
+6 | 198.4 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
+7 | 203.05 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
+8 | 207.7 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
+9 | 212.35 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
+10 | 217 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 140 | 40 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 69, last edited: 14 Feb 2022 17:25