Velka's Rapier
| Velka's Rapier | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Thrust | 0 | ||
| 0 | |||
| 100 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Stance (3) | 50 | ||
| -(25/75) | 20 | ||
| N/A | 2.0 | ||
| N/A | 130 | ||
| Damage | Guard Absorption | ||
| 96.8 | 35 | ||
| 0 | 20 | ||
| 0 | 15 | ||
| 0 | 15 | ||
| 0 | 20 | ||
| Requirements | |||
| 0 | 20 | ||
| 32 | 0 | ||
Lore
A symbolic, powerful thrusting sword used by the Pardoner serving Velka, Goddess of Sin.
It is no mere symbol to be sure; the Pardoner is an inhuman swordsman, and wields this enchanted blade with special sword technique.
Skill: Stance
From stance, use normal attack to back step and execute a surprise attack, or strong attack for consecutive thrusting.
Effect
Availability
Treasure
- Found in the Undead Settlement.
Moveset
Notes
- Considered an Enchanted Weapon.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 96.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| +1 | 99.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| +2 | 102.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| +3 | 104.72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| +4 | 107.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| +5 | 110 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| +6 | 112.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| +7 | 115.28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| +8 | 117.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| +9 | 120.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| +10 | 123.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 96.8 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 | 35 | 33 | 15 | 15 | 20 | syntax error near `.*1.05` |
| +1 | 99.44 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 | 35 | 33.6 | 15 | 15 | 20 | syntax error near `.*1.07` |
| +2 | 102.08 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 | 35 | 34.2 | 15 | 15 | 20 | syntax error near `.*1.09` |
| +3 | 104.72 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 | 35 | 34.8 | 15 | 15 | 20 | syntax error near `.*1.11` |
| +4 | 107.36 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 | 35 | 35.4 | 15 | 15 | 20 | syntax error near `.*1.13` |
| +5 | 110 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 | 35 | 36 | 15 | 15 | 20 | syntax error near `.*1.15` |
| +6 | 112.64 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 | 35 | 36.6 | 15 | 15 | 20 | syntax error near `.*1.17` |
| +7 | 115.28 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 | 35 | 37.2 | 15 | 15 | 20 | syntax error near `.*1.19` |
| +8 | 117.92 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 | 35 | 37.8 | 15 | 15 | 20 | syntax error near `.*1.21` |
| +9 | 120.56 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 | 35 | 38.4 | 15 | 15 | 20 | syntax error near `.*1.23` |
| +10 | 123.2 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 | 35 | 39 | 15 | 15 | 20 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 96.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 96.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 25 | 125 | 100 | 0 | 0 |
| Other Infusions | 96.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 48.4 | 110 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 170 | 0 | 0 |
| +1 | 49.72 | 113 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 170 | 0 | 0 |
| +2 | 51.04 | 116 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 170 | 0 | 0 |
| +3 | 52.36 | 119 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 170 | 0 | 0 |
| +4 | 53.68 | 122 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 170 | 0 | 0 |
| +5 | 55 | 125 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 170 | 0 | 0 |
| +6 | 56.32 | 128 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 170 | 0 | 0 |
| +7 | 57.64 | 131 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 170 | 0 | 0 |
| +8 | 58.96 | 134 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 170 | 0 | 0 |
| +9 | 60.28 | 137 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 170 | 0 | 0 |
| +10 | 61.6 | 140 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 170 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 96.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| +1 | 99.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| +2 | 102.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| +3 | 104.72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| +4 | 107.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| +5 | 110 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| +6 | 112.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| +7 | 115.28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| +8 | 117.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| +9 | 120.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| +10 | 123.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 96.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| +1 | 99.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| +2 | 102.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| +3 | 104.72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| +4 | 107.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| +5 | 110 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| +6 | 112.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| +7 | 115.28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| +8 | 117.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| +9 | 120.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| +10 | 123.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 96.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| +1 | 99.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| +2 | 102.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| +3 | 104.72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| +4 | 107.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| +5 | 110 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| +6 | 112.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| +7 | 115.28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| +8 | 117.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| +9 | 120.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
| +10 | 123.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 100 | 80 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 61, last edited: 14 Feb 2022 18:04

