Valorheart
Valorheart
Valorheart Image
General Aux Effects
Physical Damage Type Standard/Strike/Thrust Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 500 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Lion Stance Stability 55~65
Skill FP Cost -(30/75) Durability 25
Spell Buff N/A Weight 5.5
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 93.5 Physical Absorption 100
Magic Damage 0 Magic Absorption 75~85
Fire Damage 0 Fire Absorption 75~85
Lightning Damage 0 Lightning Absorption 75~85
Dark Damage 0 Dark Absorption 75~85
Requirements
Strength Requirement 18 Dexterity Requirement 18
Intelligence Requirement 0 Faith Requirement 0

Lore

Weapon once wielded by the Champion of the Undead Match. A special paired set consisting of a broad sword and a lion shield.

The Champion fought on, without rest, until he lost his mind. In the end, only his page and a lone wolf stayed at his side.

The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.

Skill: Lion Stance
While in stance, use normal attack to thrust forward with shield up, and strong attack to execute a shield bash with a lion's roar.

Effect

Availability

Treasure

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 93.5 0 0 0 0 0 0 0 0 100 100 0 0 0
+1 96.05 0 0 0 0 0 0 0 0 100 100 0 0 0
+2 98.6 0 0 0 0 0 0 0 0 100 100 0 0 0
+3 101.15 0 0 0 0 0 0 0 0 100 100 0 0 0
+4 103.7 0 0 0 0 0 0 0 0 100 100 0 0 0
+5 106.25 0 0 0 0 0 0 0 0 100 100 0 0 0
+6 108.8 0 0 0 0 0 0 0 0 100 100 0 0 0
+7 111.35 0 0 0 0 0 0 0 0 100 100 0 0 0
+8 113.9 0 0 0 0 0 0 0 0 100 100 0 0 0
+9 116.45 0 0 0 0 0 0 0 0 100 100 0 0 0
+10 119 0 0 0 0 0 0 0 0 100 100 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 93.5 0 0 0 0 100 100 0 0 0 100 syntax error near `~85+10)*1.` 75~85 75~85 75~85 syntax error near `.*1.05`
+1 96.05 0 0 0 0 100 100 0 0 0 100 syntax error near `~85+10)*1.` 75~85 75~85 75~85 syntax error near `.*1.07`
+2 98.6 0 0 0 0 100 100 0 0 0 100 syntax error near `~85+10)*1.` 75~85 75~85 75~85 syntax error near `.*1.09`
+3 101.15 0 0 0 0 100 100 0 0 0 100 syntax error near `~85+10)*1.` 75~85 75~85 75~85 syntax error near `.*1.11`
+4 103.7 0 0 0 0 100 100 0 0 0 100 syntax error near `~85+10)*1.` 75~85 75~85 75~85 syntax error near `.*1.13`
+5 106.25 0 0 0 0 100 100 0 0 0 100 syntax error near `~85+10)*1.` 75~85 75~85 75~85 syntax error near `.*1.15`
+6 108.8 0 0 0 0 100 100 0 0 0 100 syntax error near `~85+10)*1.` 75~85 75~85 75~85 syntax error near `.*1.17`
+7 111.35 0 0 0 0 100 100 0 0 0 100 syntax error near `~85+10)*1.` 75~85 75~85 75~85 syntax error near `.*1.19`
+8 113.9 0 0 0 0 100 100 0 0 0 100 syntax error near `~85+10)*1.` 75~85 75~85 75~85 syntax error near `.*1.21`
+9 116.45 0 0 0 0 100 100 0 0 0 100 syntax error near `~85+10)*1.` 75~85 75~85 75~85 syntax error near `.*1.23`
+10 119 0 0 0 0 100 100 0 0 0 100 syntax error near `~85+10)*1.` 75~85 75~85 75~85 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 93.5 0 0 0 0 0 0 0 0 100 100 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 93.5 0 0 0 0 0 0 0 0 125 125 0 0 0
Other Infusions 93.5 0 0 0 0 0 0 0 0 100 100 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 46.2 99 0 0 0 0 0 0 0 100 100 220 0 0
+1 47.46 101.7 0 0 0 0 0 0 0 100 100 220 0 0
+2 48.72 104.4 0 0 0 0 0 0 0 100 100 220 0 0
+3 49.98 107.1 0 0 0 0 0 0 0 100 100 220 0 0
+4 51.24 109.8 0 0 0 0 0 0 0 100 100 220 0 0
+5 52.5 112.5 0 0 0 0 0 0 0 100 100 220 0 0
+6 53.76 115.2 0 0 0 0 0 0 0 100 100 220 0 0
+7 55.02 117.9 0 0 0 0 0 0 0 100 100 220 0 0
+8 56.28 120.6 0 0 0 0 0 0 0 100 100 220 0 0
+9 57.54 123.3 0 0 0 0 0 0 0 100 100 220 0 0
+10 58.8 126 0 0 0 0 0 0 0 100 100 220 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 93.5 0 0 0 0 0 0 0 0 100 100 0 0 0
+1 96.05 0 0 0 0 0 0 0 0 100 100 0 0 0
+2 98.6 0 0 0 0 0 0 0 0 100 100 0 0 0
+3 101.15 0 0 0 0 0 0 0 0 100 100 0 0 0
+4 103.7 0 0 0 0 0 0 0 0 100 100 0 0 0
+5 106.25 0 0 0 0 0 0 0 0 100 100 0 0 0
+6 108.8 0 0 0 0 0 0 0 0 100 100 0 0 0
+7 111.35 0 0 0 0 0 0 0 0 100 100 0 0 0
+8 113.9 0 0 0 0 0 0 0 0 100 100 0 0 0
+9 116.45 0 0 0 0 0 0 0 0 100 100 0 0 0
+10 119 0 0 0 0 0 0 0 0 100 100 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 93.5 0 0 0 0 0 0 0 0 100 100 0 0 0
+1 96.05 0 0 0 0 0 0 0 0 100 100 0 0 0
+2 98.6 0 0 0 0 0 0 0 0 100 100 0 0 0
+3 101.15 0 0 0 0 0 0 0 0 100 100 0 0 0
+4 103.7 0 0 0 0 0 0 0 0 100 100 0 0 0
+5 106.25 0 0 0 0 0 0 0 0 100 100 0 0 0
+6 108.8 0 0 0 0 0 0 0 0 100 100 0 0 0
+7 111.35 0 0 0 0 0 0 0 0 100 100 0 0 0
+8 113.9 0 0 0 0 0 0 0 0 100 100 0 0 0
+9 116.45 0 0 0 0 0 0 0 0 100 100 0 0 0
+10 119 0 0 0 0 0 0 0 0 100 100 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 93.5 0 0 0 0 0 0 0 0 100 100 0 0 0
+1 96.05 0 0 0 0 0 0 0 0 100 100 0 0 0
+2 98.6 0 0 0 0 0 0 0 0 100 100 0 0 0
+3 101.15 0 0 0 0 0 0 0 0 100 100 0 0 0
+4 103.7 0 0 0 0 0 0 0 0 100 100 0 0 0
+5 106.25 0 0 0 0 0 0 0 0 100 100 0 0 0
+6 108.8 0 0 0 0 0 0 0 0 100 100 0 0 0
+7 111.35 0 0 0 0 0 0 0 0 100 100 0 0 0
+8 113.9 0 0 0 0 0 0 0 0 100 100 0 0 0
+9 116.45 0 0 0 0 0 0 0 0 100 100 0 0 0
+10 119 0 0 0 0 0 0 0 0 100 100 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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