Twinspears of the Forlorn
Twinspears of the Forlorn
Twinspears of the Forlorn Image
General Aux Effects
Physical Damage Type Standard/Thrust Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 350 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 10
Combat
Skill Vestiges of Aldia Stability 55
Skill FP Cost 50(50/100) Durability 30
Spell Buff N/A Weight 8.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 88 Physical Absorption 40
Magic Damage 0 Magic Absorption 25
Fire Damage 0 Fire Absorption 20
Lightning Damage 0 Lightning Absorption 20
Dark Damage 55 Dark Absorption 25
Requirements
Strength Requirement 10 Dexterity Requirement 10
Intelligence Requirement 20 Faith Requirement 20

Lore

Twinspears belonging to hooded figure found in the Road of Sacrifices. Cursed, the figure wanders aimlessly, looking for its next victim.

Effect: replaces dodge with Hunter Dash if enabled at Benjin. Disabled if current equipment load is above 70% of max.

Skill: Vestiges of Aldia
Perform a cross-cutting slice, imbuing weapon with the scholar's flame. Follow with normal attack to hold spears at waist and charge at foe, or strong attack to leap forward and unleash the agony of Aldia's tortured undead.

Effect

  • Changes the roll animation to Bloodborne's dodge while equipped.

Availability

Item drop

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 88 0 0 0 55 0 0 0 10 40 40 80 80 0
+1 90.4 0 0 0 56.5 0 0 0 10 40 40 80 80 0
+2 92.8 0 0 0 58 0 0 0 10 40 40 80 80 0
+3 95.2 0 0 0 59.5 0 0 0 10 40 40 80 80 0
+4 97.6 0 0 0 61 0 0 0 10 40 40 80 80 0
+5 100 0 0 0 62.5 0 0 0 10 40 40 80 80 0
+6 102.4 0 0 0 64 0 0 0 10 40 40 80 80 0
+7 104.8 0 0 0 65.5 0 0 0 10 40 40 80 80 0
+8 107.2 0 0 0 67 0 0 0 10 40 40 80 80 0
+9 109.6 0 0 0 68.5 0 0 0 10 40 40 80 80 0
+10 112 0 0 0 70 0 0 0 10 40 40 80 80 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 88 0 0 0 55 40 40 80 80 0 40 38.5 20 20 25 syntax error near `.*1.05`
+1 90.4 0 0 0 56.5 40 40 80 80 0 40 39.2 20 20 25 syntax error near `.*1.07`
+2 92.8 0 0 0 58 40 40 80 80 0 40 39.9 20 20 25 syntax error near `.*1.09`
+3 95.2 0 0 0 59.5 40 40 80 80 0 40 40.6 20 20 25 syntax error near `.*1.11`
+4 97.6 0 0 0 61 40 40 80 80 0 40 41.3 20 20 25 syntax error near `.*1.13`
+5 100 0 0 0 62.5 40 40 80 80 0 40 42 20 20 25 syntax error near `.*1.15`
+6 102.4 0 0 0 64 40 40 80 80 0 40 42.7 20 20 25 syntax error near `.*1.17`
+7 104.8 0 0 0 65.5 40 40 80 80 0 40 43.4 20 20 25 syntax error near `.*1.19`
+8 107.2 0 0 0 67 40 40 80 80 0 40 44.1 20 20 25 syntax error near `.*1.21`
+9 109.6 0 0 0 68.5 40 40 80 80 0 40 44.8 20 20 25 syntax error near `.*1.23`
+10 112 0 0 0 70 40 40 80 80 0 40 45.5 20 20 25 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 88 0 0 0 55 0 0 0 10 40 40 80 80 0
Laughing 0 0 0 0 0 0 0 0 10 0 0 0 0 0
Unstable 88 0 0 0 55 0 0 0 10 50 50 100 100 0
Other Infusions 88 0 0 0 55 0 0 0 10 40 40 80 80 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 44 143 0 0 0 0 0 0 10 40 40 160 0 0
+1 45.2 146.9 0 0 0 0 0 0 10 40 40 160 0 0
+2 46.4 150.8 0 0 0 0 0 0 10 40 40 160 0 0
+3 47.6 154.7 0 0 0 0 0 0 10 40 40 160 0 0
+4 48.8 158.6 0 0 0 0 0 0 10 40 40 160 0 0
+5 50 162.5 0 0 0 0 0 0 10 40 40 160 0 0
+6 51.2 166.4 0 0 0 0 0 0 10 40 40 160 0 0
+7 52.4 170.3 0 0 0 0 0 0 10 40 40 160 0 0
+8 53.6 174.2 0 0 0 0 0 0 10 40 40 160 0 0
+9 54.8 178.1 0 0 0 0 0 0 10 40 40 160 0 0
+10 56 182 0 0 0 0 0 0 10 40 40 160 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 88 0 0 0 55 0 0 0 10 40 40 80 80 0
+1 90.4 0 0 0 56.5 0 0 0 10 40 40 80 80 0
+2 92.8 0 0 0 58 0 0 0 10 40 40 80 80 0
+3 95.2 0 0 0 59.5 0 0 0 10 40 40 80 80 0
+4 97.6 0 0 0 61 0 0 0 10 40 40 80 80 0
+5 100 0 0 0 62.5 0 0 0 10 40 40 80 80 0
+6 102.4 0 0 0 64 0 0 0 10 40 40 80 80 0
+7 104.8 0 0 0 65.5 0 0 0 10 40 40 80 80 0
+8 107.2 0 0 0 67 0 0 0 10 40 40 80 80 0
+9 109.6 0 0 0 68.5 0 0 0 10 40 40 80 80 0
+10 112 0 0 0 70 0 0 0 10 40 40 80 80 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 88 0 0 0 55 0 0 0 10 40 40 80 80 0
+1 90.4 0 0 0 56.5 0 0 0 10 40 40 80 80 0
+2 92.8 0 0 0 58 0 0 0 10 40 40 80 80 0
+3 95.2 0 0 0 59.5 0 0 0 10 40 40 80 80 0
+4 97.6 0 0 0 61 0 0 0 10 40 40 80 80 0
+5 100 0 0 0 62.5 0 0 0 10 40 40 80 80 0
+6 102.4 0 0 0 64 0 0 0 10 40 40 80 80 0
+7 104.8 0 0 0 65.5 0 0 0 10 40 40 80 80 0
+8 107.2 0 0 0 67 0 0 0 10 40 40 80 80 0
+9 109.6 0 0 0 68.5 0 0 0 10 40 40 80 80 0
+10 112 0 0 0 70 0 0 0 10 40 40 80 80 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 88 0 0 0 55 0 0 0 10 40 40 80 80 0
+1 90.4 0 0 0 56.5 0 0 0 10 40 40 80 80 0
+2 92.8 0 0 0 58 0 0 0 10 40 40 80 80 0
+3 95.2 0 0 0 59.5 0 0 0 10 40 40 80 80 0
+4 97.6 0 0 0 61 0 0 0 10 40 40 80 80 0
+5 100 0 0 0 62.5 0 0 0 10 40 40 80 80 0
+6 102.4 0 0 0 64 0 0 0 10 40 40 80 80 0
+7 104.8 0 0 0 65.5 0 0 0 10 40 40 80 80 0
+8 107.2 0 0 0 67 0 0 0 10 40 40 80 80 0
+9 109.6 0 0 0 68.5 0 0 0 10 40 40 80 80 0
+10 112 0 0 0 70 0 0 0 10 40 40 80 80 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License