Twinspears of the Forlorn
Twinspears of the Forlorn | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Standard/Thrust | 0 | ||
0 | |||
350 | 0 | ||
Yes | 10 | ||
Combat | |||
Vestiges of Aldia | 55 | ||
50(50/100) | 30 | ||
N/A | 8.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
88 | 40 | ||
0 | 25 | ||
0 | 20 | ||
0 | 20 | ||
55 | 25 | ||
Requirements | |||
10 | 10 | ||
20 | 20 |
Lore
Twinspears belonging to hooded figure found in the Road of Sacrifices. Cursed, the figure wanders aimlessly, looking for its next victim.
Effect: replaces dodge with Hunter Dash if enabled at Benjin. Disabled if current equipment load is above 70% of max.
Skill: Vestiges of Aldia
Perform a cross-cutting slice, imbuing weapon with the scholar's flame. Follow with normal attack to hold spears at waist and charge at foe, or strong attack to leap forward and unleash the agony of Aldia's tortured undead.
Effect
- Changes the roll animation to Bloodborne's dodge while equipped.
Availability
Item drop
- Dropped by The Forlorn.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 88 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
+1 | 90.4 | 0 | 0 | 0 | 56.5 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
+2 | 92.8 | 0 | 0 | 0 | 58 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
+3 | 95.2 | 0 | 0 | 0 | 59.5 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
+4 | 97.6 | 0 | 0 | 0 | 61 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
+5 | 100 | 0 | 0 | 0 | 62.5 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
+6 | 102.4 | 0 | 0 | 0 | 64 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
+7 | 104.8 | 0 | 0 | 0 | 65.5 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
+8 | 107.2 | 0 | 0 | 0 | 67 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
+9 | 109.6 | 0 | 0 | 0 | 68.5 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
+10 | 112 | 0 | 0 | 0 | 70 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 88 | 0 | 0 | 0 | 55 | 40 | 40 | 80 | 80 | 0 | 40 | 38.5 | 20 | 20 | 25 | syntax error near `.*1.05` |
+1 | 90.4 | 0 | 0 | 0 | 56.5 | 40 | 40 | 80 | 80 | 0 | 40 | 39.2 | 20 | 20 | 25 | syntax error near `.*1.07` |
+2 | 92.8 | 0 | 0 | 0 | 58 | 40 | 40 | 80 | 80 | 0 | 40 | 39.9 | 20 | 20 | 25 | syntax error near `.*1.09` |
+3 | 95.2 | 0 | 0 | 0 | 59.5 | 40 | 40 | 80 | 80 | 0 | 40 | 40.6 | 20 | 20 | 25 | syntax error near `.*1.11` |
+4 | 97.6 | 0 | 0 | 0 | 61 | 40 | 40 | 80 | 80 | 0 | 40 | 41.3 | 20 | 20 | 25 | syntax error near `.*1.13` |
+5 | 100 | 0 | 0 | 0 | 62.5 | 40 | 40 | 80 | 80 | 0 | 40 | 42 | 20 | 20 | 25 | syntax error near `.*1.15` |
+6 | 102.4 | 0 | 0 | 0 | 64 | 40 | 40 | 80 | 80 | 0 | 40 | 42.7 | 20 | 20 | 25 | syntax error near `.*1.17` |
+7 | 104.8 | 0 | 0 | 0 | 65.5 | 40 | 40 | 80 | 80 | 0 | 40 | 43.4 | 20 | 20 | 25 | syntax error near `.*1.19` |
+8 | 107.2 | 0 | 0 | 0 | 67 | 40 | 40 | 80 | 80 | 0 | 40 | 44.1 | 20 | 20 | 25 | syntax error near `.*1.21` |
+9 | 109.6 | 0 | 0 | 0 | 68.5 | 40 | 40 | 80 | 80 | 0 | 40 | 44.8 | 20 | 20 | 25 | syntax error near `.*1.23` |
+10 | 112 | 0 | 0 | 0 | 70 | 40 | 40 | 80 | 80 | 0 | 40 | 45.5 | 20 | 20 | 25 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 88 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 0 | 0 | 0 | 0 | 0 |
Unstable | 88 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 10 | 50 | 50 | 100 | 100 | 0 |
Other Infusions | 88 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 44 | 143 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 40 | 40 | 160 | 0 | 0 |
+1 | 45.2 | 146.9 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 40 | 40 | 160 | 0 | 0 |
+2 | 46.4 | 150.8 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 40 | 40 | 160 | 0 | 0 |
+3 | 47.6 | 154.7 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 40 | 40 | 160 | 0 | 0 |
+4 | 48.8 | 158.6 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 40 | 40 | 160 | 0 | 0 |
+5 | 50 | 162.5 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 40 | 40 | 160 | 0 | 0 |
+6 | 51.2 | 166.4 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 40 | 40 | 160 | 0 | 0 |
+7 | 52.4 | 170.3 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 40 | 40 | 160 | 0 | 0 |
+8 | 53.6 | 174.2 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 40 | 40 | 160 | 0 | 0 |
+9 | 54.8 | 178.1 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 40 | 40 | 160 | 0 | 0 |
+10 | 56 | 182 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 40 | 40 | 160 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 88 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
+1 | 90.4 | 0 | 0 | 0 | 56.5 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
+2 | 92.8 | 0 | 0 | 0 | 58 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
+3 | 95.2 | 0 | 0 | 0 | 59.5 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
+4 | 97.6 | 0 | 0 | 0 | 61 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
+5 | 100 | 0 | 0 | 0 | 62.5 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
+6 | 102.4 | 0 | 0 | 0 | 64 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
+7 | 104.8 | 0 | 0 | 0 | 65.5 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
+8 | 107.2 | 0 | 0 | 0 | 67 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
+9 | 109.6 | 0 | 0 | 0 | 68.5 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
+10 | 112 | 0 | 0 | 0 | 70 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 88 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
+1 | 90.4 | 0 | 0 | 0 | 56.5 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
+2 | 92.8 | 0 | 0 | 0 | 58 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
+3 | 95.2 | 0 | 0 | 0 | 59.5 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
+4 | 97.6 | 0 | 0 | 0 | 61 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
+5 | 100 | 0 | 0 | 0 | 62.5 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
+6 | 102.4 | 0 | 0 | 0 | 64 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
+7 | 104.8 | 0 | 0 | 0 | 65.5 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
+8 | 107.2 | 0 | 0 | 0 | 67 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
+9 | 109.6 | 0 | 0 | 0 | 68.5 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
+10 | 112 | 0 | 0 | 0 | 70 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 88 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
+1 | 90.4 | 0 | 0 | 0 | 56.5 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
+2 | 92.8 | 0 | 0 | 0 | 58 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
+3 | 95.2 | 0 | 0 | 0 | 59.5 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
+4 | 97.6 | 0 | 0 | 0 | 61 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
+5 | 100 | 0 | 0 | 0 | 62.5 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
+6 | 102.4 | 0 | 0 | 0 | 64 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
+7 | 104.8 | 0 | 0 | 0 | 65.5 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
+8 | 107.2 | 0 | 0 | 0 | 67 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
+9 | 109.6 | 0 | 0 | 0 | 68.5 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
+10 | 112 | 0 | 0 | 0 | 70 | 0 | 0 | 0 | 10 | 40 | 40 | 80 | 80 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 93, last edited: 14 Feb 2022 18:10