Twin Princes' Greatsword
| Twin Princes' Greatsword | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Standard | 0 | ||
| 0 | |||
| 2,000 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Sacred Light and Flame | 60 | ||
| -(50/80) | 35 | ||
| N/A | 12.0 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 121 | 55 | ||
| 0 | 35 | ||
| 44 | 30 | ||
| 0 | 30 | ||
| 0 | 35 | ||
| Requirements | |||
| 24 | 12 | ||
| 16 | 16 | ||
Lore
Sword forged from the reunion of the inseparable swords born from the souls of Lothric and Lorian, the twin princes.
Their union is rooted in a curse, and perpetuated by grief.
Effect: Boosts damage against Undead enemies by 5% and prevents skeleton reassembly.
Skill: Sacred Light and Flame
While in stance, use normal attack to cast Sacred Lothric Light, and strong attack to cast Flame of Lorian.
Effect
- Bonus damage against Undead enemies: 5%
Availability
- Firelink Shrine - Transposed from the reunion of Lorian's Greatsword and Lothric's Holy Sword by Ludleth of Courland.
Moveset
Notes
- Considered a Holy Weapon.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 121 | 0 | 44 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| +1 | 124.3 | 0 | 45.2 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| +2 | 127.6 | 0 | 46.4 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| +3 | 130.9 | 0 | 47.6 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| +4 | 134.2 | 0 | 48.8 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| +5 | 137.5 | 0 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| +6 | 140.8 | 0 | 51.2 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| +7 | 144.1 | 0 | 52.4 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| +8 | 147.4 | 0 | 53.6 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| +9 | 150.7 | 0 | 54.8 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| +10 | 154 | 0 | 56 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 121 | 0 | 44 | 0 | 0 | 100 | 40 | 60 | 60 | 0 | 55 | 49.5 | 30 | 30 | 35 | syntax error near `.*1.05` |
| +1 | 124.3 | 0 | 45.2 | 0 | 0 | 100 | 40 | 60 | 60 | 0 | 55 | 50.4 | 30 | 30 | 35 | syntax error near `.*1.07` |
| +2 | 127.6 | 0 | 46.4 | 0 | 0 | 100 | 40 | 60 | 60 | 0 | 55 | 51.3 | 30 | 30 | 35 | syntax error near `.*1.09` |
| +3 | 130.9 | 0 | 47.6 | 0 | 0 | 100 | 40 | 60 | 60 | 0 | 55 | 52.2 | 30 | 30 | 35 | syntax error near `.*1.11` |
| +4 | 134.2 | 0 | 48.8 | 0 | 0 | 100 | 40 | 60 | 60 | 0 | 55 | 53.1 | 30 | 30 | 35 | syntax error near `.*1.13` |
| +5 | 137.5 | 0 | 50 | 0 | 0 | 100 | 40 | 60 | 60 | 0 | 55 | 54 | 30 | 30 | 35 | syntax error near `.*1.15` |
| +6 | 140.8 | 0 | 51.2 | 0 | 0 | 100 | 40 | 60 | 60 | 0 | 55 | 54.9 | 30 | 30 | 35 | syntax error near `.*1.17` |
| +7 | 144.1 | 0 | 52.4 | 0 | 0 | 100 | 40 | 60 | 60 | 0 | 55 | 55.8 | 30 | 30 | 35 | syntax error near `.*1.19` |
| +8 | 147.4 | 0 | 53.6 | 0 | 0 | 100 | 40 | 60 | 60 | 0 | 55 | 56.7 | 30 | 30 | 35 | syntax error near `.*1.21` |
| +9 | 150.7 | 0 | 54.8 | 0 | 0 | 100 | 40 | 60 | 60 | 0 | 55 | 57.6 | 30 | 30 | 35 | syntax error near `.*1.23` |
| +10 | 154 | 0 | 56 | 0 | 0 | 100 | 40 | 60 | 60 | 0 | 55 | 58.5 | 30 | 30 | 35 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 121 | 0 | 44 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 121 | 0 | 44 | 0 | 0 | 0 | 0 | 0 | 0 | 125 | 50 | 75 | 75 | 0 |
| Other Infusions | 121 | 0 | 44 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 60.5 | 121 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 300 | 0 | 0 |
| +1 | 62.15 | 124.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 300 | 0 | 0 |
| +2 | 63.8 | 127.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 300 | 0 | 0 |
| +3 | 65.45 | 130.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 300 | 0 | 0 |
| +4 | 67.1 | 134.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 300 | 0 | 0 |
| +5 | 68.75 | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 300 | 0 | 0 |
| +6 | 70.4 | 140.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 300 | 0 | 0 |
| +7 | 72.05 | 144.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 300 | 0 | 0 |
| +8 | 73.7 | 147.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 300 | 0 | 0 |
| +9 | 75.35 | 150.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 300 | 0 | 0 |
| +10 | 77 | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 300 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 121 | 0 | 44 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| +1 | 124.3 | 0 | 45.2 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| +2 | 127.6 | 0 | 46.4 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| +3 | 130.9 | 0 | 47.6 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| +4 | 134.2 | 0 | 48.8 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| +5 | 137.5 | 0 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| +6 | 140.8 | 0 | 51.2 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| +7 | 144.1 | 0 | 52.4 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| +8 | 147.4 | 0 | 53.6 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| +9 | 150.7 | 0 | 54.8 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| +10 | 154 | 0 | 56 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 121 | 0 | 44 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| +1 | 124.3 | 0 | 45.2 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| +2 | 127.6 | 0 | 46.4 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| +3 | 130.9 | 0 | 47.6 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| +4 | 134.2 | 0 | 48.8 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| +5 | 137.5 | 0 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| +6 | 140.8 | 0 | 51.2 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| +7 | 144.1 | 0 | 52.4 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| +8 | 147.4 | 0 | 53.6 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| +9 | 150.7 | 0 | 54.8 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| +10 | 154 | 0 | 56 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 121 | 0 | 44 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| +1 | 124.3 | 0 | 45.2 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| +2 | 127.6 | 0 | 46.4 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| +3 | 130.9 | 0 | 47.6 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| +4 | 134.2 | 0 | 48.8 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| +5 | 137.5 | 0 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| +6 | 140.8 | 0 | 51.2 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| +7 | 144.1 | 0 | 52.4 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| +8 | 147.4 | 0 | 53.6 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| +9 | 150.7 | 0 | 54.8 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
| +10 | 154 | 0 | 56 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 40 | 60 | 60 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 66, last edited: 14 Feb 2022 17:34
