Torch
Torch
Torch Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 100 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Weapon Skill Stability 50
Skill FP Cost - Durability 20
Spell Buff N/A Weight 1
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 77 Physical Absorption 45
Magic Damage 0 Magic Absorption 30
Fire Damage 55 Fire Absorption 15
Lightning Damage 0 Lightning Absorption 15
Dark Damage 0 Dark Absorption 30
Requirements Scaling
Strength Requirement 0 Base Strength Scaling 90
Dexterity Requirement 0 Base Dexterity Scaling 40
Intelligence Requirement 0 Base Intelligence Scaling 40
Faith Requirement 0 Base Faith Scaling 40
Luck Requirement 0 Base Luck Scaling 0

Lore

A simple torch that provides light and doubles as a weapon.

Torches such as these are the easiest way to illuminate one's surroundings, but their use comes at the cost of occupying a hand that would otherwise be free.

Effect: removes maggots.

Skill: Weapon Skill
Equipping this torch in the left hand allows one to perform the Skill of the right hand weapon.

Effect

  • Removes Bleed maggots.
  • Emits light.

Availability

Merchants

Treasure

Moveset

Notes

  • Infusing this weapon will change the colour of the flame and light emitted by it, note that it does not change the colour of the light emitted when held up.

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 77 0 55 0 0 0 0 0 0 90 40 40 40 0
+1 79.1 0 56.5 0 0 0 0 0 0 90 40 40 40 0
+2 81.2 0 58 0 0 0 0 0 0 90 40 40 40 0
+3 83.3 0 59.5 0 0 0 0 0 0 90 40 40 40 0
+4 85.4 0 61 0 0 0 0 0 0 90 40 40 40 0
+5 87.5 0 62.5 0 0 0 0 0 0 90 40 40 40 0
+6 89.6 0 64 0 0 0 0 0 0 90 40 40 40 0
+7 91.7 0 65.5 0 0 0 0 0 0 90 40 40 40 0
+8 93.8 0 67 0 0 0 0 0 0 90 40 40 40 0
+9 95.9 0 68.5 0 0 0 0 0 0 90 40 40 40 0
+10 98 0 70 0 0 0 0 0 0 90 40 40 40 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 77 0 55 0 0 90 40 40 40 0 45 44 15 15 30 syntax error near `.*1.05`
+1 79.1 0 56.5 0 0 90 40 40 40 0 45 44.8 15 15 30 syntax error near `.*1.07`
+2 81.2 0 58 0 0 90 40 40 40 0 45 45.6 15 15 30 syntax error near `.*1.09`
+3 83.3 0 59.5 0 0 90 40 40 40 0 45 46.4 15 15 30 syntax error near `.*1.11`
+4 85.4 0 61 0 0 90 40 40 40 0 45 47.2 15 15 30 syntax error near `.*1.13`
+5 87.5 0 62.5 0 0 90 40 40 40 0 45 48 15 15 30 syntax error near `.*1.15`
+6 89.6 0 64 0 0 90 40 40 40 0 45 48.8 15 15 30 syntax error near `.*1.17`
+7 91.7 0 65.5 0 0 90 40 40 40 0 45 49.6 15 15 30 syntax error near `.*1.19`
+8 93.8 0 67 0 0 90 40 40 40 0 45 50.4 15 15 30 syntax error near `.*1.21`
+9 95.9 0 68.5 0 0 90 40 40 40 0 45 51.2 15 15 30 syntax error near `.*1.23`
+10 98 0 70 0 0 90 40 40 40 0 45 52 15 15 30 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 77 0 55 0 0 0 0 0 0 90 40 40 40 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Other Infusions 77 0 55 0 0 0 0 0 0 90 40 40 40 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 38.5 137.5 0 0 0 0 0 0 0 90 40 160 0 0
+1 39.55 141.25 0 0 0 0 0 0 0 90 40 160 0 0
+2 40.6 145 0 0 0 0 0 0 0 90 40 160 0 0
+3 41.65 148.75 0 0 0 0 0 0 0 90 40 160 0 0
+4 42.7 152.5 0 0 0 0 0 0 0 90 40 160 0 0
+5 43.75 156.25 0 0 0 0 0 0 0 90 40 160 0 0
+6 44.8 160 0 0 0 0 0 0 0 90 40 160 0 0
+7 45.85 163.75 0 0 0 0 0 0 0 90 40 160 0 0
+8 46.9 167.5 0 0 0 0 0 0 0 90 40 160 0 0
+9 47.95 171.25 0 0 0 0 0 0 0 90 40 160 0 0
+10 49 175 0 0 0 0 0 0 0 90 40 160 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 77 0 55 0 0 0 0 0 0 90 40 40 40 0
+1 79.1 0 56.5 0 0 0 0 0 0 90 40 40 40 0
+2 81.2 0 58 0 0 0 0 0 0 90 40 40 40 0
+3 83.3 0 59.5 0 0 0 0 0 0 90 40 40 40 0
+4 85.4 0 61 0 0 0 0 0 0 90 40 40 40 0
+5 87.5 0 62.5 0 0 0 0 0 0 90 40 40 40 0
+6 89.6 0 64 0 0 0 0 0 0 90 40 40 40 0
+7 91.7 0 65.5 0 0 0 0 0 0 90 40 40 40 0
+8 93.8 0 67 0 0 0 0 0 0 90 40 40 40 0
+9 95.9 0 68.5 0 0 0 0 0 0 90 40 40 40 0
+10 98 0 70 0 0 0 0 0 0 90 40 40 40 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 77 0 55 0 0 0 0 0 0 90 40 40 40 0
+1 79.1 0 56.5 0 0 0 0 0 0 90 40 40 40 0
+2 81.2 0 58 0 0 0 0 0 0 90 40 40 40 0
+3 83.3 0 59.5 0 0 0 0 0 0 90 40 40 40 0
+4 85.4 0 61 0 0 0 0 0 0 90 40 40 40 0
+5 87.5 0 62.5 0 0 0 0 0 0 90 40 40 40 0
+6 89.6 0 64 0 0 0 0 0 0 90 40 40 40 0
+7 91.7 0 65.5 0 0 0 0 0 0 90 40 40 40 0
+8 93.8 0 67 0 0 0 0 0 0 90 40 40 40 0
+9 95.9 0 68.5 0 0 0 0 0 0 90 40 40 40 0
+10 98 0 70 0 0 0 0 0 0 90 40 40 40 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.09.

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