Thrall Axe
| Thrall Axe | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Standard | 0 | ||
| 0 | |||
| 30 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Quickstep | 50 | ||
| 30 | 20 | ||
| N/A | 1.5 | ||
| N/A | 130 | ||
| Damage | Guard Absorption | ||
| 123.2 | 40 | ||
| 0 | 30 | ||
| 0 | 25 | ||
| 0 | 25 | ||
| 0 | 30 | ||
| Requirements | |||
| 0 | 8 | ||
| 0 | 0 | ||
Lore
Small hand axe used by Lothric slaves.
A cunning weapon for a cunning lot, this axe is quick and deadly.
The appearance of this weapon is affected by the Fire infusion.
Skill: Quickstep
Instantly step behind or around the side of foes.
Especially effective when locked on to target.
Effect
Availability
Merchants
- Sold by Blacksmith Andre for 5,000 Souls after defeating the Curse-rotted Greatwood.
Treasure
- Found in the Undead Settlement.
Moveset
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 123.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| +1 | 126.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| +2 | 129.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| +3 | 133.28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| +4 | 136.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| +5 | 140 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| +6 | 143.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| +7 | 146.72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| +8 | 150.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| +9 | 153.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| +10 | 156.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 123.2 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 | 40 | 44 | 25 | 25 | 30 | syntax error near `.*1.05` |
| +1 | 126.56 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 | 40 | 44.8 | 25 | 25 | 30 | syntax error near `.*1.07` |
| +2 | 129.92 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 | 40 | 45.6 | 25 | 25 | 30 | syntax error near `.*1.09` |
| +3 | 133.28 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 | 40 | 46.4 | 25 | 25 | 30 | syntax error near `.*1.11` |
| +4 | 136.64 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 | 40 | 47.2 | 25 | 25 | 30 | syntax error near `.*1.13` |
| +5 | 140 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 | 40 | 48 | 25 | 25 | 30 | syntax error near `.*1.15` |
| +6 | 143.36 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 | 40 | 48.8 | 25 | 25 | 30 | syntax error near `.*1.17` |
| +7 | 146.72 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 | 40 | 49.6 | 25 | 25 | 30 | syntax error near `.*1.19` |
| +8 | 150.08 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 | 40 | 50.4 | 25 | 25 | 30 | syntax error near `.*1.21` |
| +9 | 153.44 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 | 40 | 51.2 | 25 | 25 | 30 | syntax error near `.*1.23` |
| +10 | 156.8 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 | 40 | 52 | 25 | 25 | 30 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 123.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 123.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 75 | 137.5 | 0 | 0 | 0 |
| Other Infusions | 123.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 61.6 | 132 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 180 | 0 | 0 |
| +1 | 63.28 | 135.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 180 | 0 | 0 |
| +2 | 64.96 | 139.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 180 | 0 | 0 |
| +3 | 66.64 | 142.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 180 | 0 | 0 |
| +4 | 68.32 | 146.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 180 | 0 | 0 |
| +5 | 70 | 150 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 180 | 0 | 0 |
| +6 | 71.68 | 153.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 180 | 0 | 0 |
| +7 | 73.36 | 157.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 180 | 0 | 0 |
| +8 | 75.04 | 160.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 180 | 0 | 0 |
| +9 | 76.72 | 164.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 180 | 0 | 0 |
| +10 | 78.4 | 168 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 180 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 123.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| +1 | 126.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| +2 | 129.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| +3 | 133.28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| +4 | 136.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| +5 | 140 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| +6 | 143.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| +7 | 146.72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| +8 | 150.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| +9 | 153.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| +10 | 156.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 123.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| +1 | 126.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| +2 | 129.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| +3 | 133.28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| +4 | 136.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| +5 | 140 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| +6 | 143.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| +7 | 146.72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| +8 | 150.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| +9 | 153.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| +10 | 156.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 123.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| +1 | 126.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| +2 | 129.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| +3 | 133.28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| +4 | 136.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| +5 | 140 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| +6 | 143.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| +7 | 146.72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| +8 | 150.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| +9 | 153.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
| +10 | 156.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 110 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 70, last edited: 14 Feb 2022 16:56


