Tailbone Short Sword
Tailbone Short Sword
Tailbone Short Sword Image
General Aux Effects
Physical Damage Type Slash/Thrust Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 50 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Unleash Dragon (1) Stability 50
Skill FP Cost 150 Durability 20
Spell Buff N/A Weight 2.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 88 Physical Absorption 35
Magic Damage 0 Magic Absorption 20
Fire Damage 0 Fire Absorption 15
Lightning Damage 0 Lightning Absorption 15
Dark Damage 0 Dark Absorption 20
Requirements
Strength Requirement 16 Dexterity Requirement 0
Intelligence Requirement 0 Faith Requirement 0

Lore

Twisted dagger cherished by the wretched prisoners of Irithyll Dungeon.

Crafted from a feeble tailbone, and seen as a sign of the dragons. Their screams are oft heard inside the dungeon, as they naively mutilate their unworthy flesh.

Skill: Unleash Dragon
Thrust the dagger to unleash the strength of dragons, similar to an ancient dragon weapon, only with its power tragically faded.

Effect

Availability

Merchants

Item Drop

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 88 0 0 0 0 0 0 0 0 90 0 0 0 0
+1 90.4 0 0 0 0 0 0 0 0 90 0 0 0 0
+2 92.8 0 0 0 0 0 0 0 0 90 0 0 0 0
+3 95.2 0 0 0 0 0 0 0 0 90 0 0 0 0
+4 97.6 0 0 0 0 0 0 0 0 90 0 0 0 0
+5 100 0 0 0 0 0 0 0 0 90 0 0 0 0
+6 102.4 0 0 0 0 0 0 0 0 90 0 0 0 0
+7 104.8 0 0 0 0 0 0 0 0 90 0 0 0 0
+8 107.2 0 0 0 0 0 0 0 0 90 0 0 0 0
+9 109.6 0 0 0 0 0 0 0 0 90 0 0 0 0
+10 112 0 0 0 0 0 0 0 0 90 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 88 0 0 0 0 90 0 0 0 0 35 33 15 15 20 syntax error near `.*1.05`
+1 90.4 0 0 0 0 90 0 0 0 0 35 33.6 15 15 20 syntax error near `.*1.07`
+2 92.8 0 0 0 0 90 0 0 0 0 35 34.2 15 15 20 syntax error near `.*1.09`
+3 95.2 0 0 0 0 90 0 0 0 0 35 34.8 15 15 20 syntax error near `.*1.11`
+4 97.6 0 0 0 0 90 0 0 0 0 35 35.4 15 15 20 syntax error near `.*1.13`
+5 100 0 0 0 0 90 0 0 0 0 35 36 15 15 20 syntax error near `.*1.15`
+6 102.4 0 0 0 0 90 0 0 0 0 35 36.6 15 15 20 syntax error near `.*1.17`
+7 104.8 0 0 0 0 90 0 0 0 0 35 37.2 15 15 20 syntax error near `.*1.19`
+8 107.2 0 0 0 0 90 0 0 0 0 35 37.8 15 15 20 syntax error near `.*1.21`
+9 109.6 0 0 0 0 90 0 0 0 0 35 38.4 15 15 20 syntax error near `.*1.23`
+10 112 0 0 0 0 90 0 0 0 0 35 39 15 15 20 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 88 0 0 0 0 0 0 0 0 67.5 0 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Other Infusions 88 0 0 0 0 0 0 0 0 67.5 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 44 88 0 0 0 0 0 0 0 90 0 100 0 0
+1 45.2 90.4 0 0 0 0 0 0 0 90 0 100 0 0
+2 46.4 92.8 0 0 0 0 0 0 0 90 0 100 0 0
+3 47.6 95.2 0 0 0 0 0 0 0 90 0 100 0 0
+4 48.8 97.6 0 0 0 0 0 0 0 90 0 100 0 0
+5 50 100 0 0 0 0 0 0 0 90 0 100 0 0
+6 51.2 102.4 0 0 0 0 0 0 0 90 0 100 0 0
+7 52.4 104.8 0 0 0 0 0 0 0 90 0 100 0 0
+8 53.6 107.2 0 0 0 0 0 0 0 90 0 100 0 0
+9 54.8 109.6 0 0 0 0 0 0 0 90 0 100 0 0
+10 56 112 0 0 0 0 0 0 0 90 0 100 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 88 0 0 0 0 0 0 0 0 90 0 0 0 0
+1 90.4 0 0 0 0 0 0 0 0 90 0 0 0 0
+2 92.8 0 0 0 0 0 0 0 0 90 0 0 0 0
+3 95.2 0 0 0 0 0 0 0 0 90 0 0 0 0
+4 97.6 0 0 0 0 0 0 0 0 90 0 0 0 0
+5 100 0 0 0 0 0 0 0 0 90 0 0 0 0
+6 102.4 0 0 0 0 0 0 0 0 90 0 0 0 0
+7 104.8 0 0 0 0 0 0 0 0 90 0 0 0 0
+8 107.2 0 0 0 0 0 0 0 0 90 0 0 0 0
+9 109.6 0 0 0 0 0 0 0 0 90 0 0 0 0
+10 112 0 0 0 0 0 0 0 0 90 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 88 0 0 0 0 0 0 0 0 90 0 0 0 0
+1 90.4 0 0 0 0 0 0 0 0 90 0 0 0 0
+2 92.8 0 0 0 0 0 0 0 0 90 0 0 0 0
+3 95.2 0 0 0 0 0 0 0 0 90 0 0 0 0
+4 97.6 0 0 0 0 0 0 0 0 90 0 0 0 0
+5 100 0 0 0 0 0 0 0 0 90 0 0 0 0
+6 102.4 0 0 0 0 0 0 0 0 90 0 0 0 0
+7 104.8 0 0 0 0 0 0 0 0 90 0 0 0 0
+8 107.2 0 0 0 0 0 0 0 0 90 0 0 0 0
+9 109.6 0 0 0 0 0 0 0 0 90 0 0 0 0
+10 112 0 0 0 0 0 0 0 0 90 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 88 0 0 0 0 0 0 0 0 67.5 0 0 0 0
+1 90.4 0 0 0 0 0 0 0 0 67.5 0 0 0 0
+2 92.8 0 0 0 0 0 0 0 0 67.5 0 0 0 0
+3 95.2 0 0 0 0 0 0 0 0 67.5 0 0 0 0
+4 97.6 0 0 0 0 0 0 0 0 67.5 0 0 0 0
+5 100 0 0 0 0 0 0 0 0 67.5 0 0 0 0
+6 102.4 0 0 0 0 0 0 0 0 67.5 0 0 0 0
+7 104.8 0 0 0 0 0 0 0 0 67.5 0 0 0 0
+8 107.2 0 0 0 0 0 0 0 0 67.5 0 0 0 0
+9 109.6 0 0 0 0 0 0 0 0 67.5 0 0 0 0
+10 112 0 0 0 0 0 0 0 0 67.5 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.10.

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