Sunlight Greatsword
| Sunlight Greatsword | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Standard | 0 | ||
| 0 | |||
| 100 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Oath of Sunlight | 60 | ||
| 200 | 40 | ||
| N/A | 11.0 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 110 | 65 | ||
| 0 | 50 | ||
| 0 | 45 | ||
| 0 | 45 | ||
| 0 | 50 | ||
| Requirements | |||
| 16 | 8 | ||
| 0 | 36 | ||
Lore
Greatsword imbued with the strength of the sun.
This ceremonial greatsword contains the very power of the sun. Perhaps is a relic of one-sided adoration.
Effect: replaces dodge with Hunter Dash if enabled at Benjin. Disabled if current equipment load is above 70% of max.
Skill: Oath of Sunlight
Raise the sword aloft when praising the sun to boost attack and absorption by 10% for 30 seconds, for self and allies in vicinity.
Effect
- Changes the roll animation to Bloodborne's dodge while equipped.
Availability
- Found in the Grand Archives.
Moveset
Notes
- Weapon art stacks with Sacred Oath.
- Considered a Holy Weapon.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 110 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| +1 | 113 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| +2 | 116 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| +3 | 119 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| +4 | 122 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| +5 | 125 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| +6 | 128 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| +7 | 131 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| +8 | 134 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| +9 | 137 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| +10 | 140 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 110 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 | 65 | 66 | 45 | 45 | 50 | syntax error near `.*1.05` |
| +1 | 113 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 | 65 | 67.2 | 45 | 45 | 50 | syntax error near `.*1.07` |
| +2 | 116 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 | 65 | 68.4 | 45 | 45 | 50 | syntax error near `.*1.09` |
| +3 | 119 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 | 65 | 69.6 | 45 | 45 | 50 | syntax error near `.*1.11` |
| +4 | 122 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 | 65 | 70.8 | 45 | 45 | 50 | syntax error near `.*1.13` |
| +5 | 125 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 | 65 | 72 | 45 | 45 | 50 | syntax error near `.*1.15` |
| +6 | 128 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 | 65 | 73.2 | 45 | 45 | 50 | syntax error near `.*1.17` |
| +7 | 131 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 | 65 | 74.4 | 45 | 45 | 50 | syntax error near `.*1.19` |
| +8 | 134 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 | 65 | 75.6 | 45 | 45 | 50 | syntax error near `.*1.21` |
| +9 | 137 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 | 65 | 76.8 | 45 | 45 | 50 | syntax error near `.*1.23` |
| +10 | 140 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 | 65 | 78 | 45 | 45 | 50 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 110 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 110 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 50 | 0 | 150 | 0 |
| Other Infusions | 110 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 55 | 110 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 320 | 0 | 0 |
| +1 | 56.5 | 113 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 320 | 0 | 0 |
| +2 | 58 | 116 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 320 | 0 | 0 |
| +3 | 59.5 | 119 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 320 | 0 | 0 |
| +4 | 61 | 122 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 320 | 0 | 0 |
| +5 | 62.5 | 125 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 320 | 0 | 0 |
| +6 | 64 | 128 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 320 | 0 | 0 |
| +7 | 65.5 | 131 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 320 | 0 | 0 |
| +8 | 67 | 134 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 320 | 0 | 0 |
| +9 | 68.5 | 137 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 320 | 0 | 0 |
| +10 | 70 | 140 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 320 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 110 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| +1 | 113 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| +2 | 116 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| +3 | 119 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| +4 | 122 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| +5 | 125 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| +6 | 128 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| +7 | 131 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| +8 | 134 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| +9 | 137 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| +10 | 140 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 110 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| +1 | 113 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| +2 | 116 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| +3 | 119 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| +4 | 122 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| +5 | 125 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| +6 | 128 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| +7 | 131 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| +8 | 134 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| +9 | 137 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| +10 | 140 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 110 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| +1 | 113 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| +2 | 116 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| +3 | 119 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| +4 | 122 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| +5 | 125 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| +6 | 128 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| +7 | 131 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| +8 | 134 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| +9 | 137 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
| +10 | 140 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 40 | 0 | 120 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 86, last edited: 25 Sep 2022 07:48

