Sunless Talisman
Sunless Talisman
Sunless Talisman Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 500 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Moonlight Wave Stability 50
Skill FP Cost 100 Durability 20
Spell Buff 270 Weight 0.5
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 88 Physical Absorption 25
Magic Damage 0 Magic Absorption 15
Fire Damage 0 Fire Absorption 10
Lightning Damage 0 Lightning Absorption 15
Dark Damage 0 Dark Absorption 15
Requirements
Strength Requirement 0 Dexterity Requirement 0
Intelligence Requirement 30 Faith Requirement 0

Lore

Talisman given to the knights of the Sunless Realms, who serve the nameless moon.

Can cast Sorceries and Miracles.
Spell Buff is determined by INT.
Affinity for Magic damage. Presence of other catalysts in hand will nullify affinity.

Effect: increases max FP by 10%.

Skill: Moonlight Wave
Fires moonlight wave that pierces enemies.

Effect

  • Increases max FP by 10%.

Availability

Merchants

Item drop

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 88 0 0 0 0 0 0 0 0 30 30 170 0 0
+1 90.4 0 0 0 0 0 0 0 0 30 30 170 0 0
+2 92.8 0 0 0 0 0 0 0 0 30 30 170 0 0
+3 95.2 0 0 0 0 0 0 0 0 30 30 170 0 0
+4 97.6 0 0 0 0 0 0 0 0 30 30 170 0 0
+5 100 0 0 0 0 0 0 0 0 30 30 170 0 0
+6 102.4 0 0 0 0 0 0 0 0 30 30 170 0 0
+7 104.8 0 0 0 0 0 0 0 0 30 30 170 0 0
+8 107.2 0 0 0 0 0 0 0 0 30 30 170 0 0
+9 109.6 0 0 0 0 0 0 0 0 30 30 170 0 0
+10 112 0 0 0 0 0 0 0 0 30 30 170 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 88 0 0 0 0 30 30 170 0 0 25 27.5 10 15 15 syntax error near `.*1.05`
+1 90.4 0 0 0 0 30 30 170 0 0 25 28 10 15 15 syntax error near `.*1.07`
+2 92.8 0 0 0 0 30 30 170 0 0 25 28.5 10 15 15 syntax error near `.*1.09`
+3 95.2 0 0 0 0 30 30 170 0 0 25 29 10 15 15 syntax error near `.*1.11`
+4 97.6 0 0 0 0 30 30 170 0 0 25 29.5 10 15 15 syntax error near `.*1.13`
+5 100 0 0 0 0 30 30 170 0 0 25 30 10 15 15 syntax error near `.*1.15`
+6 102.4 0 0 0 0 30 30 170 0 0 25 30.5 10 15 15 syntax error near `.*1.17`
+7 104.8 0 0 0 0 30 30 170 0 0 25 31 10 15 15 syntax error near `.*1.19`
+8 107.2 0 0 0 0 30 30 170 0 0 25 31.5 10 15 15 syntax error near `.*1.21`
+9 109.6 0 0 0 0 30 30 170 0 0 25 32 10 15 15 syntax error near `.*1.23`
+10 112 0 0 0 0 30 30 170 0 0 25 32.5 10 15 15 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 88 0 0 0 0 0 0 0 0 30 30 170 0 0
Laughing 88 0 0 0 0 0 0 0 0 30 30 0 0 170
Unstable 88 0 0 0 0 0 0 0 0 37.5 37.5 212.5 0 0
Other Infusions 88 0 0 0 0 0 0 0 0 30 30 170 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+5 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+6 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+7 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+8 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+9 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 88 0 0 0 0 0 0 0 0 30 30 170 0 0
+1 90.4 0 0 0 0 0 0 0 0 30 30 170 0 0
+2 92.8 0 0 0 0 0 0 0 0 30 30 170 0 0
+3 95.2 0 0 0 0 0 0 0 0 30 30 170 0 0
+4 97.6 0 0 0 0 0 0 0 0 30 30 170 0 0
+5 100 0 0 0 0 0 0 0 0 30 30 170 0 0
+6 102.4 0 0 0 0 0 0 0 0 30 30 170 0 0
+7 104.8 0 0 0 0 0 0 0 0 30 30 170 0 0
+8 107.2 0 0 0 0 0 0 0 0 30 30 170 0 0
+9 109.6 0 0 0 0 0 0 0 0 30 30 170 0 0
+10 112 0 0 0 0 0 0 0 0 30 30 170 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 88 0 0 0 0 0 0 0 0 30 30 170 0 0
+1 90.4 0 0 0 0 0 0 0 0 30 30 170 0 0
+2 92.8 0 0 0 0 0 0 0 0 30 30 170 0 0
+3 95.2 0 0 0 0 0 0 0 0 30 30 170 0 0
+4 97.6 0 0 0 0 0 0 0 0 30 30 170 0 0
+5 100 0 0 0 0 0 0 0 0 30 30 170 0 0
+6 102.4 0 0 0 0 0 0 0 0 30 30 170 0 0
+7 104.8 0 0 0 0 0 0 0 0 30 30 170 0 0
+8 107.2 0 0 0 0 0 0 0 0 30 30 170 0 0
+9 109.6 0 0 0 0 0 0 0 0 30 30 170 0 0
+10 112 0 0 0 0 0 0 0 0 30 30 170 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 88 0 0 0 0 0 0 0 0 30 30 170 0 0
+1 90.4 0 0 0 0 0 0 0 0 30 30 170 0 0
+2 92.8 0 0 0 0 0 0 0 0 30 30 170 0 0
+3 95.2 0 0 0 0 0 0 0 0 30 30 170 0 0
+4 97.6 0 0 0 0 0 0 0 0 30 30 170 0 0
+5 100 0 0 0 0 0 0 0 0 30 30 170 0 0
+6 102.4 0 0 0 0 0 0 0 0 30 30 170 0 0
+7 104.8 0 0 0 0 0 0 0 0 30 30 170 0 0
+8 107.2 0 0 0 0 0 0 0 0 30 30 170 0 0
+9 109.6 0 0 0 0 0 0 0 0 30 30 170 0 0
+10 112 0 0 0 0 0 0 0 0 30 30 170 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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