Storyteller's Staff
Storyteller's Staff | |||
---|---|---|---|
![]() |
General | Aux Effects | ||
---|---|---|---|
![]() |
Strike | ![]() |
0 |
![]() |
0 | ||
![]() |
50 | ![]() |
0 |
![]() |
Yes | ![]() |
0 |
Combat | |||
![]() |
Poison Spores | ![]() |
50 |
![]() |
150 | ![]() |
20 |
![]() |
260 | ![]() |
2.5 |
![]() |
N/A | ![]() |
100 |
Damage | Guard Absorption | ||
![]() |
110 | ![]() |
25 |
![]() |
0 | ![]() |
25 |
![]() |
0 | ![]() |
10 |
![]() |
0 | ![]() |
10 |
![]() |
0 | ![]() |
15 |
Requirements | |||
![]() |
0 | ![]() |
0 |
![]() |
8 | ![]() |
12 |
Lore
Staff of a heretic storyteller who shares tales of the Painted World to forlorn souls. The storytellers, too, are wretched beings with no place to go. Their bodies, souls, and even their staves are all tainted through and through.
Can cast Miracles and Pyromancies.
Spell Buff is determined by FTH.
Affinity for Dark damage. Presence of other catalysts in hand will nullify affinity.
Effect: increases Poison and Toxic resistance by 200.
Skill: Poison Spores
Expel noxious spores from the formless, parasitical things that inhabit the staff.
Availability
Treasure
- Dropped by a Corvian Storyteller in the Road of Sacrifices.
Moveset
Notes
- Has Affinity for Dark damage.
- Can cast Pyromancies and Miracles.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 110 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
+1 | 113 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
+2 | 116 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
+3 | 119 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
+4 | 122 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
+5 | 125 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
+6 | 128 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
+7 | 131 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
+8 | 134 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
+9 | 137 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
+10 | 140 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 110 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 | 25 | 38.5 | 10 | 10 | 15 | syntax error near `.*1.05` |
+1 | 113 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 | 25 | 39.2 | 10 | 10 | 15 | syntax error near `.*1.07` |
+2 | 116 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 | 25 | 39.9 | 10 | 10 | 15 | syntax error near `.*1.09` |
+3 | 119 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 | 25 | 40.6 | 10 | 10 | 15 | syntax error near `.*1.11` |
+4 | 122 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 | 25 | 41.3 | 10 | 10 | 15 | syntax error near `.*1.13` |
+5 | 125 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 | 25 | 42 | 10 | 10 | 15 | syntax error near `.*1.15` |
+6 | 128 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 | 25 | 42.7 | 10 | 10 | 15 | syntax error near `.*1.17` |
+7 | 131 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 | 25 | 43.4 | 10 | 10 | 15 | syntax error near `.*1.19` |
+8 | 134 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 | 25 | 44.1 | 10 | 10 | 15 | syntax error near `.*1.21` |
+9 | 137 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 | 25 | 44.8 | 10 | 10 | 15 | syntax error near `.*1.23` |
+10 | 140 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 | 25 | 45.5 | 10 | 10 | 15 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 110 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
Laughing | 110 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 0 | 160 |
Unstable | 110 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 50 | 0 | 200 | 0 |
Other Infusions | 110 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 110 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
+1 | 113 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
+2 | 116 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
+3 | 119 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
+4 | 122 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
+5 | 125 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
+6 | 128 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
+7 | 131 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
+8 | 134 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
+9 | 137 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
+10 | 140 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 110 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
+1 | 113 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
+2 | 116 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
+3 | 119 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
+4 | 122 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
+5 | 125 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
+6 | 128 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
+7 | 131 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
+8 | 134 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
+9 | 137 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
+10 | 140 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 110 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
+1 | 113 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
+2 | 116 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
+3 | 119 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
+4 | 122 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
+5 | 125 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
+6 | 128 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
+7 | 131 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
+8 | 134 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
+9 | 137 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
+10 | 140 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 40 | 0 | 160 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 106, last edited: 14 Feb 2022 18:34