Storm Curved Sword
Storm Curved Sword | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Slash | 0 | ||
0 | |||
1,000 | 0 | ||
Yes | 0 | ||
Combat | |||
Tornado | 55 | ||
30(-/60) | 25 | ||
N/A | 5.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
118.8 | 50 | ||
0 | 35 | ||
0 | 30 | ||
0 | 30 | ||
0 | 35 | ||
Requirements | |||
16 | 25 | ||
0 | 0 |
Lore
Curved sword imbued with the strength of the Stormdrake.
The Nameless King, ally of the ancient dragons, fought beside the Stormdrake in countless battles. When the great beast fell, the king claimed his soul, as was the custom in the age of the gods.
Skill: Tornado
Imbue blade with the wrath of storm in a spinning motion, and follow with a strong attack to bear that wrath upon foes.
Effect
Availability
- Firelink Shrine - Transposed from the Soul of the Nameless King.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 118.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+1 | 122.04 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+2 | 125.28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+3 | 128.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+4 | 131.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+5 | 135 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+6 | 138.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+7 | 141.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+8 | 144.72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+9 | 147.96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+10 | 151.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 118.8 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 | 50 | 49.5 | 30 | 30 | 35 | syntax error near `.*1.05` |
+1 | 122.04 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 | 50 | 50.4 | 30 | 30 | 35 | syntax error near `.*1.07` |
+2 | 125.28 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 | 50 | 51.3 | 30 | 30 | 35 | syntax error near `.*1.09` |
+3 | 128.52 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 | 50 | 52.2 | 30 | 30 | 35 | syntax error near `.*1.11` |
+4 | 131.76 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 | 50 | 53.1 | 30 | 30 | 35 | syntax error near `.*1.13` |
+5 | 135 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 | 50 | 54 | 30 | 30 | 35 | syntax error near `.*1.15` |
+6 | 138.24 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 | 50 | 54.9 | 30 | 30 | 35 | syntax error near `.*1.17` |
+7 | 141.48 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 | 50 | 55.8 | 30 | 30 | 35 | syntax error near `.*1.19` |
+8 | 144.72 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 | 50 | 56.7 | 30 | 30 | 35 | syntax error near `.*1.21` |
+9 | 147.96 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 | 50 | 57.6 | 30 | 30 | 35 | syntax error near `.*1.23` |
+10 | 151.2 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 | 50 | 58.5 | 30 | 30 | 35 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 118.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 118.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 25 | 150 | 0 | 0 | 0 |
Other Infusions | 118.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 59.4 | 126.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 150 | 0 | 0 |
+1 | 61.02 | 129.95 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 150 | 0 | 0 |
+2 | 62.64 | 133.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 150 | 0 | 0 |
+3 | 64.26 | 136.85 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 150 | 0 | 0 |
+4 | 65.88 | 140.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 150 | 0 | 0 |
+5 | 67.5 | 143.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 150 | 0 | 0 |
+6 | 69.12 | 147.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 150 | 0 | 0 |
+7 | 70.74 | 150.65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 150 | 0 | 0 |
+8 | 72.36 | 154.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 150 | 0 | 0 |
+9 | 73.98 | 157.55 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 150 | 0 | 0 |
+10 | 75.6 | 161 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 150 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 118.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+1 | 122.04 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+2 | 125.28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+3 | 128.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+4 | 131.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+5 | 135 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+6 | 138.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+7 | 141.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+8 | 144.72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+9 | 147.96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+10 | 151.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 118.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+1 | 122.04 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+2 | 125.28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+3 | 128.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+4 | 131.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+5 | 135 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+6 | 138.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+7 | 141.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+8 | 144.72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+9 | 147.96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+10 | 151.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 118.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+1 | 122.04 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+2 | 125.28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+3 | 128.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+4 | 131.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+5 | 135 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+6 | 138.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+7 | 141.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+8 | 144.72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+9 | 147.96 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
+10 | 151.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 54, last edited: 14 Feb 2022 17:10