Stone Parma
Stone Parma
Stone Parma Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 100 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Weapon Skill Stability 63
Skill FP Cost - Durability 50
Spell Buff N/A Weight 12.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 103.4 Physical Absorption 100
Magic Damage 0 Magic Absorption 75
Fire Damage 0 Fire Absorption 70
Lightning Damage 0 Lightning Absorption 70
Dark Damage 0 Dark Absorption 75
Requirements
Strength Requirement 17 Dexterity Requirement 0
Intelligence Requirement 0 Faith Requirement 0

Lore

A round, stone shield, once carried by an old knight who turned to stone himself.

It has powerful defensive properties for its size, but is extremely heavy.

Effect: increases Physical defense by 50.

Skill: Weapon Skill
Equipping this shield in the left hand allows one to perform the Skill of the right hand weapon.

Effect

Availability

Treasure

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 103.4 0 0 0 0 0 0 0 0 60 0 0 0 0
+1 106.22 0 0 0 0 0 0 0 0 60 0 0 0 0
+2 109.04 0 0 0 0 0 0 0 0 60 0 0 0 0
+3 111.86 0 0 0 0 0 0 0 0 60 0 0 0 0
+4 114.68 0 0 0 0 0 0 0 0 60 0 0 0 0
+5 117.5 0 0 0 0 0 0 0 0 60 0 0 0 0
+6 120.32 0 0 0 0 0 0 0 0 60 0 0 0 0
+7 123.14 0 0 0 0 0 0 0 0 60 0 0 0 0
+8 125.96 0 0 0 0 0 0 0 0 60 0 0 0 0
+9 128.78 0 0 0 0 0 0 0 0 60 0 0 0 0
+10 131.6 0 0 0 0 0 0 0 0 60 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 103.4 0 0 0 0 60 0 0 0 0 100 93.5 70 70 75 63
+1 106.22 0 0 0 0 60 0 0 0 0 100 95.2 70 70 75 64.2
+2 109.04 0 0 0 0 60 0 0 0 0 100 96.9 70 70 75 65.4
+3 111.86 0 0 0 0 60 0 0 0 0 100 98.6 70 70 75 66.6
+4 114.68 0 0 0 0 60 0 0 0 0 100 100.3 70 70 75 67.8
+5 117.5 0 0 0 0 60 0 0 0 0 100 102 70 70 75 69
+6 120.32 0 0 0 0 60 0 0 0 0 100 103.7 70 70 75 70.2
+7 123.14 0 0 0 0 60 0 0 0 0 100 105.4 70 70 75 71.4
+8 125.96 0 0 0 0 60 0 0 0 0 100 107.1 70 70 75 72.6
+9 128.78 0 0 0 0 60 0 0 0 0 100 108.8 70 70 75 73.8
+10 131.6 0 0 0 0 60 0 0 0 0 100 110.5 70 70 75 75
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 103.4 0 0 0 0 0 0 0 0 60 0 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 103.4 0 0 0 0 0 0 0 0 75 0 0 0 0
Other Infusions 103.4 0 0 0 0 0 0 0 0 60 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+5 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+6 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+7 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+8 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+9 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 103.4 0 0 0 0 0 0 0 0 60 0 0 0 0
+1 106.22 0 0 0 0 0 0 0 0 60 0 0 0 0
+2 109.04 0 0 0 0 0 0 0 0 60 0 0 0 0
+3 111.86 0 0 0 0 0 0 0 0 60 0 0 0 0
+4 114.68 0 0 0 0 0 0 0 0 60 0 0 0 0
+5 117.5 0 0 0 0 0 0 0 0 60 0 0 0 0
+6 120.32 0 0 0 0 0 0 0 0 60 0 0 0 0
+7 123.14 0 0 0 0 0 0 0 0 60 0 0 0 0
+8 125.96 0 0 0 0 0 0 0 0 60 0 0 0 0
+9 128.78 0 0 0 0 0 0 0 0 60 0 0 0 0
+10 131.6 0 0 0 0 0 0 0 0 60 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 103.4 0 0 0 0 0 0 0 0 60 0 0 0 0
+1 106.22 0 0 0 0 0 0 0 0 60 0 0 0 0
+2 109.04 0 0 0 0 0 0 0 0 60 0 0 0 0
+3 111.86 0 0 0 0 0 0 0 0 60 0 0 0 0
+4 114.68 0 0 0 0 0 0 0 0 60 0 0 0 0
+5 117.5 0 0 0 0 0 0 0 0 60 0 0 0 0
+6 120.32 0 0 0 0 0 0 0 0 60 0 0 0 0
+7 123.14 0 0 0 0 0 0 0 0 60 0 0 0 0
+8 125.96 0 0 0 0 0 0 0 0 60 0 0 0 0
+9 128.78 0 0 0 0 0 0 0 0 60 0 0 0 0
+10 131.6 0 0 0 0 0 0 0 0 60 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 103.4 0 0 0 0 0 0 0 0 60 0 0 0 0
+1 106.22 0 0 0 0 0 0 0 0 60 0 0 0 0
+2 109.04 0 0 0 0 0 0 0 0 60 0 0 0 0
+3 111.86 0 0 0 0 0 0 0 0 60 0 0 0 0
+4 114.68 0 0 0 0 0 0 0 0 60 0 0 0 0
+5 117.5 0 0 0 0 0 0 0 0 60 0 0 0 0
+6 120.32 0 0 0 0 0 0 0 0 60 0 0 0 0
+7 123.14 0 0 0 0 0 0 0 0 60 0 0 0 0
+8 125.96 0 0 0 0 0 0 0 0 60 0 0 0 0
+9 128.78 0 0 0 0 0 0 0 0 60 0 0 0 0
+10 131.6 0 0 0 0 0 0 0 0 60 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License