Stone Greatsword
| Stone Greatsword | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Strike | 0 | ||
| 0 | |||
| 350 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Tranquil Walk of Peace | 65 | ||
| 150 | 40 | ||
| N/A | 12.0 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 167.2 | 55 | ||
| 0 | 45 | ||
| 0 | 40 | ||
| 0 | 45 | ||
| 0 | 45 | ||
| Requirements | |||
| 20 | 0 | ||
| 0 | 0 | ||
Lore
The Stone Knights who guard the Darkroot
Garden wield this moss-covered greatsword.
The same magic which created the Stone
Knights is imbued in the sword.
Effect: increases Physical absorption by 5%.
Skill: Tranquil Walk of Peace
Raise the sword aloft to cast a tranquil aura, slowing movement of humanoids and draining their stamina.
Effect
- Boosts Physical absorption by 5%.
Availability
Treasure
- Dropped by a Mimic found in Farron Keep.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 167.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| +1 | 171.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| +2 | 176.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| +3 | 180.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| +4 | 185.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| +5 | 190 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| +6 | 194.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| +7 | 199.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| +8 | 203.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| +9 | 208.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| +10 | 212.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 167.2 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 | 55 | 60.5 | 40 | 45 | 45 | syntax error near `.*1.05` |
| +1 | 171.76 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 | 55 | 61.6 | 40 | 45 | 45 | syntax error near `.*1.07` |
| +2 | 176.32 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 | 55 | 62.7 | 40 | 45 | 45 | syntax error near `.*1.09` |
| +3 | 180.88 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 | 55 | 63.8 | 40 | 45 | 45 | syntax error near `.*1.11` |
| +4 | 185.44 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 | 55 | 64.9 | 40 | 45 | 45 | syntax error near `.*1.13` |
| +5 | 190 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 | 55 | 66 | 40 | 45 | 45 | syntax error near `.*1.15` |
| +6 | 194.56 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 | 55 | 67.1 | 40 | 45 | 45 | syntax error near `.*1.17` |
| +7 | 199.12 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 | 55 | 68.2 | 40 | 45 | 45 | syntax error near `.*1.19` |
| +8 | 203.68 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 | 55 | 69.3 | 40 | 45 | 45 | syntax error near `.*1.21` |
| +9 | 208.24 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 | 55 | 70.4 | 40 | 45 | 45 | syntax error near `.*1.23` |
| +10 | 212.8 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 | 55 | 71.5 | 40 | 45 | 45 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 167.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 167.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 150 | 0 | 0 | 0 | 0 |
| Other Infusions | 167.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 83.6 | 167.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 140 | 0 | 0 |
| +1 | 85.88 | 171.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 140 | 0 | 0 |
| +2 | 88.16 | 176.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 140 | 0 | 0 |
| +3 | 90.44 | 180.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 140 | 0 | 0 |
| +4 | 92.72 | 185.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 140 | 0 | 0 |
| +5 | 95 | 190 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 140 | 0 | 0 |
| +6 | 97.28 | 194.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 140 | 0 | 0 |
| +7 | 99.56 | 199.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 140 | 0 | 0 |
| +8 | 101.84 | 203.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 140 | 0 | 0 |
| +9 | 104.12 | 208.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 140 | 0 | 0 |
| +10 | 106.4 | 212.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 140 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 167.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| +1 | 171.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| +2 | 176.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| +3 | 180.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| +4 | 185.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| +5 | 190 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| +6 | 194.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| +7 | 199.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| +8 | 203.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| +9 | 208.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| +10 | 212.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 167.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| +1 | 171.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| +2 | 176.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| +3 | 180.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| +4 | 185.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| +5 | 190 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| +6 | 194.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| +7 | 199.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| +8 | 203.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| +9 | 208.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| +10 | 212.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 167.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| +1 | 171.76 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| +2 | 176.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| +3 | 180.88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| +4 | 185.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| +5 | 190 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| +6 | 194.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| +7 | 199.12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| +8 | 203.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| +9 | 208.24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
| +10 | 212.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 120 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 73, last edited: 31 Jan 2022 00:43

