Staff of Serpents
Staff of Serpents | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Strike | 0 | ||
0 | |||
100 | 0 | ||
Yes | 0 | ||
Combat | |||
Expel Lightning | 60 | ||
30(-/75) | 35 | ||
N/A | 7.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
118.8 | 25 | ||
0 | 20 | ||
0 | 10 | ||
55 | 10 | ||
0 | 15 | ||
Requirements | |||
10 | 16 | ||
0 | 20 |
Lore
The battlestaff of the serpent-men who
inhabit Archdragon Peak.
Launches a lightning spear with one-handed charged attacks.
Skill: Expel Lightning
Charge with staff at waist to enwreathe it with lightning, adding adding 60 Lightning damage for 60 seconds, then release bolts with final thrust.
Effect
Availability
Treasure
- Starting equipment of the Monk class.
Item drop
- Dropped by Dragon Cultist.
Moveset
Notes
- Shoots a lightning spear with charged heavy attacks.
- Lightning damage of this weapon has no scaling.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 118.8 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+1 | 122.04 | 0 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+2 | 125.28 | 0 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+3 | 128.52 | 0 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+4 | 131.76 | 0 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+5 | 135 | 0 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+6 | 138.24 | 0 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+7 | 141.48 | 0 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+8 | 144.72 | 0 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+9 | 147.96 | 0 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+10 | 151.2 | 0 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 118.8 | 0 | 0 | 55 | 0 | 40 | 100 | 0 | 0 | 0 | 25 | 33 | 10 | 10 | 15 | syntax error near `.*1.05` |
+1 | 122.04 | 0 | 0 | 56.5 | 0 | 40 | 100 | 0 | 0 | 0 | 25 | 33.6 | 10 | 10 | 15 | syntax error near `.*1.07` |
+2 | 125.28 | 0 | 0 | 58 | 0 | 40 | 100 | 0 | 0 | 0 | 25 | 34.2 | 10 | 10 | 15 | syntax error near `.*1.09` |
+3 | 128.52 | 0 | 0 | 59.5 | 0 | 40 | 100 | 0 | 0 | 0 | 25 | 34.8 | 10 | 10 | 15 | syntax error near `.*1.11` |
+4 | 131.76 | 0 | 0 | 61 | 0 | 40 | 100 | 0 | 0 | 0 | 25 | 35.4 | 10 | 10 | 15 | syntax error near `.*1.13` |
+5 | 135 | 0 | 0 | 62.5 | 0 | 40 | 100 | 0 | 0 | 0 | 25 | 36 | 10 | 10 | 15 | syntax error near `.*1.15` |
+6 | 138.24 | 0 | 0 | 64 | 0 | 40 | 100 | 0 | 0 | 0 | 25 | 36.6 | 10 | 10 | 15 | syntax error near `.*1.17` |
+7 | 141.48 | 0 | 0 | 65.5 | 0 | 40 | 100 | 0 | 0 | 0 | 25 | 37.2 | 10 | 10 | 15 | syntax error near `.*1.19` |
+8 | 144.72 | 0 | 0 | 67 | 0 | 40 | 100 | 0 | 0 | 0 | 25 | 37.8 | 10 | 10 | 15 | syntax error near `.*1.21` |
+9 | 147.96 | 0 | 0 | 68.5 | 0 | 40 | 100 | 0 | 0 | 0 | 25 | 38.4 | 10 | 10 | 15 | syntax error near `.*1.23` |
+10 | 151.2 | 0 | 0 | 70 | 0 | 40 | 100 | 0 | 0 | 0 | 25 | 39 | 10 | 10 | 15 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 118.8 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 118.8 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 50 | 125 | 0 | 0 | 0 |
Other Infusions | 118.8 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 59.4 | 148.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 180 | 0 | 0 |
+1 | 61.02 | 152.55 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 180 | 0 | 0 |
+2 | 62.64 | 156.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 180 | 0 | 0 |
+3 | 64.26 | 160.65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 180 | 0 | 0 |
+4 | 65.88 | 164.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 180 | 0 | 0 |
+5 | 67.5 | 168.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 180 | 0 | 0 |
+6 | 69.12 | 172.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 180 | 0 | 0 |
+7 | 70.74 | 176.85 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 180 | 0 | 0 |
+8 | 72.36 | 180.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 180 | 0 | 0 |
+9 | 73.98 | 184.95 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 180 | 0 | 0 |
+10 | 75.6 | 189 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 180 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 118.8 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+1 | 122.04 | 0 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+2 | 125.28 | 0 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+3 | 128.52 | 0 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+4 | 131.76 | 0 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+5 | 135 | 0 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+6 | 138.24 | 0 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+7 | 141.48 | 0 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+8 | 144.72 | 0 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+9 | 147.96 | 0 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+10 | 151.2 | 0 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 118.8 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+1 | 122.04 | 0 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+2 | 125.28 | 0 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+3 | 128.52 | 0 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+4 | 131.76 | 0 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+5 | 135 | 0 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+6 | 138.24 | 0 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+7 | 141.48 | 0 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+8 | 144.72 | 0 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+9 | 147.96 | 0 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+10 | 151.2 | 0 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 118.8 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+1 | 122.04 | 0 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+2 | 125.28 | 0 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+3 | 128.52 | 0 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+4 | 131.76 | 0 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+5 | 135 | 0 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+6 | 138.24 | 0 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+7 | 141.48 | 0 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+8 | 144.72 | 0 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+9 | 147.96 | 0 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
+10 | 151.2 | 0 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
- Cinders Mod
Information here is accurate for version 2.15.
page revision: 74, last edited: 14 Feb 2022 17:00