Spitfire Spear
Spitfire Spear
Spitfire Spear Image
General Aux Effects
Physical Damage Type Thrust Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 100 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Spitfire Stability 55
Skill FP Cost 30(-/75) Durability 25
Spell Buff N/A Weight 9.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 72.6 Physical Absorption 40
Magic Damage 0 Magic Absorption 15
Fire Damage 122.1 Fire Absorption 30
Lightning Damage 0 Lightning Absorption 20
Dark Damage 0 Dark Absorption 25
Requirements
Strength Requirement 12 Dexterity Requirement 12
Intelligence Requirement 20 Faith Requirement 20

Lore

A spear said to have been forged in Aldia.

The mysterious Lord Aldia secluded himself inside a manor to conduct various experiments. Those invited to the manor disappeared, replaced over time with malformed beasts that formed its halls.

Emits a fire orb with charged attacks.

Skill: Spitfire
Anchor weapon in earth and use strong attack to launch successive volleys of fireballs from the tip of the spear.

Effect

Availability

Moveset

Notes

  • Shoots fireballs with charged heavy attacks.

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 72.6 0 122.1 0 0 0 0 0 0 30 30 40 40 0
+1 74.58 0 125.43 0 0 0 0 0 0 30 30 40 40 0
+2 76.56 0 128.76 0 0 0 0 0 0 30 30 40 40 0
+3 78.54 0 132.09 0 0 0 0 0 0 30 30 40 40 0
+4 80.52 0 135.42 0 0 0 0 0 0 30 30 40 40 0
+5 82.5 0 138.75 0 0 0 0 0 0 30 30 40 40 0
+6 84.48 0 142.08 0 0 0 0 0 0 30 30 40 40 0
+7 86.46 0 145.41 0 0 0 0 0 0 30 30 40 40 0
+8 88.44 0 148.74 0 0 0 0 0 0 30 30 40 40 0
+9 90.42 0 152.07 0 0 0 0 0 0 30 30 40 40 0
+10 92.4 0 155.4 0 0 0 0 0 0 30 30 40 40 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 72.6 0 122.1 0 0 30 30 40 40 0 40 27.5 30 20 25 syntax error near `.*1.05`
+1 74.58 0 125.43 0 0 30 30 40 40 0 40 28 30 20 25 syntax error near `.*1.07`
+2 76.56 0 128.76 0 0 30 30 40 40 0 40 28.5 30 20 25 syntax error near `.*1.09`
+3 78.54 0 132.09 0 0 30 30 40 40 0 40 29 30 20 25 syntax error near `.*1.11`
+4 80.52 0 135.42 0 0 30 30 40 40 0 40 29.5 30 20 25 syntax error near `.*1.13`
+5 82.5 0 138.75 0 0 30 30 40 40 0 40 30 30 20 25 syntax error near `.*1.15`
+6 84.48 0 142.08 0 0 30 30 40 40 0 40 30.5 30 20 25 syntax error near `.*1.17`
+7 86.46 0 145.41 0 0 30 30 40 40 0 40 31 30 20 25 syntax error near `.*1.19`
+8 88.44 0 148.74 0 0 30 30 40 40 0 40 31.5 30 20 25 syntax error near `.*1.21`
+9 90.42 0 152.07 0 0 30 30 40 40 0 40 32 30 20 25 syntax error near `.*1.23`
+10 92.4 0 155.4 0 0 30 30 40 40 0 40 32.5 30 20 25 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 72.6 0 122.1 0 0 0 0 0 0 30 30 40 40 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 72.6 0 122.1 0 0 0 0 0 0 37.5 37.5 50 50 0
Other Infusions 72.6 0 122.1 0 0 0 0 0 0 30 30 40 40 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 48.4 182.6 0 0 0 0 0 0 0 30 30 130 0 0
+1 49.72 187.58 0 0 0 0 0 0 0 30 30 130 0 0
+2 51.04 192.56 0 0 0 0 0 0 0 30 30 130 0 0
+3 52.36 197.54 0 0 0 0 0 0 0 30 30 130 0 0
+4 53.68 202.52 0 0 0 0 0 0 0 30 30 130 0 0
+5 55 207.5 0 0 0 0 0 0 0 30 30 130 0 0
+6 56.32 212.48 0 0 0 0 0 0 0 30 30 130 0 0
+7 57.64 217.46 0 0 0 0 0 0 0 30 30 130 0 0
+8 58.96 222.44 0 0 0 0 0 0 0 30 30 130 0 0
+9 60.28 227.42 0 0 0 0 0 0 0 30 30 130 0 0
+10 61.6 232.4 0 0 0 0 0 0 0 30 30 130 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 72.6 0 122.1 0 0 0 0 0 0 30 30 40 40 0
+1 74.58 0 125.43 0 0 0 0 0 0 30 30 40 40 0
+2 76.56 0 128.76 0 0 0 0 0 0 30 30 40 40 0
+3 78.54 0 132.09 0 0 0 0 0 0 30 30 40 40 0
+4 80.52 0 135.42 0 0 0 0 0 0 30 30 40 40 0
+5 82.5 0 138.75 0 0 0 0 0 0 30 30 40 40 0
+6 84.48 0 142.08 0 0 0 0 0 0 30 30 40 40 0
+7 86.46 0 145.41 0 0 0 0 0 0 30 30 40 40 0
+8 88.44 0 148.74 0 0 0 0 0 0 30 30 40 40 0
+9 90.42 0 152.07 0 0 0 0 0 0 30 30 40 40 0
+10 92.4 0 155.4 0 0 0 0 0 0 30 30 40 40 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 72.6 0 122.1 0 0 0 0 0 0 30 30 40 40 0
+1 74.58 0 125.43 0 0 0 0 0 0 30 30 40 40 0
+2 76.56 0 128.76 0 0 0 0 0 0 30 30 40 40 0
+3 78.54 0 132.09 0 0 0 0 0 0 30 30 40 40 0
+4 80.52 0 135.42 0 0 0 0 0 0 30 30 40 40 0
+5 82.5 0 138.75 0 0 0 0 0 0 30 30 40 40 0
+6 84.48 0 142.08 0 0 0 0 0 0 30 30 40 40 0
+7 86.46 0 145.41 0 0 0 0 0 0 30 30 40 40 0
+8 88.44 0 148.74 0 0 0 0 0 0 30 30 40 40 0
+9 90.42 0 152.07 0 0 0 0 0 0 30 30 40 40 0
+10 92.4 0 155.4 0 0 0 0 0 0 30 30 40 40 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 72.6 0 122.1 0 0 0 0 0 0 30 30 40 40 0
+1 74.58 0 125.43 0 0 0 0 0 0 30 30 40 40 0
+2 76.56 0 128.76 0 0 0 0 0 0 30 30 40 40 0
+3 78.54 0 132.09 0 0 0 0 0 0 30 30 40 40 0
+4 80.52 0 135.42 0 0 0 0 0 0 30 30 40 40 0
+5 82.5 0 138.75 0 0 0 0 0 0 30 30 40 40 0
+6 84.48 0 142.08 0 0 0 0 0 0 30 30 40 40 0
+7 86.46 0 145.41 0 0 0 0 0 0 30 30 40 40 0
+8 88.44 0 148.74 0 0 0 0 0 0 30 30 40 40 0
+9 90.42 0 152.07 0 0 0 0 0 0 30 30 40 40 0
+10 92.4 0 155.4 0 0 0 0 0 0 30 30 40 40 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License