Spitfire Spear
| Spitfire Spear | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Thrust | 0 | ||
| 0 | |||
| 100 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Spitfire | 55 | ||
| 30(-/75) | 25 | ||
| N/A | 9.0 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 72.6 | 40 | ||
| 0 | 15 | ||
| 122.1 | 30 | ||
| 0 | 20 | ||
| 0 | 25 | ||
| Requirements | |||
| 12 | 12 | ||
| 20 | 20 | ||
Lore
A spear said to have been forged in Aldia.
The mysterious Lord Aldia secluded himself inside a manor to conduct various experiments. Those invited to the manor disappeared, replaced over time with malformed beasts that formed its halls.
Emits a fire orb with charged attacks.
Skill: Spitfire
Anchor weapon in earth and use strong attack to launch successive volleys of fireballs from the tip of the spear.
Effect
Availability
- Firelink Shrine - Transposed from the Soul of a Stray Demon.
Moveset
Notes
- Shoots fireballs with charged heavy attacks.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 72.6 | 0 | 122.1 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| +1 | 74.58 | 0 | 125.43 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| +2 | 76.56 | 0 | 128.76 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| +3 | 78.54 | 0 | 132.09 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| +4 | 80.52 | 0 | 135.42 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| +5 | 82.5 | 0 | 138.75 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| +6 | 84.48 | 0 | 142.08 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| +7 | 86.46 | 0 | 145.41 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| +8 | 88.44 | 0 | 148.74 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| +9 | 90.42 | 0 | 152.07 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| +10 | 92.4 | 0 | 155.4 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 72.6 | 0 | 122.1 | 0 | 0 | 30 | 30 | 40 | 40 | 0 | 40 | 27.5 | 30 | 20 | 25 | syntax error near `.*1.05` |
| +1 | 74.58 | 0 | 125.43 | 0 | 0 | 30 | 30 | 40 | 40 | 0 | 40 | 28 | 30 | 20 | 25 | syntax error near `.*1.07` |
| +2 | 76.56 | 0 | 128.76 | 0 | 0 | 30 | 30 | 40 | 40 | 0 | 40 | 28.5 | 30 | 20 | 25 | syntax error near `.*1.09` |
| +3 | 78.54 | 0 | 132.09 | 0 | 0 | 30 | 30 | 40 | 40 | 0 | 40 | 29 | 30 | 20 | 25 | syntax error near `.*1.11` |
| +4 | 80.52 | 0 | 135.42 | 0 | 0 | 30 | 30 | 40 | 40 | 0 | 40 | 29.5 | 30 | 20 | 25 | syntax error near `.*1.13` |
| +5 | 82.5 | 0 | 138.75 | 0 | 0 | 30 | 30 | 40 | 40 | 0 | 40 | 30 | 30 | 20 | 25 | syntax error near `.*1.15` |
| +6 | 84.48 | 0 | 142.08 | 0 | 0 | 30 | 30 | 40 | 40 | 0 | 40 | 30.5 | 30 | 20 | 25 | syntax error near `.*1.17` |
| +7 | 86.46 | 0 | 145.41 | 0 | 0 | 30 | 30 | 40 | 40 | 0 | 40 | 31 | 30 | 20 | 25 | syntax error near `.*1.19` |
| +8 | 88.44 | 0 | 148.74 | 0 | 0 | 30 | 30 | 40 | 40 | 0 | 40 | 31.5 | 30 | 20 | 25 | syntax error near `.*1.21` |
| +9 | 90.42 | 0 | 152.07 | 0 | 0 | 30 | 30 | 40 | 40 | 0 | 40 | 32 | 30 | 20 | 25 | syntax error near `.*1.23` |
| +10 | 92.4 | 0 | 155.4 | 0 | 0 | 30 | 30 | 40 | 40 | 0 | 40 | 32.5 | 30 | 20 | 25 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 72.6 | 0 | 122.1 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 72.6 | 0 | 122.1 | 0 | 0 | 0 | 0 | 0 | 0 | 37.5 | 37.5 | 50 | 50 | 0 |
| Other Infusions | 72.6 | 0 | 122.1 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 48.4 | 182.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 130 | 0 | 0 |
| +1 | 49.72 | 187.58 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 130 | 0 | 0 |
| +2 | 51.04 | 192.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 130 | 0 | 0 |
| +3 | 52.36 | 197.54 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 130 | 0 | 0 |
| +4 | 53.68 | 202.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 130 | 0 | 0 |
| +5 | 55 | 207.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 130 | 0 | 0 |
| +6 | 56.32 | 212.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 130 | 0 | 0 |
| +7 | 57.64 | 217.46 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 130 | 0 | 0 |
| +8 | 58.96 | 222.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 130 | 0 | 0 |
| +9 | 60.28 | 227.42 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 130 | 0 | 0 |
| +10 | 61.6 | 232.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 130 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 72.6 | 0 | 122.1 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| +1 | 74.58 | 0 | 125.43 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| +2 | 76.56 | 0 | 128.76 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| +3 | 78.54 | 0 | 132.09 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| +4 | 80.52 | 0 | 135.42 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| +5 | 82.5 | 0 | 138.75 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| +6 | 84.48 | 0 | 142.08 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| +7 | 86.46 | 0 | 145.41 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| +8 | 88.44 | 0 | 148.74 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| +9 | 90.42 | 0 | 152.07 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| +10 | 92.4 | 0 | 155.4 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 72.6 | 0 | 122.1 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| +1 | 74.58 | 0 | 125.43 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| +2 | 76.56 | 0 | 128.76 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| +3 | 78.54 | 0 | 132.09 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| +4 | 80.52 | 0 | 135.42 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| +5 | 82.5 | 0 | 138.75 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| +6 | 84.48 | 0 | 142.08 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| +7 | 86.46 | 0 | 145.41 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| +8 | 88.44 | 0 | 148.74 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| +9 | 90.42 | 0 | 152.07 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| +10 | 92.4 | 0 | 155.4 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 72.6 | 0 | 122.1 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| +1 | 74.58 | 0 | 125.43 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| +2 | 76.56 | 0 | 128.76 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| +3 | 78.54 | 0 | 132.09 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| +4 | 80.52 | 0 | 135.42 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| +5 | 82.5 | 0 | 138.75 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| +6 | 84.48 | 0 | 142.08 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| +7 | 86.46 | 0 | 145.41 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| +8 | 88.44 | 0 | 148.74 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| +9 | 90.42 | 0 | 152.07 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
| +10 | 92.4 | 0 | 155.4 | 0 | 0 | 0 | 0 | 0 | 0 | 30 | 30 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 10, last edited: 14 Feb 2022 17:52
