Spiral Greatsword
Spiral Greatsword
Spiral Greatsword Image
General Aux Effects
Physical Damage Type Standard/Thrust Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 100 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Beckon Storm Stability 60
Skill FP Cost -(20/30) Durability 30
Spell Buff N/A Weight 9
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 132 Physical Absorption 50
Magic Damage 0 Magic Absorption 35
Fire Damage 0 Fire Absorption 30
Lightning Damage 0 Lightning Absorption 30
Dark Damage 0 Dark Absorption 35
Requirements Scaling
Strength Requirement 10 Base Strength Scaling 40
Dexterity Requirement 18 Base Dexterity Scaling 150
Intelligence Requirement 0 Base Intelligence Scaling 0
Faith Requirement 0 Base Faith Scaling 0
Luck Requirement 0 Base Luck Scaling 0

Lore

A greatsword witha thorny, spiraled blade.
The remnants of the storm linger within this blade.

Skill: Beckon Storm
Assume stance to imbue sword with storm.

Effect

Availability

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 132 0 0 0 0 0 0 0 0 40 150 0 0 0
+1 135.6 0 0 0 0 0 0 0 0 40 150 0 0 0
+2 139.2 0 0 0 0 0 0 0 0 40 150 0 0 0
+3 142.8 0 0 0 0 0 0 0 0 40 150 0 0 0
+4 146.4 0 0 0 0 0 0 0 0 40 150 0 0 0
+5 150 0 0 0 0 0 0 0 0 40 150 0 0 0
+6 153.6 0 0 0 0 0 0 0 0 40 150 0 0 0
+7 157.2 0 0 0 0 0 0 0 0 40 150 0 0 0
+8 160.8 0 0 0 0 0 0 0 0 40 150 0 0 0
+9 164.4 0 0 0 0 0 0 0 0 40 150 0 0 0
+10 168 0 0 0 0 0 0 0 0 40 150 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 132 0 0 0 0 40 150 0 0 0 50 49.5 30 30 35 syntax error near `.*1.05`
+1 135.6 0 0 0 0 40 150 0 0 0 50 50.4 30 30 35 syntax error near `.*1.07`
+2 139.2 0 0 0 0 40 150 0 0 0 50 51.3 30 30 35 syntax error near `.*1.09`
+3 142.8 0 0 0 0 40 150 0 0 0 50 52.2 30 30 35 syntax error near `.*1.11`
+4 146.4 0 0 0 0 40 150 0 0 0 50 53.1 30 30 35 syntax error near `.*1.13`
+5 150 0 0 0 0 40 150 0 0 0 50 54 30 30 35 syntax error near `.*1.15`
+6 153.6 0 0 0 0 40 150 0 0 0 50 54.9 30 30 35 syntax error near `.*1.17`
+7 157.2 0 0 0 0 40 150 0 0 0 50 55.8 30 30 35 syntax error near `.*1.19`
+8 160.8 0 0 0 0 40 150 0 0 0 50 56.7 30 30 35 syntax error near `.*1.21`
+9 164.4 0 0 0 0 40 150 0 0 0 50 57.6 30 30 35 syntax error near `.*1.23`
+10 168 0 0 0 0 40 150 0 0 0 50 58.5 30 30 35 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 132 0 0 0 0 0 0 0 0 40 150 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Other Infusions 132 0 0 0 0 0 0 0 0 40 150 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 66 132 0 0 0 0 0 0 0 40 150 200 0 0
+1 67.8 135.6 0 0 0 0 0 0 0 40 150 200 0 0
+2 69.6 139.2 0 0 0 0 0 0 0 40 150 200 0 0
+3 71.4 142.8 0 0 0 0 0 0 0 40 150 200 0 0
+4 73.2 146.4 0 0 0 0 0 0 0 40 150 200 0 0
+5 75 150 0 0 0 0 0 0 0 40 150 200 0 0
+6 76.8 153.6 0 0 0 0 0 0 0 40 150 200 0 0
+7 78.6 157.2 0 0 0 0 0 0 0 40 150 200 0 0
+8 80.4 160.8 0 0 0 0 0 0 0 40 150 200 0 0
+9 82.2 164.4 0 0 0 0 0 0 0 40 150 200 0 0
+10 84 168 0 0 0 0 0 0 0 40 150 200 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 132 0 0 0 0 0 0 0 0 40 150 0 0 0
+1 135.6 0 0 0 0 0 0 0 0 40 150 0 0 0
+2 139.2 0 0 0 0 0 0 0 0 40 150 0 0 0
+3 142.8 0 0 0 0 0 0 0 0 40 150 0 0 0
+4 146.4 0 0 0 0 0 0 0 0 40 150 0 0 0
+5 150 0 0 0 0 0 0 0 0 40 150 0 0 0
+6 153.6 0 0 0 0 0 0 0 0 40 150 0 0 0
+7 157.2 0 0 0 0 0 0 0 0 40 150 0 0 0
+8 160.8 0 0 0 0 0 0 0 0 40 150 0 0 0
+9 164.4 0 0 0 0 0 0 0 0 40 150 0 0 0
+10 168 0 0 0 0 0 0 0 0 40 150 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 132 0 0 0 0 0 0 0 0 40 150 0 0 0
+1 135.6 0 0 0 0 0 0 0 0 40 150 0 0 0
+2 139.2 0 0 0 0 0 0 0 0 40 150 0 0 0
+3 142.8 0 0 0 0 0 0 0 0 40 150 0 0 0
+4 146.4 0 0 0 0 0 0 0 0 40 150 0 0 0
+5 150 0 0 0 0 0 0 0 0 40 150 0 0 0
+6 153.6 0 0 0 0 0 0 0 0 40 150 0 0 0
+7 157.2 0 0 0 0 0 0 0 0 40 150 0 0 0
+8 160.8 0 0 0 0 0 0 0 0 40 150 0 0 0
+9 164.4 0 0 0 0 0 0 0 0 40 150 0 0 0
+10 168 0 0 0 0 0 0 0 0 40 150 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.07.

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