Spiked Shield
Spiked Shield
Spiked Shield Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 210 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Shield Strike Stability 57
Skill FP Cost - Durability 20
Spell Buff N/A Weight 8.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 125.4 Physical Absorption 100
Magic Damage 0 Magic Absorption 65
Fire Damage 0 Fire Absorption 65
Lightning Damage 0 Lightning Absorption 45
Dark Damage 0 Dark Absorption 70
Requirements
Strength Requirement 12 Dexterity Requirement 10
Intelligence Requirement 0 Faith Requirement 0

Lore

Shield of Longfinger Kirk, the notorious Knight of Thorns. The surface bristles with thorns.

Its vicious design makes it an effective weapon, and its thorns can inflict heavy bleeding on those unfortunate enough to be struck.

Skill: Shield Strike
Use shield to attack enemies.

Effect

Availability

Merchants

Treasure

  • Starting equipment of the Bandit class.

Item drop

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 125.4 0 0 0 0 0 0 0 0 200 0 0 0 0
+1 128.82 0 0 0 0 0 0 0 0 200 0 0 0 0
+2 132.24 0 0 0 0 0 0 0 0 200 0 0 0 0
+3 135.66 0 0 0 0 0 0 0 0 200 0 0 0 0
+4 139.08 0 0 0 0 0 0 0 0 200 0 0 0 0
+5 142.5 0 0 0 0 0 0 0 0 200 0 0 0 0
+6 145.92 0 0 0 0 0 0 0 0 200 0 0 0 0
+7 149.34 0 0 0 0 0 0 0 0 200 0 0 0 0
+8 152.76 0 0 0 0 0 0 0 0 200 0 0 0 0
+9 156.18 0 0 0 0 0 0 0 0 200 0 0 0 0
+10 159.6 0 0 0 0 0 0 0 0 200 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 125.4 0 0 0 0 200 0 0 0 0 100 82.5 65 45 70 57.75
+1 128.82 0 0 0 0 200 0 0 0 0 100 84 65 45 70 58.85
+2 132.24 0 0 0 0 200 0 0 0 0 100 85.5 65 45 70 59.95
+3 135.66 0 0 0 0 200 0 0 0 0 100 87 65 45 70 61.05
+4 139.08 0 0 0 0 200 0 0 0 0 100 88.5 65 45 70 62.15
+5 142.5 0 0 0 0 200 0 0 0 0 100 90 65 45 70 63.25
+6 145.92 0 0 0 0 200 0 0 0 0 100 91.5 65 45 70 64.35
+7 149.34 0 0 0 0 200 0 0 0 0 100 93 65 45 70 65.45
+8 152.76 0 0 0 0 200 0 0 0 0 100 94.5 65 45 70 66.55
+9 156.18 0 0 0 0 200 0 0 0 0 100 96 65 45 70 67.65
+10 159.6 0 0 0 0 200 0 0 0 0 100 97.5 65 45 70 68.75
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 125.4 0 0 0 0 0 0 0 0 200 0 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 125.4 0 0 0 0 0 0 0 0 250 0 0 0 0
Other Infusions 125.4 0 0 0 0 0 0 0 0 200 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+5 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+6 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+7 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+8 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+9 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 125.4 0 0 0 0 0 0 0 0 200 0 0 0 0
+1 128.82 0 0 0 0 0 0 0 0 200 0 0 0 0
+2 132.24 0 0 0 0 0 0 0 0 200 0 0 0 0
+3 135.66 0 0 0 0 0 0 0 0 200 0 0 0 0
+4 139.08 0 0 0 0 0 0 0 0 200 0 0 0 0
+5 142.5 0 0 0 0 0 0 0 0 200 0 0 0 0
+6 145.92 0 0 0 0 0 0 0 0 200 0 0 0 0
+7 149.34 0 0 0 0 0 0 0 0 200 0 0 0 0
+8 152.76 0 0 0 0 0 0 0 0 200 0 0 0 0
+9 156.18 0 0 0 0 0 0 0 0 200 0 0 0 0
+10 159.6 0 0 0 0 0 0 0 0 200 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 125.4 0 0 0 0 0 0 0 0 200 0 0 0 0
+1 128.82 0 0 0 0 0 0 0 0 200 0 0 0 0
+2 132.24 0 0 0 0 0 0 0 0 200 0 0 0 0
+3 135.66 0 0 0 0 0 0 0 0 200 0 0 0 0
+4 139.08 0 0 0 0 0 0 0 0 200 0 0 0 0
+5 142.5 0 0 0 0 0 0 0 0 200 0 0 0 0
+6 145.92 0 0 0 0 0 0 0 0 200 0 0 0 0
+7 149.34 0 0 0 0 0 0 0 0 200 0 0 0 0
+8 152.76 0 0 0 0 0 0 0 0 200 0 0 0 0
+9 156.18 0 0 0 0 0 0 0 0 200 0 0 0 0
+10 159.6 0 0 0 0 0 0 0 0 200 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 125.4 0 0 0 0 0 0 0 0 200 0 0 0 0
+1 128.82 0 0 0 0 0 0 0 0 200 0 0 0 0
+2 132.24 0 0 0 0 0 0 0 0 200 0 0 0 0
+3 135.66 0 0 0 0 0 0 0 0 200 0 0 0 0
+4 139.08 0 0 0 0 0 0 0 0 200 0 0 0 0
+5 142.5 0 0 0 0 0 0 0 0 200 0 0 0 0
+6 145.92 0 0 0 0 0 0 0 0 200 0 0 0 0
+7 149.34 0 0 0 0 0 0 0 0 200 0 0 0 0
+8 152.76 0 0 0 0 0 0 0 0 200 0 0 0 0
+9 156.18 0 0 0 0 0 0 0 0 200 0 0 0 0
+10 159.6 0 0 0 0 0 0 0 0 200 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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