Spider Shield
Spider Shield
Spider Shield Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 150 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Weapon Skill Stability 57
Skill FP Cost - Durability 25
Spell Buff N/A Weight 6.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 96.8 Physical Absorption 97.5
Magic Damage 0 Magic Absorption 65
Fire Damage 0 Fire Absorption 60
Lightning Damage 0 Lightning Absorption 45
Dark Damage 0 Dark Absorption 60
Requirements Scaling
Strength Requirement 10 Base Strength Scaling 60
Dexterity Requirement 0 Base Dexterity Scaling 0
Intelligence Requirement 0 Base Intelligence Scaling 0
Faith Requirement 0 Base Faith Scaling 0
Luck Requirement 0 Base Luck Scaling 0

Lore

A shield bearing a large etching of a spider.

Shields of this style are commonly used by savage mountain bandits, and offer high resistance to poison.

Effect: increases Poison and Toxic resistance by 100. Cancels Poison and Toxic build up from attacks when blocking.

Skill: Weapon Skill
Equipping this shield in the left hand allows one to perform the Skill of the right hand weapon.

Effect

  • Increases Poison/Toxic resistance by +100.
  • Provides immunity to Poison and Toxic when blocking against attacks.

Availability

Treasure

  • Starting equipment of the Wayfarer class.

Item drop

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 96.8 0 0 0 0 0 0 0 0 60 0 0 0 0
+1 99.44 0 0 0 0 0 0 0 0 60 0 0 0 0
+2 102.08 0 0 0 0 0 0 0 0 60 0 0 0 0
+3 104.72 0 0 0 0 0 0 0 0 60 0 0 0 0
+4 107.36 0 0 0 0 0 0 0 0 60 0 0 0 0
+5 110 0 0 0 0 0 0 0 0 60 0 0 0 0
+6 112.64 0 0 0 0 0 0 0 0 60 0 0 0 0
+7 115.28 0 0 0 0 0 0 0 0 60 0 0 0 0
+8 117.92 0 0 0 0 0 0 0 0 60 0 0 0 0
+9 120.56 0 0 0 0 0 0 0 0 60 0 0 0 0
+10 123.2 0 0 0 0 0 0 0 0 60 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 96.8 0 0 0 0 60 0 0 0 0 97.5 82.5 60 45 60 57.75
+1 99.44 0 0 0 0 60 0 0 0 0 97.5 84 60 45 60 58.85
+2 102.08 0 0 0 0 60 0 0 0 0 97.5 85.5 60 45 60 59.95
+3 104.72 0 0 0 0 60 0 0 0 0 97.5 87 60 45 60 61.05
+4 107.36 0 0 0 0 60 0 0 0 0 97.5 88.5 60 45 60 62.15
+5 110 0 0 0 0 60 0 0 0 0 97.5 90 60 45 60 63.25
+6 112.64 0 0 0 0 60 0 0 0 0 97.5 91.5 60 45 60 64.35
+7 115.28 0 0 0 0 60 0 0 0 0 97.5 93 60 45 60 65.45
+8 117.92 0 0 0 0 60 0 0 0 0 97.5 94.5 60 45 60 66.55
+9 120.56 0 0 0 0 60 0 0 0 0 97.5 96 60 45 60 67.65
+10 123.2 0 0 0 0 60 0 0 0 0 97.5 97.5 60 45 60 68.75
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 96.8 0 0 0 0 0 0 0 0 60 0 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Other Infusions 96.8 0 0 0 0 0 0 0 0 60 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+5 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+6 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+7 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+8 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+9 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 96.8 0 0 0 0 0 0 0 0 60 0 0 0 0
+1 99.44 0 0 0 0 0 0 0 0 60 0 0 0 0
+2 102.08 0 0 0 0 0 0 0 0 60 0 0 0 0
+3 104.72 0 0 0 0 0 0 0 0 60 0 0 0 0
+4 107.36 0 0 0 0 0 0 0 0 60 0 0 0 0
+5 110 0 0 0 0 0 0 0 0 60 0 0 0 0
+6 112.64 0 0 0 0 0 0 0 0 60 0 0 0 0
+7 115.28 0 0 0 0 0 0 0 0 60 0 0 0 0
+8 117.92 0 0 0 0 0 0 0 0 60 0 0 0 0
+9 120.56 0 0 0 0 0 0 0 0 60 0 0 0 0
+10 123.2 0 0 0 0 0 0 0 0 60 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 96.8 0 0 0 0 0 0 0 0 60 0 0 0 0
+1 99.44 0 0 0 0 0 0 0 0 60 0 0 0 0
+2 102.08 0 0 0 0 0 0 0 0 60 0 0 0 0
+3 104.72 0 0 0 0 0 0 0 0 60 0 0 0 0
+4 107.36 0 0 0 0 0 0 0 0 60 0 0 0 0
+5 110 0 0 0 0 0 0 0 0 60 0 0 0 0
+6 112.64 0 0 0 0 0 0 0 0 60 0 0 0 0
+7 115.28 0 0 0 0 0 0 0 0 60 0 0 0 0
+8 117.92 0 0 0 0 0 0 0 0 60 0 0 0 0
+9 120.56 0 0 0 0 0 0 0 0 60 0 0 0 0
+10 123.2 0 0 0 0 0 0 0 0 60 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.07.

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