Smouldering Spear
Smouldering Spear | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Thrust | 0 | ||
0 | |||
100 | 0 | ||
Yes | 0 | ||
Combat | |||
Charge (1) | 55 | ||
30(-/75) | 25 | ||
N/A | 6.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
99 | 40 | ||
0 | 25 | ||
55 | 20 | ||
0 | 20 | ||
0 | 25 | ||
Requirements | |||
10 | 18 | ||
16 | 16 |
Lore
A smouldering spear wielded by
the ghru that inhabit the catacombs below the smouldering lake.
Driven mad by the heat, these ghru have become malformed
abominations of their cousins in Farron swamp.
Effect: increases Fire absorption by 5%.
Skill: Charge
Hold spear at waist and charge at foe. Use strong attack while charging to extend the length of the charge.
Effect
- Increases Fire absorption by 5%.
Availability
- Dropped by a Smouldering Bastard Ghru found in the Smouldering Lake.
Moveset
Notes
- Fire damage of this weapon has no scaling.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 99 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+1 | 101.7 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+2 | 104.4 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+3 | 107.1 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+4 | 109.8 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+5 | 112.5 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+6 | 115.2 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+7 | 117.9 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+8 | 120.6 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+9 | 123.3 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+10 | 126 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 99 | 0 | 55 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 40 | 38.5 | 20 | 20 | 25 | syntax error near `.*1.05` |
+1 | 101.7 | 0 | 56.5 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 40 | 39.2 | 20 | 20 | 25 | syntax error near `.*1.07` |
+2 | 104.4 | 0 | 58 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 40 | 39.9 | 20 | 20 | 25 | syntax error near `.*1.09` |
+3 | 107.1 | 0 | 59.5 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 40 | 40.6 | 20 | 20 | 25 | syntax error near `.*1.11` |
+4 | 109.8 | 0 | 61 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 40 | 41.3 | 20 | 20 | 25 | syntax error near `.*1.13` |
+5 | 112.5 | 0 | 62.5 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 40 | 42 | 20 | 20 | 25 | syntax error near `.*1.15` |
+6 | 115.2 | 0 | 64 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 40 | 42.7 | 20 | 20 | 25 | syntax error near `.*1.17` |
+7 | 117.9 | 0 | 65.5 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 40 | 43.4 | 20 | 20 | 25 | syntax error near `.*1.19` |
+8 | 120.6 | 0 | 67 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 40 | 44.1 | 20 | 20 | 25 | syntax error near `.*1.21` |
+9 | 123.3 | 0 | 68.5 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 40 | 44.8 | 20 | 20 | 25 | syntax error near `.*1.23` |
+10 | 126 | 0 | 70 | 0 | 0 | 60 | 120 | 0 | 0 | 0 | 40 | 45.5 | 20 | 20 | 25 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 99 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 99 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 75 | 150 | 0 | 0 | 0 |
Other Infusions | 99 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 49.5 | 132 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 200 | 0 | 0 |
+1 | 50.85 | 135.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 200 | 0 | 0 |
+2 | 52.2 | 139.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 200 | 0 | 0 |
+3 | 53.55 | 142.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 200 | 0 | 0 |
+4 | 54.9 | 146.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 200 | 0 | 0 |
+5 | 56.25 | 150 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 200 | 0 | 0 |
+6 | 57.6 | 153.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 200 | 0 | 0 |
+7 | 58.95 | 157.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 200 | 0 | 0 |
+8 | 60.3 | 160.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 200 | 0 | 0 |
+9 | 61.65 | 164.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 200 | 0 | 0 |
+10 | 63 | 168 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 200 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 99 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+1 | 101.7 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+2 | 104.4 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+3 | 107.1 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+4 | 109.8 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+5 | 112.5 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+6 | 115.2 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+7 | 117.9 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+8 | 120.6 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+9 | 123.3 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+10 | 126 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 99 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+1 | 101.7 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+2 | 104.4 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+3 | 107.1 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+4 | 109.8 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+5 | 112.5 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+6 | 115.2 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+7 | 117.9 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+8 | 120.6 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+9 | 123.3 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+10 | 126 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 99 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+1 | 101.7 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+2 | 104.4 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+3 | 107.1 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+4 | 109.8 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+5 | 112.5 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+6 | 115.2 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+7 | 117.9 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+8 | 120.6 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+9 | 123.3 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
+10 | 126 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 48, last edited: 14 Feb 2022 17:52