Smouldering Shield
Smouldering Shield | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Strike | 0 | ||
0 | |||
100 | 0 | ||
Yes | 0 | ||
Combat | |||
Shield Bash | 57 | ||
100 | 20 | ||
N/A | 6.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
66 | 100 | ||
0 | 65 | ||
88 | 90 | ||
0 | 70 | ||
0 | 70 | ||
Requirements | |||
10 | 0 | ||
0 | 0 |
Lore
A smouldering shield, worn by the smouldering ghru
that inhabit the depths of the catacombs.
Charred by its exposure to flame, this shield grants its wielder an
unnatural protection against fire.
Effect: increases Fire absorption by 5%.
Skill: Shield Bash
Without lowering your guard, strike the enemy with the shield to knock them back or stagger them.
Effect
- Increases Fire absorption by 5%.
Availability
- Dropped by a Smouldering Bastard Ghru found in the Smouldering Lake.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 66 | 0 | 88 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
+1 | 67.8 | 0 | 90.4 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
+2 | 69.6 | 0 | 92.8 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
+3 | 71.4 | 0 | 95.2 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
+4 | 73.2 | 0 | 97.6 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
+5 | 75 | 0 | 100 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
+6 | 76.8 | 0 | 102.4 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
+7 | 78.6 | 0 | 104.8 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
+8 | 80.4 | 0 | 107.2 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
+9 | 82.2 | 0 | 109.6 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
+10 | 84 | 0 | 112 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 66 | 0 | 88 | 0 | 0 | 20 | 20 | 40 | 40 | 0 | 100 | 82.5 | 90 | 70 | 70 | 57.75 |
+1 | 67.8 | 0 | 90.4 | 0 | 0 | 20 | 20 | 40 | 40 | 0 | 100 | 84 | 90 | 70 | 70 | 58.85 |
+2 | 69.6 | 0 | 92.8 | 0 | 0 | 20 | 20 | 40 | 40 | 0 | 100 | 85.5 | 90 | 70 | 70 | 59.95 |
+3 | 71.4 | 0 | 95.2 | 0 | 0 | 20 | 20 | 40 | 40 | 0 | 100 | 87 | 90 | 70 | 70 | 61.05 |
+4 | 73.2 | 0 | 97.6 | 0 | 0 | 20 | 20 | 40 | 40 | 0 | 100 | 88.5 | 90 | 70 | 70 | 62.15 |
+5 | 75 | 0 | 100 | 0 | 0 | 20 | 20 | 40 | 40 | 0 | 100 | 90 | 90 | 70 | 70 | 63.25 |
+6 | 76.8 | 0 | 102.4 | 0 | 0 | 20 | 20 | 40 | 40 | 0 | 100 | 91.5 | 90 | 70 | 70 | 64.35 |
+7 | 78.6 | 0 | 104.8 | 0 | 0 | 20 | 20 | 40 | 40 | 0 | 100 | 93 | 90 | 70 | 70 | 65.45 |
+8 | 80.4 | 0 | 107.2 | 0 | 0 | 20 | 20 | 40 | 40 | 0 | 100 | 94.5 | 90 | 70 | 70 | 66.55 |
+9 | 82.2 | 0 | 109.6 | 0 | 0 | 20 | 20 | 40 | 40 | 0 | 100 | 96 | 90 | 70 | 70 | 67.65 |
+10 | 84 | 0 | 112 | 0 | 0 | 20 | 20 | 40 | 40 | 0 | 100 | 97.5 | 90 | 70 | 70 | 68.75 |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 66 | 0 | 88 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 66 | 0 | 88 | 0 | 0 | 0 | 0 | 0 | 0 | 25 | 25 | 50 | 50 | 0 |
Other Infusions | 66 | 0 | 88 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
+10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 66 | 0 | 88 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
+1 | 67.8 | 0 | 90.4 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
+2 | 69.6 | 0 | 92.8 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
+3 | 71.4 | 0 | 95.2 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
+4 | 73.2 | 0 | 97.6 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
+5 | 75 | 0 | 100 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
+6 | 76.8 | 0 | 102.4 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
+7 | 78.6 | 0 | 104.8 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
+8 | 80.4 | 0 | 107.2 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
+9 | 82.2 | 0 | 109.6 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
+10 | 84 | 0 | 112 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 66 | 0 | 88 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
+1 | 67.8 | 0 | 90.4 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
+2 | 69.6 | 0 | 92.8 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
+3 | 71.4 | 0 | 95.2 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
+4 | 73.2 | 0 | 97.6 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
+5 | 75 | 0 | 100 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
+6 | 76.8 | 0 | 102.4 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
+7 | 78.6 | 0 | 104.8 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
+8 | 80.4 | 0 | 107.2 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
+9 | 82.2 | 0 | 109.6 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
+10 | 84 | 0 | 112 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 66 | 0 | 88 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
+1 | 67.8 | 0 | 90.4 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
+2 | 69.6 | 0 | 92.8 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
+3 | 71.4 | 0 | 95.2 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
+4 | 73.2 | 0 | 97.6 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
+5 | 75 | 0 | 100 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
+6 | 76.8 | 0 | 102.4 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
+7 | 78.6 | 0 | 104.8 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
+8 | 80.4 | 0 | 107.2 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
+9 | 82.2 | 0 | 109.6 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
+10 | 84 | 0 | 112 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 20 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
- Cinders Mod
Information here is accurate for version 2.15.
page revision: 38, last edited: 14 Feb 2022 18:19