Smough's Great Hammer
Smough's Great Hammer | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Strike | 0 | ||
0 | |||
1,000 | 0 | ||
Yes | 0 | ||
Combat | |||
Warcry (2) | 65~85 | ||
200 | 40 | ||
N/A | 20.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
192.5 | 70~100 | ||
0 | 50~70 | ||
0 | 45~50 | ||
0 | 45~100 | ||
0 | 50~70 | ||
Requirements | |||
50 | 0 | ||
0 | 0 |
Lore
Twisted great Hammer associated with Smough, the last knight to remain at his post, guarding the ruined cathedral.
The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.
Effect: absorbs 2% HP while attacking, a carryover from Smough's past as an executioner.
Skill: Warcry
Let out a spirited warcry that temporarily boosts attack by 15% for 20 seconds, and enables a special consecutive strong attack.
Effect
- Restores 2% HP on hit.
Availability
Treasure
- Found in Irithyll of the Boreal Valley.
Moveset
Notes
- It has a lightning smash effect on its 2H heavy attacks.
- The Guard Absorption and Stability of this weapon scale with stats.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 192.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+1 | 197.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+2 | 203 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+3 | 208.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+4 | 213.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+5 | 218.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+6 | 224 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+7 | 229.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+8 | 234.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+9 | 239.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+10 | 245 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 192.5 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 | 70~100 | syntax error near `~70+10)*1.` | 45~50 | 45~100 | 50~70 | syntax error near `.*1.05` |
+1 | 197.75 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 | 70~100 | syntax error near `~70+10)*1.` | 45~50 | 45~100 | 50~70 | syntax error near `.*1.07` |
+2 | 203 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 | 70~100 | syntax error near `~70+10)*1.` | 45~50 | 45~100 | 50~70 | syntax error near `.*1.09` |
+3 | 208.25 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 | 70~100 | syntax error near `~70+10)*1.` | 45~50 | 45~100 | 50~70 | syntax error near `.*1.11` |
+4 | 213.5 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 | 70~100 | syntax error near `~70+10)*1.` | 45~50 | 45~100 | 50~70 | syntax error near `.*1.13` |
+5 | 218.75 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 | 70~100 | syntax error near `~70+10)*1.` | 45~50 | 45~100 | 50~70 | syntax error near `.*1.15` |
+6 | 224 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 | 70~100 | syntax error near `~70+10)*1.` | 45~50 | 45~100 | 50~70 | syntax error near `.*1.17` |
+7 | 229.25 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 | 70~100 | syntax error near `~70+10)*1.` | 45~50 | 45~100 | 50~70 | syntax error near `.*1.19` |
+8 | 234.5 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 | 70~100 | syntax error near `~70+10)*1.` | 45~50 | 45~100 | 50~70 | syntax error near `.*1.21` |
+9 | 239.75 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 | 70~100 | syntax error near `~70+10)*1.` | 45~50 | 45~100 | 50~70 | syntax error near `.*1.23` |
+10 | 245 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 | 70~100 | syntax error near `~70+10)*1.` | 45~50 | 45~100 | 50~70 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 192.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 192.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 200 | 0 | 0 | 0 | 0 |
Other Infusions | 192.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 95.7 | 192.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 170 | 0 | 0 |
+1 | 98.31 | 197.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 170 | 0 | 0 |
+2 | 100.92 | 203 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 170 | 0 | 0 |
+3 | 103.53 | 208.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 170 | 0 | 0 |
+4 | 106.14 | 213.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 170 | 0 | 0 |
+5 | 108.75 | 218.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 170 | 0 | 0 |
+6 | 111.36 | 224 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 170 | 0 | 0 |
+7 | 113.97 | 229.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 170 | 0 | 0 |
+8 | 116.58 | 234.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 170 | 0 | 0 |
+9 | 119.19 | 239.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 170 | 0 | 0 |
+10 | 121.8 | 245 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 170 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 192.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+1 | 197.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+2 | 203 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+3 | 208.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+4 | 213.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+5 | 218.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+6 | 224 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+7 | 229.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+8 | 234.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+9 | 239.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+10 | 245 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 192.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+1 | 197.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+2 | 203 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+3 | 208.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+4 | 213.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+5 | 218.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+6 | 224 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+7 | 229.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+8 | 234.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+9 | 239.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+10 | 245 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 192.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+1 | 197.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+2 | 203 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+3 | 208.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+4 | 213.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+5 | 218.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+6 | 224 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+7 | 229.25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+8 | 234.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+9 | 239.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
+10 | 245 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 160 | 0 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 78, last edited: 14 Feb 2022 17:25