| Smelter Sword | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Standard | 0 | ||
| 0 | |||
| 1,000 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Smelter's Fury | 65~75 | ||
| 50(-/80) | 35 | ||
| N/A | 14.0 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 165 | 60~100 | ||
| 0 | 45~50 | ||
| 88 | 40~100 | ||
| 0 | 40~45 | ||
| 0 | 45~50 | ||
| Requirements | |||
| 40 | 10 | ||
| 20 | 20 | ||
Lore
An ultra greatsword forged from the soul of the Smelter Demon. Its blade bears the strength of terrible flames, a latent power unleashed by a focused attack. The earth spouted fire, and a beast arose from the flames.
The short-sighted king was incinerated by the creature in one swing, and his castle devoured in a sea of flames.
The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.
The skill of this weapon is affected by the Magic infusion.
Skill: Smelter's Fury
Lunge forward to transform smolder into flame, adding 80 Fire damage for 10 seconds, then follow with strong attack to launch enemy to the air and release a conglagrant fury.
Effect
Availability
Merchants
- Firelink Shrine - Transposed from the Soul of the Demon Prince.
Moveset
Notes
- Fire damage of this weapon has no scaling.
- The Guard Absorption and Stability of this weapon scale with stats.
- Using the Magic infusion on this weapon changes the Weapon Art to use blue flames and add Magic damage.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 165 | 0 | 88 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| +1 | 169.5 | 0 | 90.4 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| +2 | 174 | 0 | 92.8 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| +3 | 178.5 | 0 | 95.2 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| +4 | 183 | 0 | 97.6 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| +5 | 187.5 | 0 | 100 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| +6 | 192 | 0 | 102.4 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| +7 | 196.5 | 0 | 104.8 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| +8 | 201 | 0 | 107.2 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| +9 | 205.5 | 0 | 109.6 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| +10 | 210 | 0 | 112 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 165 | 0 | 88 | 0 | 0 | 124 | 20 | 0 | 0 | 0 | 60~100 | syntax error near `~50+10)*1.` | 40~100 | 40~45 | 45~50 | syntax error near `.*1.05` |
| +1 | 169.5 | 0 | 90.4 | 0 | 0 | 124 | 20 | 0 | 0 | 0 | 60~100 | syntax error near `~50+10)*1.` | 40~100 | 40~45 | 45~50 | syntax error near `.*1.07` |
| +2 | 174 | 0 | 92.8 | 0 | 0 | 124 | 20 | 0 | 0 | 0 | 60~100 | syntax error near `~50+10)*1.` | 40~100 | 40~45 | 45~50 | syntax error near `.*1.09` |
| +3 | 178.5 | 0 | 95.2 | 0 | 0 | 124 | 20 | 0 | 0 | 0 | 60~100 | syntax error near `~50+10)*1.` | 40~100 | 40~45 | 45~50 | syntax error near `.*1.11` |
| +4 | 183 | 0 | 97.6 | 0 | 0 | 124 | 20 | 0 | 0 | 0 | 60~100 | syntax error near `~50+10)*1.` | 40~100 | 40~45 | 45~50 | syntax error near `.*1.13` |
| +5 | 187.5 | 0 | 100 | 0 | 0 | 124 | 20 | 0 | 0 | 0 | 60~100 | syntax error near `~50+10)*1.` | 40~100 | 40~45 | 45~50 | syntax error near `.*1.15` |
| +6 | 192 | 0 | 102.4 | 0 | 0 | 124 | 20 | 0 | 0 | 0 | 60~100 | syntax error near `~50+10)*1.` | 40~100 | 40~45 | 45~50 | syntax error near `.*1.17` |
| +7 | 196.5 | 0 | 104.8 | 0 | 0 | 124 | 20 | 0 | 0 | 0 | 60~100 | syntax error near `~50+10)*1.` | 40~100 | 40~45 | 45~50 | syntax error near `.*1.19` |
| +8 | 201 | 0 | 107.2 | 0 | 0 | 124 | 20 | 0 | 0 | 0 | 60~100 | syntax error near `~50+10)*1.` | 40~100 | 40~45 | 45~50 | syntax error near `.*1.21` |
| +9 | 205.5 | 0 | 109.6 | 0 | 0 | 124 | 20 | 0 | 0 | 0 | 60~100 | syntax error near `~50+10)*1.` | 40~100 | 40~45 | 45~50 | syntax error near `.*1.23` |
| +10 | 210 | 0 | 112 | 0 | 0 | 124 | 20 | 0 | 0 | 0 | 60~100 | syntax error near `~50+10)*1.` | 40~100 | 40~45 | 45~50 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 165 | 0 | 88 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 165 | 0 | 88 | 0 | 0 | 0 | 0 | 0 | 0 | 155 | 25 | 0 | 0 | 0 |
| Other Infusions | 165 | 0 | 88 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 82.5 | 165 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 220 | 0 | 0 |
| +1 | 84.75 | 169.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 220 | 0 | 0 |
| +2 | 87 | 174 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 220 | 0 | 0 |
| +3 | 89.25 | 178.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 220 | 0 | 0 |
| +4 | 91.5 | 183 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 220 | 0 | 0 |
| +5 | 93.75 | 187.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 220 | 0 | 0 |
| +6 | 96 | 192 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 220 | 0 | 0 |
| +7 | 98.25 | 196.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 220 | 0 | 0 |
| +8 | 100.5 | 201 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 220 | 0 | 0 |
| +9 | 102.75 | 205.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 220 | 0 | 0 |
| +10 | 105 | 210 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 220 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 165 | 0 | 88 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| +1 | 169.5 | 0 | 90.4 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| +2 | 174 | 0 | 92.8 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| +3 | 178.5 | 0 | 95.2 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| +4 | 183 | 0 | 97.6 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| +5 | 187.5 | 0 | 100 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| +6 | 192 | 0 | 102.4 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| +7 | 196.5 | 0 | 104.8 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| +8 | 201 | 0 | 107.2 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| +9 | 205.5 | 0 | 109.6 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| +10 | 210 | 0 | 112 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 165 | 0 | 88 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| +1 | 169.5 | 0 | 90.4 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| +2 | 174 | 0 | 92.8 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| +3 | 178.5 | 0 | 95.2 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| +4 | 183 | 0 | 97.6 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| +5 | 187.5 | 0 | 100 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| +6 | 192 | 0 | 102.4 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| +7 | 196.5 | 0 | 104.8 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| +8 | 201 | 0 | 107.2 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| +9 | 205.5 | 0 | 109.6 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| +10 | 210 | 0 | 112 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 165 | 0 | 88 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| +1 | 169.5 | 0 | 90.4 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| +2 | 174 | 0 | 92.8 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| +3 | 178.5 | 0 | 95.2 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| +4 | 183 | 0 | 97.6 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| +5 | 187.5 | 0 | 100 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| +6 | 192 | 0 | 102.4 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| +7 | 196.5 | 0 | 104.8 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| +8 | 201 | 0 | 107.2 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| +9 | 205.5 | 0 | 109.6 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
| +10 | 210 | 0 | 112 | 0 | 0 | 0 | 0 | 0 | 0 | 124 | 20 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
