Silver Knight Straight Sword
Silver Knight Straight Sword | |||
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General | Aux Effects | ||
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Standard/Strike | ![]() |
0 |
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0 | ||
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500 | ![]() |
0 |
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Yes | ![]() |
0 |
Combat | |||
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Silver Knight's Grace | ![]() |
55 |
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30(75/75) | ![]() |
25 |
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N/A | ![]() |
3.0 |
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N/A | ![]() |
100 |
Damage | Guard Absorption | ||
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88 | ![]() |
45 |
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0 | ![]() |
35 |
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0 | ![]() |
25 |
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55 | ![]() |
25 |
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0 | ![]() |
35 |
Requirements | |||
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10 | ![]() |
18 |
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0 | ![]() |
32 |
Lore
The silver knights of Anor Londo guard the
city using this beautifully slender weapon.
Skill: Silver Knight's Grace
Dash backwards with a sweeping attack that imbues the weapon with 60 Lightning Damage for 60 seconds, then follow up with a light attack for a strong thrust or a heavy attack for a powerful slam.
Effect
Availability
Item drop
- Dropped by a Silver Knight found in Anor Londo.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 88 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
+1 | 90.4 | 0 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
+2 | 92.8 | 0 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
+3 | 95.2 | 0 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
+4 | 97.6 | 0 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
+5 | 100 | 0 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
+6 | 102.4 | 0 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
+7 | 104.8 | 0 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
+8 | 107.2 | 0 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
+9 | 109.6 | 0 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
+10 | 112 | 0 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 88 | 0 | 0 | 55 | 0 | 40 | 100 | 0 | 40 | 0 | 45 | 49.5 | 25 | 25 | 35 | syntax error near `.*1.05` |
+1 | 90.4 | 0 | 0 | 56.5 | 0 | 40 | 100 | 0 | 40 | 0 | 45 | 50.4 | 25 | 25 | 35 | syntax error near `.*1.07` |
+2 | 92.8 | 0 | 0 | 58 | 0 | 40 | 100 | 0 | 40 | 0 | 45 | 51.3 | 25 | 25 | 35 | syntax error near `.*1.09` |
+3 | 95.2 | 0 | 0 | 59.5 | 0 | 40 | 100 | 0 | 40 | 0 | 45 | 52.2 | 25 | 25 | 35 | syntax error near `.*1.11` |
+4 | 97.6 | 0 | 0 | 61 | 0 | 40 | 100 | 0 | 40 | 0 | 45 | 53.1 | 25 | 25 | 35 | syntax error near `.*1.13` |
+5 | 100 | 0 | 0 | 62.5 | 0 | 40 | 100 | 0 | 40 | 0 | 45 | 54 | 25 | 25 | 35 | syntax error near `.*1.15` |
+6 | 102.4 | 0 | 0 | 64 | 0 | 40 | 100 | 0 | 40 | 0 | 45 | 54.9 | 25 | 25 | 35 | syntax error near `.*1.17` |
+7 | 104.8 | 0 | 0 | 65.5 | 0 | 40 | 100 | 0 | 40 | 0 | 45 | 55.8 | 25 | 25 | 35 | syntax error near `.*1.19` |
+8 | 107.2 | 0 | 0 | 67 | 0 | 40 | 100 | 0 | 40 | 0 | 45 | 56.7 | 25 | 25 | 35 | syntax error near `.*1.21` |
+9 | 109.6 | 0 | 0 | 68.5 | 0 | 40 | 100 | 0 | 40 | 0 | 45 | 57.6 | 25 | 25 | 35 | syntax error near `.*1.23` |
+10 | 112 | 0 | 0 | 70 | 0 | 40 | 100 | 0 | 40 | 0 | 45 | 58.5 | 25 | 25 | 35 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 88 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 88 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 50 | 125 | 0 | 50 | 0 |
Other Infusions | 88 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 44 | 121 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 180 | 0 | 0 |
+1 | 45.2 | 124.3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 180 | 0 | 0 |
+2 | 46.4 | 127.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 180 | 0 | 0 |
+3 | 47.6 | 130.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 180 | 0 | 0 |
+4 | 48.8 | 134.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 180 | 0 | 0 |
+5 | 50 | 137.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 180 | 0 | 0 |
+6 | 51.2 | 140.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 180 | 0 | 0 |
+7 | 52.4 | 144.1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 180 | 0 | 0 |
+8 | 53.6 | 147.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 180 | 0 | 0 |
+9 | 54.8 | 150.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 180 | 0 | 0 |
+10 | 56 | 154 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 180 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 88 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
+1 | 90.4 | 0 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
+2 | 92.8 | 0 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
+3 | 95.2 | 0 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
+4 | 97.6 | 0 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
+5 | 100 | 0 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
+6 | 102.4 | 0 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
+7 | 104.8 | 0 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
+8 | 107.2 | 0 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
+9 | 109.6 | 0 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
+10 | 112 | 0 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 88 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
+1 | 90.4 | 0 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
+2 | 92.8 | 0 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
+3 | 95.2 | 0 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
+4 | 97.6 | 0 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
+5 | 100 | 0 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
+6 | 102.4 | 0 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
+7 | 104.8 | 0 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
+8 | 107.2 | 0 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
+9 | 109.6 | 0 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
+10 | 112 | 0 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 88 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
+1 | 90.4 | 0 | 0 | 56.5 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
+2 | 92.8 | 0 | 0 | 58 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
+3 | 95.2 | 0 | 0 | 59.5 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
+4 | 97.6 | 0 | 0 | 61 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
+5 | 100 | 0 | 0 | 62.5 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
+6 | 102.4 | 0 | 0 | 64 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
+7 | 104.8 | 0 | 0 | 65.5 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
+8 | 107.2 | 0 | 0 | 67 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
+9 | 109.6 | 0 | 0 | 68.5 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
+10 | 112 | 0 | 0 | 70 | 0 | 0 | 0 | 0 | 0 | 40 | 100 | 0 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 77, last edited: 14 Feb 2022 17:54