Silver Knight Spear
Silver Knight Spear
Silver Knight Spear Image
General Aux Effects
Physical Damage Type Thrust Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 100 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Lightning Stance Stability 55
Skill FP Cost -(30/75) Durability 25
Spell Buff N/A Weight 6.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 104.5 Physical Absorption 40
Magic Damage 0 Magic Absorption 25
Fire Damage 0 Fire Absorption 20
Lightning Damage 49.5 Lightning Absorption 20
Dark Damage 0 Dark Absorption 25
Requirements
Strength Requirement 12 Dexterity Requirement 20
Intelligence Requirement 0 Faith Requirement 32

Lore

The silver knights of Anor Londo guard the
city using this beautifully slender weapon.

The spear can be wielded by both hands in a
focused thrust that uses one's body weight,
or swung in a large sweeping motion.

Effect: Boosts damage against Undead enemies by 20% and prevents skeleton reassembly.

Skill: Lightning Stance
While in stance, use normal attack to break a foe's guard with an upward thrust, and strong attack to charge at foe. Both attack imbues weapon, adding 60 Lightning damage for 60 seconds.

Effect

Availability

Item drop

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 104.5 0 0 49.5 0 0 0 0 0 40 100 0 80 0
+1 107.35 0 0 50.85 0 0 0 0 0 40 100 0 80 0
+2 110.2 0 0 52.2 0 0 0 0 0 40 100 0 80 0
+3 113.05 0 0 53.55 0 0 0 0 0 40 100 0 80 0
+4 115.9 0 0 54.9 0 0 0 0 0 40 100 0 80 0
+5 118.75 0 0 56.25 0 0 0 0 0 40 100 0 80 0
+6 121.6 0 0 57.6 0 0 0 0 0 40 100 0 80 0
+7 124.45 0 0 58.95 0 0 0 0 0 40 100 0 80 0
+8 127.3 0 0 60.3 0 0 0 0 0 40 100 0 80 0
+9 130.15 0 0 61.65 0 0 0 0 0 40 100 0 80 0
+10 133 0 0 63 0 0 0 0 0 40 100 0 80 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 104.5 0 0 49.5 0 40 100 0 80 0 40 38.5 20 20 25 syntax error near `.*1.05`
+1 107.35 0 0 50.85 0 40 100 0 80 0 40 39.2 20 20 25 syntax error near `.*1.07`
+2 110.2 0 0 52.2 0 40 100 0 80 0 40 39.9 20 20 25 syntax error near `.*1.09`
+3 113.05 0 0 53.55 0 40 100 0 80 0 40 40.6 20 20 25 syntax error near `.*1.11`
+4 115.9 0 0 54.9 0 40 100 0 80 0 40 41.3 20 20 25 syntax error near `.*1.13`
+5 118.75 0 0 56.25 0 40 100 0 80 0 40 42 20 20 25 syntax error near `.*1.15`
+6 121.6 0 0 57.6 0 40 100 0 80 0 40 42.7 20 20 25 syntax error near `.*1.17`
+7 124.45 0 0 58.95 0 40 100 0 80 0 40 43.4 20 20 25 syntax error near `.*1.19`
+8 127.3 0 0 60.3 0 40 100 0 80 0 40 44.1 20 20 25 syntax error near `.*1.21`
+9 130.15 0 0 61.65 0 40 100 0 80 0 40 44.8 20 20 25 syntax error near `.*1.23`
+10 133 0 0 63 0 40 100 0 80 0 40 45.5 20 20 25 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 104.5 0 0 49.5 0 0 0 0 0 30 75 0 60 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Other Infusions 104.5 0 0 49.5 0 0 0 0 0 30 75 0 60 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 52.8 151.8 0 0 0 0 0 0 0 40 100 180 0 0
+1 54.24 155.94 0 0 0 0 0 0 0 40 100 180 0 0
+2 55.68 160.08 0 0 0 0 0 0 0 40 100 180 0 0
+3 57.12 164.22 0 0 0 0 0 0 0 40 100 180 0 0
+4 58.56 168.36 0 0 0 0 0 0 0 40 100 180 0 0
+5 60 172.5 0 0 0 0 0 0 0 40 100 180 0 0
+6 61.44 176.64 0 0 0 0 0 0 0 40 100 180 0 0
+7 62.88 180.78 0 0 0 0 0 0 0 40 100 180 0 0
+8 64.32 184.92 0 0 0 0 0 0 0 40 100 180 0 0
+9 65.76 189.06 0 0 0 0 0 0 0 40 100 180 0 0
+10 67.2 193.2 0 0 0 0 0 0 0 40 100 180 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 104.5 0 0 49.5 0 0 0 0 0 40 100 0 80 0
+1 107.35 0 0 50.85 0 0 0 0 0 40 100 0 80 0
+2 110.2 0 0 52.2 0 0 0 0 0 40 100 0 80 0
+3 113.05 0 0 53.55 0 0 0 0 0 40 100 0 80 0
+4 115.9 0 0 54.9 0 0 0 0 0 40 100 0 80 0
+5 118.75 0 0 56.25 0 0 0 0 0 40 100 0 80 0
+6 121.6 0 0 57.6 0 0 0 0 0 40 100 0 80 0
+7 124.45 0 0 58.95 0 0 0 0 0 40 100 0 80 0
+8 127.3 0 0 60.3 0 0 0 0 0 40 100 0 80 0
+9 130.15 0 0 61.65 0 0 0 0 0 40 100 0 80 0
+10 133 0 0 63 0 0 0 0 0 40 100 0 80 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 104.5 0 0 49.5 0 0 0 0 0 40 100 0 80 0
+1 107.35 0 0 50.85 0 0 0 0 0 40 100 0 80 0
+2 110.2 0 0 52.2 0 0 0 0 0 40 100 0 80 0
+3 113.05 0 0 53.55 0 0 0 0 0 40 100 0 80 0
+4 115.9 0 0 54.9 0 0 0 0 0 40 100 0 80 0
+5 118.75 0 0 56.25 0 0 0 0 0 40 100 0 80 0
+6 121.6 0 0 57.6 0 0 0 0 0 40 100 0 80 0
+7 124.45 0 0 58.95 0 0 0 0 0 40 100 0 80 0
+8 127.3 0 0 60.3 0 0 0 0 0 40 100 0 80 0
+9 130.15 0 0 61.65 0 0 0 0 0 40 100 0 80 0
+10 133 0 0 63 0 0 0 0 0 40 100 0 80 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 104.5 0 0 49.5 0 0 0 0 0 30 75 0 60 0
+1 107.35 0 0 50.85 0 0 0 0 0 30 75 0 60 0
+2 110.2 0 0 52.2 0 0 0 0 0 30 75 0 60 0
+3 113.05 0 0 53.55 0 0 0 0 0 30 75 0 60 0
+4 115.9 0 0 54.9 0 0 0 0 0 30 75 0 60 0
+5 118.75 0 0 56.25 0 0 0 0 0 30 75 0 60 0
+6 121.6 0 0 57.6 0 0 0 0 0 30 75 0 60 0
+7 124.45 0 0 58.95 0 0 0 0 0 30 75 0 60 0
+8 127.3 0 0 60.3 0 0 0 0 0 30 75 0 60 0
+9 130.15 0 0 61.65 0 0 0 0 0 30 75 0 60 0
+10 133 0 0 63 0 0 0 0 0 30 75 0 60 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.10.

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