Short Bow
Short Bow
Short Bow Image
General Aux Effects
Physical Damage Type Projectile Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 100 Frost Effect 0
Can this equipment be buffed? No Curse Effect 0
Combat
Skill Rapid Fire Stability -
Skill FP Cost -(30/30) Durability 40
Spell Buff N/A Weight 2.0
Range 35 Critical Damage 100
Damage Guard Absorption
Physical Damage 71.5 Physical Absorption -
Magic Damage 0 Magic Absorption -
Fire Damage 0 Fire Absorption -
Lightning Damage 0 Lightning Absorption -
Dark Damage 0 Dark Absorption -
Requirements
Strength Requirement 8 Dexterity Requirement 10
Intelligence Requirement 0 Faith Requirement 0

Lore

Standard small bow. Its size allows for quick shots.

Arrows must be equipped in order to use bows. Up to two kinds of arrow can be equipped at a time, and these can be switched between as necessary.

Skill: Rapid Fire
Swiftly nocks arrows with finesse after drawing the bow, allowing for consecutive shots.

Effect

Availability

Merchants

Treasure

  • Starting equipment of the Assassin class.

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 71.5 0 0 0 0 0 0 0 0 40 200 0 0 0
+1 73.45 0 0 0 0 0 0 0 0 40 200 0 0 0
+2 75.4 0 0 0 0 0 0 0 0 40 200 0 0 0
+3 77.35 0 0 0 0 0 0 0 0 40 200 0 0 0
+4 79.3 0 0 0 0 0 0 0 0 40 200 0 0 0
+5 81.25 0 0 0 0 0 0 0 0 40 200 0 0 0
+6 83.2 0 0 0 0 0 0 0 0 40 200 0 0 0
+7 85.15 0 0 0 0 0 0 0 0 40 200 0 0 0
+8 87.1 0 0 0 0 0 0 0 0 40 200 0 0 0
+9 89.05 0 0 0 0 0 0 0 0 40 200 0 0 0
+10 91 0 0 0 0 0 0 0 0 40 200 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 71.5 0 0 0 0 40 200 0 0 0 - -11 - - - syntax error near `.*1.05`
+1 73.45 0 0 0 0 40 200 0 0 0 - -11.2 - - - syntax error near `.*1.07`
+2 75.4 0 0 0 0 40 200 0 0 0 - -11.4 - - - syntax error near `.*1.09`
+3 77.35 0 0 0 0 40 200 0 0 0 - -11.6 - - - syntax error near `.*1.11`
+4 79.3 0 0 0 0 40 200 0 0 0 - -11.8 - - - syntax error near `.*1.13`
+5 81.25 0 0 0 0 40 200 0 0 0 - -12 - - - syntax error near `.*1.15`
+6 83.2 0 0 0 0 40 200 0 0 0 - -12.2 - - - syntax error near `.*1.17`
+7 85.15 0 0 0 0 40 200 0 0 0 - -12.4 - - - syntax error near `.*1.19`
+8 87.1 0 0 0 0 40 200 0 0 0 - -12.6 - - - syntax error near `.*1.21`
+9 89.05 0 0 0 0 40 200 0 0 0 - -12.8 - - - syntax error near `.*1.23`
+10 91 0 0 0 0 40 200 0 0 0 - -13 - - - syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 71.5 0 0 0 0 0 0 0 0 40 200 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 71.5 0 0 0 0 0 0 0 0 50 250 0 0 0
Other Infusions 71.5 0 0 0 0 0 0 0 0 40 200 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+5 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+6 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+7 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+8 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+9 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 71.5 0 0 0 0 0 0 0 0 40 200 0 0 0
+1 73.45 0 0 0 0 0 0 0 0 40 200 0 0 0
+2 75.4 0 0 0 0 0 0 0 0 40 200 0 0 0
+3 77.35 0 0 0 0 0 0 0 0 40 200 0 0 0
+4 79.3 0 0 0 0 0 0 0 0 40 200 0 0 0
+5 81.25 0 0 0 0 0 0 0 0 40 200 0 0 0
+6 83.2 0 0 0 0 0 0 0 0 40 200 0 0 0
+7 85.15 0 0 0 0 0 0 0 0 40 200 0 0 0
+8 87.1 0 0 0 0 0 0 0 0 40 200 0 0 0
+9 89.05 0 0 0 0 0 0 0 0 40 200 0 0 0
+10 91 0 0 0 0 0 0 0 0 40 200 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 71.5 0 0 0 0 0 0 0 0 40 200 0 0 0
+1 73.45 0 0 0 0 0 0 0 0 40 200 0 0 0
+2 75.4 0 0 0 0 0 0 0 0 40 200 0 0 0
+3 77.35 0 0 0 0 0 0 0 0 40 200 0 0 0
+4 79.3 0 0 0 0 0 0 0 0 40 200 0 0 0
+5 81.25 0 0 0 0 0 0 0 0 40 200 0 0 0
+6 83.2 0 0 0 0 0 0 0 0 40 200 0 0 0
+7 85.15 0 0 0 0 0 0 0 0 40 200 0 0 0
+8 87.1 0 0 0 0 0 0 0 0 40 200 0 0 0
+9 89.05 0 0 0 0 0 0 0 0 40 200 0 0 0
+10 91 0 0 0 0 0 0 0 0 40 200 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 71.5 0 0 0 0 0 0 0 0 40 200 0 0 0
+1 73.45 0 0 0 0 0 0 0 0 40 200 0 0 0
+2 75.4 0 0 0 0 0 0 0 0 40 200 0 0 0
+3 77.35 0 0 0 0 0 0 0 0 40 200 0 0 0
+4 79.3 0 0 0 0 0 0 0 0 40 200 0 0 0
+5 81.25 0 0 0 0 0 0 0 0 40 200 0 0 0
+6 83.2 0 0 0 0 0 0 0 0 40 200 0 0 0
+7 85.15 0 0 0 0 0 0 0 0 40 200 0 0 0
+8 87.1 0 0 0 0 0 0 0 0 40 200 0 0 0
+9 89.05 0 0 0 0 0 0 0 0 40 200 0 0 0
+10 91 0 0 0 0 0 0 0 0 40 200 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.12.

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