Shield of the Hunted
Shield of the Hunted
Shield of the Hunted Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 35 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Shield Bash Stability 57
Skill FP Cost 100 Durability 25
Spell Buff N/A Weight 5.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 127.6 Physical Absorption 97.5
Magic Damage 0 Magic Absorption 70
Fire Damage 0 Fire Absorption 50
Lightning Damage 0 Lightning Absorption 75
Dark Damage 0 Dark Absorption 80
Requirements Scaling
Strength Requirement 10 Base Strength Scaling 240
Dexterity Requirement 10 Base Dexterity Scaling 80
Intelligence Requirement 0 Base Intelligence Scaling 0
Faith Requirement 0 Base Faith Scaling 0
Luck Requirement 0 Base Luck Scaling 0

Lore

A crucifix once worn by a lycanthrope.
It is adorned with the trophies of its prey.

Ravenous, the lycanthropes will lash out and hunt down those that dare
to stray close by.

Effect: increases soul absorption by 20%.

Skill: Shield Bash
Without lowering your guard, strike the enemy with the shield to knock them back or stagger them.

Effect

  • Increases Souls gained from defeated enemies by 20%.

Availability

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 127.6 0 0 0 0 0 0 0 0 240 80 0 0 0
+1 131.08 0 0 0 0 0 0 0 0 240 80 0 0 0
+2 134.56 0 0 0 0 0 0 0 0 240 80 0 0 0
+3 138.04 0 0 0 0 0 0 0 0 240 80 0 0 0
+4 141.52 0 0 0 0 0 0 0 0 240 80 0 0 0
+5 145 0 0 0 0 0 0 0 0 240 80 0 0 0
+6 148.48 0 0 0 0 0 0 0 0 240 80 0 0 0
+7 151.96 0 0 0 0 0 0 0 0 240 80 0 0 0
+8 155.44 0 0 0 0 0 0 0 0 240 80 0 0 0
+9 158.92 0 0 0 0 0 0 0 0 240 80 0 0 0
+10 162.4 0 0 0 0 0 0 0 0 240 80 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 127.6 0 0 0 0 240 80 0 0 0 97.5 88 50 75 80 57.75
+1 131.08 0 0 0 0 240 80 0 0 0 97.5 89.6 50 75 80 58.85
+2 134.56 0 0 0 0 240 80 0 0 0 97.5 91.2 50 75 80 59.95
+3 138.04 0 0 0 0 240 80 0 0 0 97.5 92.8 50 75 80 61.05
+4 141.52 0 0 0 0 240 80 0 0 0 97.5 94.4 50 75 80 62.15
+5 145 0 0 0 0 240 80 0 0 0 97.5 96 50 75 80 63.25
+6 148.48 0 0 0 0 240 80 0 0 0 97.5 97.6 50 75 80 64.35
+7 151.96 0 0 0 0 240 80 0 0 0 97.5 99.2 50 75 80 65.45
+8 155.44 0 0 0 0 240 80 0 0 0 97.5 100.8 50 75 80 66.55
+9 158.92 0 0 0 0 240 80 0 0 0 97.5 102.4 50 75 80 67.65
+10 162.4 0 0 0 0 240 80 0 0 0 97.5 104 50 75 80 68.75
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 127.6 0 0 0 0 0 0 0 0 240 80 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Other Infusions 127.6 0 0 0 0 0 0 0 0 240 80 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+5 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+6 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+7 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+8 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+9 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 127.6 0 0 0 0 0 0 0 0 240 80 0 0 0
+1 131.08 0 0 0 0 0 0 0 0 240 80 0 0 0
+2 134.56 0 0 0 0 0 0 0 0 240 80 0 0 0
+3 138.04 0 0 0 0 0 0 0 0 240 80 0 0 0
+4 141.52 0 0 0 0 0 0 0 0 240 80 0 0 0
+5 145 0 0 0 0 0 0 0 0 240 80 0 0 0
+6 148.48 0 0 0 0 0 0 0 0 240 80 0 0 0
+7 151.96 0 0 0 0 0 0 0 0 240 80 0 0 0
+8 155.44 0 0 0 0 0 0 0 0 240 80 0 0 0
+9 158.92 0 0 0 0 0 0 0 0 240 80 0 0 0
+10 162.4 0 0 0 0 0 0 0 0 240 80 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 127.6 0 0 0 0 0 0 0 0 240 80 0 0 0
+1 131.08 0 0 0 0 0 0 0 0 240 80 0 0 0
+2 134.56 0 0 0 0 0 0 0 0 240 80 0 0 0
+3 138.04 0 0 0 0 0 0 0 0 240 80 0 0 0
+4 141.52 0 0 0 0 0 0 0 0 240 80 0 0 0
+5 145 0 0 0 0 0 0 0 0 240 80 0 0 0
+6 148.48 0 0 0 0 0 0 0 0 240 80 0 0 0
+7 151.96 0 0 0 0 0 0 0 0 240 80 0 0 0
+8 155.44 0 0 0 0 0 0 0 0 240 80 0 0 0
+9 158.92 0 0 0 0 0 0 0 0 240 80 0 0 0
+10 162.4 0 0 0 0 0 0 0 0 240 80 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

  • Cinder's Mod

Information here is accurate for version 2.10.

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