Server
| Server | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Slash | 0 | ||
| 0 | |||
| 150 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Spin Slash (4) | 60 | ||
| 40(-/75) | 35 | ||
| N/A | 10.0 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 165 | 55 | ||
| 0 | 40 | ||
| 0 | 35 | ||
| 0 | 35 | ||
| 0 | 40 | ||
| Requirements | |||
| 16 | 20 | ||
| 0 | 0 | ||
Lore
A curved greatsword used in a
mysterious ancient rite.
Imbued with a frightful heretical energy
this sword absorbs HP upon a foe's death.
Effect: absorbs 1.5% HP on hit.
Skill: Spin Slash
Slice into foes with a large spinning motion, and continue spinning to transition into a strong attack.
Effect
- Restores 1.5% HP on hit.
Availability
Treasure
- Found in the Undead Settlement.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 165 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| +1 | 169.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| +2 | 174 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| +3 | 178.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| +4 | 183 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| +5 | 187.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| +6 | 192 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| +7 | 196.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| +8 | 201 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| +9 | 205.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| +10 | 210 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 165 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 | 55 | 55 | 35 | 35 | 40 | syntax error near `.*1.05` |
| +1 | 169.5 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 | 55 | 56 | 35 | 35 | 40 | syntax error near `.*1.07` |
| +2 | 174 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 | 55 | 57 | 35 | 35 | 40 | syntax error near `.*1.09` |
| +3 | 178.5 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 | 55 | 58 | 35 | 35 | 40 | syntax error near `.*1.11` |
| +4 | 183 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 | 55 | 59 | 35 | 35 | 40 | syntax error near `.*1.13` |
| +5 | 187.5 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 | 55 | 60 | 35 | 35 | 40 | syntax error near `.*1.15` |
| +6 | 192 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 | 55 | 61 | 35 | 35 | 40 | syntax error near `.*1.17` |
| +7 | 196.5 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 | 55 | 62 | 35 | 35 | 40 | syntax error near `.*1.19` |
| +8 | 201 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 | 55 | 63 | 35 | 35 | 40 | syntax error near `.*1.21` |
| +9 | 205.5 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 | 55 | 64 | 35 | 35 | 40 | syntax error near `.*1.23` |
| +10 | 210 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 | 55 | 65 | 35 | 35 | 40 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 165 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 165 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 75 | 0 | 0 | 0 |
| Other Infusions | 165 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 82.5 | 165 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 160 | 0 | 0 |
| +1 | 84.75 | 169.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 160 | 0 | 0 |
| +2 | 87 | 174 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 160 | 0 | 0 |
| +3 | 89.25 | 178.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 160 | 0 | 0 |
| +4 | 91.5 | 183 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 160 | 0 | 0 |
| +5 | 93.75 | 187.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 160 | 0 | 0 |
| +6 | 96 | 192 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 160 | 0 | 0 |
| +7 | 98.25 | 196.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 160 | 0 | 0 |
| +8 | 100.5 | 201 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 160 | 0 | 0 |
| +9 | 102.75 | 205.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 160 | 0 | 0 |
| +10 | 105 | 210 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 160 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 165 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| +1 | 169.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| +2 | 174 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| +3 | 178.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| +4 | 183 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| +5 | 187.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| +6 | 192 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| +7 | 196.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| +8 | 201 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| +9 | 205.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| +10 | 210 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 165 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| +1 | 169.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| +2 | 174 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| +3 | 178.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| +4 | 183 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| +5 | 187.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| +6 | 192 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| +7 | 196.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| +8 | 201 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| +9 | 205.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| +10 | 210 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 165 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| +1 | 169.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| +2 | 174 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| +3 | 178.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| +4 | 183 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| +5 | 187.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| +6 | 192 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| +7 | 196.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| +8 | 201 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| +9 | 205.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
| +10 | 210 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 80 | 60 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 63, last edited: 14 Feb 2022 17:14

