Server
Server
Server Image
General Aux Effects
Physical Damage Type Slash Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 150 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Spin Slash (4) Stability 60
Skill FP Cost 40(-/75) Durability 35
Spell Buff N/A Weight 10.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 165 Physical Absorption 55
Magic Damage 0 Magic Absorption 40
Fire Damage 0 Fire Absorption 35
Lightning Damage 0 Lightning Absorption 35
Dark Damage 0 Dark Absorption 40
Requirements
Strength Requirement 16 Dexterity Requirement 20
Intelligence Requirement 0 Faith Requirement 0

Lore

A curved greatsword used in a
mysterious ancient rite.

Imbued with a frightful heretical energy
this sword absorbs HP upon a foe's death.

Effect: absorbs 1.5% HP on hit.

Skill: Spin Slash
Slice into foes with a large spinning motion, and continue spinning to transition into a strong attack.

Effect

  • Restores 1.5% HP on hit.

Availability

Treasure

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 165 0 0 0 0 0 0 0 0 80 60 0 0 0
+1 169.5 0 0 0 0 0 0 0 0 80 60 0 0 0
+2 174 0 0 0 0 0 0 0 0 80 60 0 0 0
+3 178.5 0 0 0 0 0 0 0 0 80 60 0 0 0
+4 183 0 0 0 0 0 0 0 0 80 60 0 0 0
+5 187.5 0 0 0 0 0 0 0 0 80 60 0 0 0
+6 192 0 0 0 0 0 0 0 0 80 60 0 0 0
+7 196.5 0 0 0 0 0 0 0 0 80 60 0 0 0
+8 201 0 0 0 0 0 0 0 0 80 60 0 0 0
+9 205.5 0 0 0 0 0 0 0 0 80 60 0 0 0
+10 210 0 0 0 0 0 0 0 0 80 60 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 165 0 0 0 0 80 60 0 0 0 55 55 35 35 40 syntax error near `.*1.05`
+1 169.5 0 0 0 0 80 60 0 0 0 55 56 35 35 40 syntax error near `.*1.07`
+2 174 0 0 0 0 80 60 0 0 0 55 57 35 35 40 syntax error near `.*1.09`
+3 178.5 0 0 0 0 80 60 0 0 0 55 58 35 35 40 syntax error near `.*1.11`
+4 183 0 0 0 0 80 60 0 0 0 55 59 35 35 40 syntax error near `.*1.13`
+5 187.5 0 0 0 0 80 60 0 0 0 55 60 35 35 40 syntax error near `.*1.15`
+6 192 0 0 0 0 80 60 0 0 0 55 61 35 35 40 syntax error near `.*1.17`
+7 196.5 0 0 0 0 80 60 0 0 0 55 62 35 35 40 syntax error near `.*1.19`
+8 201 0 0 0 0 80 60 0 0 0 55 63 35 35 40 syntax error near `.*1.21`
+9 205.5 0 0 0 0 80 60 0 0 0 55 64 35 35 40 syntax error near `.*1.23`
+10 210 0 0 0 0 80 60 0 0 0 55 65 35 35 40 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 165 0 0 0 0 0 0 0 0 80 60 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 165 0 0 0 0 0 0 0 0 100 75 0 0 0
Other Infusions 165 0 0 0 0 0 0 0 0 80 60 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 82.5 165 0 0 0 0 0 0 0 80 60 160 0 0
+1 84.75 169.5 0 0 0 0 0 0 0 80 60 160 0 0
+2 87 174 0 0 0 0 0 0 0 80 60 160 0 0
+3 89.25 178.5 0 0 0 0 0 0 0 80 60 160 0 0
+4 91.5 183 0 0 0 0 0 0 0 80 60 160 0 0
+5 93.75 187.5 0 0 0 0 0 0 0 80 60 160 0 0
+6 96 192 0 0 0 0 0 0 0 80 60 160 0 0
+7 98.25 196.5 0 0 0 0 0 0 0 80 60 160 0 0
+8 100.5 201 0 0 0 0 0 0 0 80 60 160 0 0
+9 102.75 205.5 0 0 0 0 0 0 0 80 60 160 0 0
+10 105 210 0 0 0 0 0 0 0 80 60 160 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 165 0 0 0 0 0 0 0 0 80 60 0 0 0
+1 169.5 0 0 0 0 0 0 0 0 80 60 0 0 0
+2 174 0 0 0 0 0 0 0 0 80 60 0 0 0
+3 178.5 0 0 0 0 0 0 0 0 80 60 0 0 0
+4 183 0 0 0 0 0 0 0 0 80 60 0 0 0
+5 187.5 0 0 0 0 0 0 0 0 80 60 0 0 0
+6 192 0 0 0 0 0 0 0 0 80 60 0 0 0
+7 196.5 0 0 0 0 0 0 0 0 80 60 0 0 0
+8 201 0 0 0 0 0 0 0 0 80 60 0 0 0
+9 205.5 0 0 0 0 0 0 0 0 80 60 0 0 0
+10 210 0 0 0 0 0 0 0 0 80 60 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 165 0 0 0 0 0 0 0 0 80 60 0 0 0
+1 169.5 0 0 0 0 0 0 0 0 80 60 0 0 0
+2 174 0 0 0 0 0 0 0 0 80 60 0 0 0
+3 178.5 0 0 0 0 0 0 0 0 80 60 0 0 0
+4 183 0 0 0 0 0 0 0 0 80 60 0 0 0
+5 187.5 0 0 0 0 0 0 0 0 80 60 0 0 0
+6 192 0 0 0 0 0 0 0 0 80 60 0 0 0
+7 196.5 0 0 0 0 0 0 0 0 80 60 0 0 0
+8 201 0 0 0 0 0 0 0 0 80 60 0 0 0
+9 205.5 0 0 0 0 0 0 0 0 80 60 0 0 0
+10 210 0 0 0 0 0 0 0 0 80 60 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 165 0 0 0 0 0 0 0 0 80 60 0 0 0
+1 169.5 0 0 0 0 0 0 0 0 80 60 0 0 0
+2 174 0 0 0 0 0 0 0 0 80 60 0 0 0
+3 178.5 0 0 0 0 0 0 0 0 80 60 0 0 0
+4 183 0 0 0 0 0 0 0 0 80 60 0 0 0
+5 187.5 0 0 0 0 0 0 0 0 80 60 0 0 0
+6 192 0 0 0 0 0 0 0 0 80 60 0 0 0
+7 196.5 0 0 0 0 0 0 0 0 80 60 0 0 0
+8 201 0 0 0 0 0 0 0 0 80 60 0 0 0
+9 205.5 0 0 0 0 0 0 0 0 80 60 0 0 0
+10 210 0 0 0 0 0 0 0 0 80 60 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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