Sellsword Twinblades
| Sellsword Twinblades | |||
|---|---|---|---|
![]() |
| General | Aux Effects | ||
|---|---|---|---|
| Slash | 0 | ||
| 0 | |||
| 100 | 0 | ||
| Yes | 0 | ||
| Combat | |||
| Spin Slash (1) | 50 | ||
| 30(-/60) | 25 | ||
| N/A | 5.5 | ||
| N/A | 100 | ||
| Damage | Guard Absorption | ||
| 79.2 | 40 | ||
| 0 | 30 | ||
| 0 | 25 | ||
| 0 | 25 | ||
| 0 | 30 | ||
| Requirements | |||
| 10 | 18 | ||
| 0 | 0 | ||
Lore
Paired scimitars used by certain sellswords. The scimitars' sharp blades make for effective slashing attacks, but fare poorly against metal armor and tough scale-covered hides.
With a scimitar in each hand, the wielder can vary their onslaught with unique left-handed attacks when in the proper stance.
Skill: Spin Slash
Slice into foes with a large spinning motion, and continue spinning to transition into a strong attack.
Effect
Availability
Treasure
- Starting equipment of the Mercenary class.
- Found in Farron Keep.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 79.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +1 | 81.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +2 | 83.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +3 | 85.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +4 | 87.84 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +5 | 90 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +6 | 92.16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +7 | 94.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +8 | 96.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +9 | 98.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +10 | 100.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
| +0 | 79.2 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 | 40 | 44 | 25 | 25 | 30 | syntax error near `.*1.05` |
| +1 | 81.36 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 | 40 | 44.8 | 25 | 25 | 30 | syntax error near `.*1.07` |
| +2 | 83.52 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 | 40 | 45.6 | 25 | 25 | 30 | syntax error near `.*1.09` |
| +3 | 85.68 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 | 40 | 46.4 | 25 | 25 | 30 | syntax error near `.*1.11` |
| +4 | 87.84 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 | 40 | 47.2 | 25 | 25 | 30 | syntax error near `.*1.13` |
| +5 | 90 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 | 40 | 48 | 25 | 25 | 30 | syntax error near `.*1.15` |
| +6 | 92.16 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 | 40 | 48.8 | 25 | 25 | 30 | syntax error near `.*1.17` |
| +7 | 94.32 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 | 40 | 49.6 | 25 | 25 | 30 | syntax error near `.*1.19` |
| +8 | 96.48 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 | 40 | 50.4 | 25 | 25 | 30 | syntax error near `.*1.21` |
| +9 | 98.64 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 | 40 | 51.2 | 25 | 25 | 30 | syntax error near `.*1.23` |
| +10 | 100.8 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 | 40 | 52 | 25 | 25 | 30 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
| Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
| Uninfused | 79.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Unstable | 79.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 175 | 0 | 0 | 0 |
| Other Infusions | 79.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 39.6 | 88 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 190 | 0 | 0 |
| +1 | 40.68 | 90.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 190 | 0 | 0 |
| +2 | 41.76 | 92.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 190 | 0 | 0 |
| +3 | 42.84 | 95.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 190 | 0 | 0 |
| +4 | 43.92 | 97.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 190 | 0 | 0 |
| +5 | 45 | 100 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 190 | 0 | 0 |
| +6 | 46.08 | 102.4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 190 | 0 | 0 |
| +7 | 47.16 | 104.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 190 | 0 | 0 |
| +8 | 48.24 | 107.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 190 | 0 | 0 |
| +9 | 49.32 | 109.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 190 | 0 | 0 |
| +10 | 50.4 | 112 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 190 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 79.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +1 | 81.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +2 | 83.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +3 | 85.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +4 | 87.84 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +5 | 90 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +6 | 92.16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +7 | 94.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +8 | 96.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +9 | 98.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +10 | 100.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 79.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +1 | 81.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +2 | 83.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +3 | 85.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +4 | 87.84 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +5 | 90 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +6 | 92.16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +7 | 94.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +8 | 96.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +9 | 98.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +10 | 100.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
| Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
| +0 | 79.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +1 | 81.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +2 | 83.52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +3 | 85.68 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +4 | 87.84 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +5 | 90 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +6 | 92.16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +7 | 94.32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +8 | 96.48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +9 | 98.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
| +10 | 100.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 140 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 53, last edited: 14 Feb 2022 18:10

