Scythe of Want
Scythe of Want | |||
---|---|---|---|
General | Aux Effects | ||
---|---|---|---|
Slash | 0 | ||
0 | |||
100 | 0 | ||
No | 0 | ||
Combat | |||
Nashandra's Avarice | 55 | ||
150 | 25 | ||
N/A | 7.0 | ||
N/A | 100 | ||
Damage | Guard Absorption | ||
99 | 40 | ||
0 | 25 | ||
0 | 20 | ||
0 | 20 | ||
55 | 25 | ||
Requirements | |||
10 | 40 | ||
20 | 20 |
Lore
A scythe born from a fragment of Manus.
The old one of the Abyss was reborn in death, split into miniscule fragments. and spread across the land. After regaining their shapes, they crawled forth yearning for strong souls, in search of greater power.
Effect: increases soul absorption by 20%.
Skill: Nashandra's Avarice
Conjure forth the remnants of the accursed queen's power in the form of four black fire mines.
Effect
- Increases Souls gained from defeated enemies by 20%.
Availability
- Found in a Trapped Chest in the Catacombs of Carthus.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 99 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
+1 | 101.7 | 0 | 0 | 0 | 56.5 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
+2 | 104.4 | 0 | 0 | 0 | 58 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
+3 | 107.1 | 0 | 0 | 0 | 59.5 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
+4 | 109.8 | 0 | 0 | 0 | 61 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
+5 | 112.5 | 0 | 0 | 0 | 62.5 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
+6 | 115.2 | 0 | 0 | 0 | 64 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
+7 | 117.9 | 0 | 0 | 0 | 65.5 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
+8 | 120.6 | 0 | 0 | 0 | 67 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
+9 | 123.3 | 0 | 0 | 0 | 68.5 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
+10 | 126 | 0 | 0 | 0 | 70 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 99 | 0 | 0 | 0 | 55 | 20 | 120 | 40 | 40 | 0 | 40 | 38.5 | 20 | 20 | 25 | syntax error near `.*1.05` |
+1 | 101.7 | 0 | 0 | 0 | 56.5 | 20 | 120 | 40 | 40 | 0 | 40 | 39.2 | 20 | 20 | 25 | syntax error near `.*1.07` |
+2 | 104.4 | 0 | 0 | 0 | 58 | 20 | 120 | 40 | 40 | 0 | 40 | 39.9 | 20 | 20 | 25 | syntax error near `.*1.09` |
+3 | 107.1 | 0 | 0 | 0 | 59.5 | 20 | 120 | 40 | 40 | 0 | 40 | 40.6 | 20 | 20 | 25 | syntax error near `.*1.11` |
+4 | 109.8 | 0 | 0 | 0 | 61 | 20 | 120 | 40 | 40 | 0 | 40 | 41.3 | 20 | 20 | 25 | syntax error near `.*1.13` |
+5 | 112.5 | 0 | 0 | 0 | 62.5 | 20 | 120 | 40 | 40 | 0 | 40 | 42 | 20 | 20 | 25 | syntax error near `.*1.15` |
+6 | 115.2 | 0 | 0 | 0 | 64 | 20 | 120 | 40 | 40 | 0 | 40 | 42.7 | 20 | 20 | 25 | syntax error near `.*1.17` |
+7 | 117.9 | 0 | 0 | 0 | 65.5 | 20 | 120 | 40 | 40 | 0 | 40 | 43.4 | 20 | 20 | 25 | syntax error near `.*1.19` |
+8 | 120.6 | 0 | 0 | 0 | 67 | 20 | 120 | 40 | 40 | 0 | 40 | 44.1 | 20 | 20 | 25 | syntax error near `.*1.21` |
+9 | 123.3 | 0 | 0 | 0 | 68.5 | 20 | 120 | 40 | 40 | 0 | 40 | 44.8 | 20 | 20 | 25 | syntax error near `.*1.23` |
+10 | 126 | 0 | 0 | 0 | 70 | 20 | 120 | 40 | 40 | 0 | 40 | 45.5 | 20 | 20 | 25 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 99 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 99 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 25 | 150 | 50 | 50 | 0 |
Other Infusions | 99 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 49.5 | 148.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 180 | 0 | 0 |
+1 | 50.85 | 152.55 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 180 | 0 | 0 |
+2 | 52.2 | 156.6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 180 | 0 | 0 |
+3 | 53.55 | 160.65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 180 | 0 | 0 |
+4 | 54.9 | 164.7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 180 | 0 | 0 |
+5 | 56.25 | 168.75 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 180 | 0 | 0 |
+6 | 57.6 | 172.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 180 | 0 | 0 |
+7 | 58.95 | 176.85 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 180 | 0 | 0 |
+8 | 60.3 | 180.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 180 | 0 | 0 |
+9 | 61.65 | 184.95 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 180 | 0 | 0 |
+10 | 63 | 189 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 120 | 180 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 99 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
+1 | 101.7 | 0 | 0 | 0 | 56.5 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
+2 | 104.4 | 0 | 0 | 0 | 58 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
+3 | 107.1 | 0 | 0 | 0 | 59.5 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
+4 | 109.8 | 0 | 0 | 0 | 61 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
+5 | 112.5 | 0 | 0 | 0 | 62.5 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
+6 | 115.2 | 0 | 0 | 0 | 64 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
+7 | 117.9 | 0 | 0 | 0 | 65.5 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
+8 | 120.6 | 0 | 0 | 0 | 67 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
+9 | 123.3 | 0 | 0 | 0 | 68.5 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
+10 | 126 | 0 | 0 | 0 | 70 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 99 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
+1 | 101.7 | 0 | 0 | 0 | 56.5 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
+2 | 104.4 | 0 | 0 | 0 | 58 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
+3 | 107.1 | 0 | 0 | 0 | 59.5 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
+4 | 109.8 | 0 | 0 | 0 | 61 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
+5 | 112.5 | 0 | 0 | 0 | 62.5 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
+6 | 115.2 | 0 | 0 | 0 | 64 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
+7 | 117.9 | 0 | 0 | 0 | 65.5 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
+8 | 120.6 | 0 | 0 | 0 | 67 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
+9 | 123.3 | 0 | 0 | 0 | 68.5 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
+10 | 126 | 0 | 0 | 0 | 70 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 99 | 0 | 0 | 0 | 55 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
+1 | 101.7 | 0 | 0 | 0 | 56.5 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
+2 | 104.4 | 0 | 0 | 0 | 58 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
+3 | 107.1 | 0 | 0 | 0 | 59.5 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
+4 | 109.8 | 0 | 0 | 0 | 61 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
+5 | 112.5 | 0 | 0 | 0 | 62.5 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
+6 | 115.2 | 0 | 0 | 0 | 64 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
+7 | 117.9 | 0 | 0 | 0 | 65.5 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
+8 | 120.6 | 0 | 0 | 0 | 67 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
+9 | 123.3 | 0 | 0 | 0 | 68.5 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
+10 | 126 | 0 | 0 | 0 | 70 | 0 | 0 | 0 | 0 | 20 | 120 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 55, last edited: 14 Feb 2022 17:48